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  1. #1
    Community Member Nexx's Avatar
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    Default Khyber's Fight Club - "It's An All Out Brawl!"

    Khyber's Fight Club
    "It's An All Out Brawl!"

    DATE: FRIDAY - AUGUST 24, 2007
    TIME: 8:00 PM MOUNTAIN / 10:00 PM EASTERN

    PVP ARENA: The Phoenix Tavern, Marketplace (Changed)



    Alright! I've decided to host another event! This time it's completely
    turned the tables, it's going to be a blood bath.





    Here's how this event works:


    1.) Eight (8) Sets of ten (10) members will need to sign up (must be level 14)

    NOTE:
    The first four (4) Sets of ten (10) members will be of MELEE classes ONLY. - 40 Total
    The second four (4) Sets of ten (10) members will be of CASTER classes ONLY. - 40 Total



    [1st set of 10]
    person1 vs. person2 ---------- 1 Champion
    person3 vs. person4 ---------- 1 Champion
    person5 vs. person6 ---------- 1 Champion
    person7 vs. person8 ---------- 1 Champion
    person9 vs. person10 --------- 1 Champion

    [2nd set of 10]
    person1 vs. person2 ---------- 1 Champion
    person3 vs. person4 ---------- 1 Champion
    person5 vs. person6 ---------- 1 Champion
    person7 vs. person8 ---------- 1 Champion
    person9 vs. person10 --------- 1 Champion

    [3rd set of 10]
    person1 vs. person2 ---------- 1 Champion
    person3 vs. person4 ---------- 1 Champion
    person5 vs. person6 ---------- 1 Champion
    person7 vs. person8 ---------- 1 Champion
    person9 vs. person10 --------- 1 Champion

    [4th set of 10]
    person1 vs. person2 ---------- 1 Champion
    person3 vs. person4 ---------- 1 Champion
    person5 vs. person6 ---------- 1 Champion
    person7 vs. person8 ---------- 1 Champion
    person9 vs. person10 --------- 1 Champion

    ***I WILL PAIR YOU UP WITH YOUR OPPONENT AND WILL LET YOU KNOW WHEN IT IS YOUR TURN TO GO INTO THE PIT TO FACE OFF***


    The four (4) remaining Champions from each set will then go against each other.

    1ST VS. 2ND -------- 1 CHAMPION
    3RD VS. 4TH -------- 1 CHAMPION

    *Remaining Champs go 1 on 1 to see who gets the 500,000 platinum (splitting from 1 Million platinum)

    1 Melee - 500,000 platinum
    1 Caster- 500,000 platinum




    Best out of 3 wins the match.
    *If you are killed by your opponent then you are out of the competition
    completely. One exception is if you are both killed at the same time your
    match will be reset! Other than that NO EXCUSES & ABSOLUTELY NO COMPLAINING.




    RULES:
    (A couple of these rules aren't quite set in stone yet, it is very hard to plan something out with a fair set of rules. If you have any suggestions that would help feel free to add your input.)

    * Please don't trash talk your opponent - this event was made to be friendly and fun! If you are caught doing so
    you will be disqualified from the competition and asked to leave the pit.

    Quote Originally Posted by Baelketh View Post

    Combatants step into the pit unbuffed, inpspected by the ref as they climb down the ladder. (earth seal stoneskin the jerky and jungle cloak can only be applied on the platform, so keep this in mind -eat seal of the earth as verification?-)

    Each is given a minute in the pit to prepare for war.

    No vorping, as this is instant death without a save.

    I'm in agreement with outlawing the stat dmg weapons, but that's just because I'm in for the good sport. (Blessing of the Silver Flame counterbalances this anyways leading to an unfair advantage)

    As for destruction, hold person, paralysis, flesh to stone and the finger... If the character cant save then that is a weakness in the build. As for the natural ones, best of of three covers that.

    Dispell magic? Viewed by the community as somewhat cheesy. The higher moral stance would be to take on your opponent at their prime, but I can see why it would be allowed. again I play a cleric and deathward cancels out my major killers. I'm okay with that though.


    PVE abilities only, playing as if we were in the Deathmatch arena which is the same ruleset we play by in the field. By this I imply no tavern tricks like running in a circle or shield blocking while your LOH recharge, no eating and drinking. This can be managed by the ref, calling a stop and restart when such tactics are brought into play. (Maybe each combatant must state how many LOH or halfing Heals they have before the match begins? That might be a step onto the slope of Slip'pery however )


    *TIME LIMIT & BEST OUT OF 3: Each match will have a 10 Minute timer (to limit the long fights). If the match lasts longer than 10 minutes I will then ask for audience to cast their vote as to who should win that round. Best out of 3 rounds wins and moves on to the next stage.

    * HAVE FUN!




    NOTE: I will be watching each match/face off to make sure the rules are being followed.



    Any questions or concerns please write me via forum thread, forum mail, or in-game! THANKS!

    **Signing up - Please provide the name of your Character and their Class**




    SIGN UPS:
    Melee Classes

    1. Meatwad, Barbarian 11. 21. 31.
    2. Wicked, Rogue Fighter 12. 22. 32.
    3. Redhood Cobra, Barbarian 13. 23. 33.
    4. Thistles, Baelketh Slayer14. 24. 34.
    5. Mulligan, Pally Fighter 15. 25. 35.
    6. Axer, Barbarian 16. 26. 36.
    7. Quicktoez, Battle Bard 17. 27. 37.
    8. 18. 28. 38.
    9. 19. 29. 39.
    10. 20. 30. 40.


    Caster Classes

    1. Ghom, Battle Cleric 11. 21. 31.
    2. Keres, Battle Sorcerer 12. 22. 32.
    3. Wizgoddess, Wizard 13. 23. 33.
    4. Baelketh, Dwarven Demigod of Power 14. 24. 34.
    5. Asmeudues, Wizard 15. 25. 35.
    6. 16. 26. 36.
    7. 17. 27. 37.
    8. 18. 28. 38.
    9. 19. 29. 39.
    10. 20. 30. 40.




    If we happen to not get enough people to sign up I will just use the what competitors we have and continue with the event - still splitting the winnings 50/50

    All matches will be recorded and put together into 1 full length video for those of you who are unable to attend. Videos will be posted on YOUTUBE. I will provide a link once the video is complete and submitted.
    Last edited by Nexx; 08-24-2007 at 09:01 PM.
    Laughing at you G.

  2. #2
    Founder Guildmaster_Kadish's Avatar
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    I can bring a caster or a melee.

    Here's a question though, what category would a ranger fall into?
    "Perhaps the end has not yet been written…”
    The Hand of the Black Tower Officer
    Najdorf, Assassin :: Keres, Vindicator :: Alekhine, Augur

    "It's not 'Zerging.' It's an armed reconnaissance."

  3. #3
    Community Member Nexx's Avatar
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    Quote Originally Posted by Guildmaster Kadish View Post
    I can bring a caster or a melee.

    Here's a question though, what category would a ranger fall into?

    Ranged/Melee pretty much so he/she will be melee classed
    Laughing at you G.

  4. #4
    Community Member Svetelana's Avatar
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    Sounds fun....

    No other rules though? What about our friends that like to eat a late dinner at the tavern or what about receiving outside buffs from other classes/house P or drinking pots etc....?

  5. #5
    Community Member Nexx's Avatar
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    Quote Originally Posted by Svetelana View Post
    Sounds fun....

    No other rules though? What about our friends that like to eat a late dinner at the tavern or what about receiving outside buffs from other classes/house P or drinking pots etc....?
    Those are allowed, like I said above absolutely no insta-kill or holding methods allowed. Do what you can to win except for those 2 methods and everything will be fine
    Laughing at you G.

  6. #6
    Community Member Indrn_Fretgoop's Avatar
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    Default I wanna come!

    Ghom will fight Ghom smash!
    Dwarven Defenders of Khyber
    Officer (retired) Salinias Fretgoop LVL Fighter
    Inlestar Fretgoop lvl 10 Wizard
    Ghom Fretgoop LvL 12 Cleric/1 paladin


    UnDwarven Defenders
    Officer Mr. Riedra 2007 AKA Khlondor Fretgoop LVL 12 Bard 10/2Rogue/2ranger(100 Velah kills, 16 titan kills, 5 Marilith kills)
    (Semi Retired) Sali Fretgoop LVL 13 Cleric
    LiLoneses Fretgoop Lvl 14 Intimibatman Extrodinare!

    "If the world is my oyster then where the **** is my pearl of Power X?"

  7. #7
    Founder CobraChaos's Avatar
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    heya ill sign up i guess

    Wicked 13 Rogue / 1 fighter
    Wicked, Dekciw, Mowicked, and BigWick are my alter ego's
    Proud Recruiting Officer of the Hand of the Black Tower

  8. #8
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    Am I to understand that a ranger using a wounding/puncturing bow, multishot and speedboost is completely legit?

    Does a 12wiz/2ftr battle wizard in full plate with an axe and no direct damage spells fall into caster or melee?

  9. #9
    Community Member Nexx's Avatar
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    Seeing that a Ranger could use the Multi-shot + Wounding Puncturing bow as their defense to a lot it can be considered as an insta-kill method. Getting feedback from users will help me have a more rounded & firm RULES section. So please do give me feedback so that we can better this competition.
    Laughing at you G.

  10. #10
    Community Member Torosar's Avatar
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    Quote Originally Posted by Nexx View Post
    Seeing that a Ranger could use the Multi-shot + Wounding Puncturing bow as their defense to a lot it can be considered as an insta-kill method. Getting feedback from users will help me have a more rounded & firm RULES section. So please do give me feedback so that we can better this competition.
    Hey Nexx,

    I just read this and thought i should suggest that there's nothing stopping anyone from just shield blocking for 20 seconds while the multi shot wears out and then due to the massive cool down you won't have to worry about it again. It's not like with spells or vorpals that are going to hit you either way.. you won't suffer the con damage if you play smart and block.. or even just jump around and zig zag. If you were to deem multi shot unfair.. wouldn't you have to start deeming things like cleave, trip and stunning blow unfair too.. what about paladins and the fact they will have infinite Lay On Hands? Every class is going to have its advantages over other types and personally id like to see classes able to utilise them.

  11. #11
    Community Member Nexx's Avatar
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    Quote Originally Posted by Torosar View Post
    Hey Nexx,

    I just read this and thought i should suggest that there's nothing stopping anyone from just shield blocking for 20 seconds while the multi shot wears out and then due to the massive cool down you won't have to worry about it again. It's not like with spells or vorpals that are going to hit you either way.. you won't suffer the con damage if you play smart and block.. or even just jump around and zig zag. If you were to deem multi shot unfair.. wouldn't you have to start deeming things like cleave, trip and stunning blow unfair too.. what about paladins and the fact they will have infinite Lay On Hands? Every class is going to have its advantages over other types and personally id like to see classes able to utilise them.

    Torosar,

    Thank you for replying back to me with this. I actually never thought about that! So with that being said...multi-shot will be allowed in the competition..you will all just have to play smart and out-game your opponent with the skills you have.


    Just be prepared to go up against anything in this event!
    Laughing at you G.

  12. #12
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    I can understand why Death spells like PK, FoD, SL and Destruction are banned, but why dispelling and Deific Vengence? A simple Death Ward buff blocks off a cleric's best offensive damage spell (Harm), and you're not allowing him to dispel it? Clerical PvP has always been about dispelling your opponent.

    Let me put it this way: Cleric's attack spells include (but are not limited to) Nimbus of Light, Searing Light, Inflict Wounds, Harm, Cometfall, and Flame Strike.

    Harm and Inflict are completely blocked with Death Ward.

    The rest of those spells can be dodged incredibly easily, as the animation has a delay. With hopped-up casters in the pit, there's no way for a cleric to compete under your rules.

  13. #13
    Community Member Nexx's Avatar
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    Quote Originally Posted by Bizbag View Post
    I can understand why Death spells like PK, FoD, SL and Destruction are banned, but why dispelling and Deific Vengence? A simple Death Ward buff blocks off a cleric's best offensive damage spell (Harm), and you're not allowing him to dispel it? Clerical PvP has always been about dispelling your opponent.

    Let me put it this way: Cleric's attack spells include (but are not limited to) Nimbus of Light, Searing Light, Inflict Wounds, Harm, Cometfall, and Flame Strike.

    Harm and Inflict are completely blocked with Death Ward.

    The rest of those spells can be dodged incredibly easily, as the animation has a delay. With hopped-up casters in the pit, there's no way for a cleric to compete under your rules.


    You have to realize not everyone carries Death Ward Spell or Clickies whatever. And like I said before Deific Vengence can easily kill a caster with little hp with 1 hit, that is why it's being out-lawed in this event. But from the looks of it you're not thinking about Wizards or Sorcerers in the competition you're only thinking about a Cleric. Dispelling I have also outlawed because it gives a disadvantage to your opponent if they are not able to dispell you as well. You have to look at things from both sides of the table..not just one...and if someone doesn't like the rules they don't have to join the event.
    Last edited by Nexx; 08-18-2007 at 01:11 AM.
    Laughing at you G.

  14. #14
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    Quote Originally Posted by Nexx View Post
    Dispelling I have also outlawed because it gives a disadvantage to your opponent if they are not able to dispell you as well.
    Why can't wizards load this spell? A sorcerer CHOOSES not to take this spell. Sounds pretty fair to me.

    Quote Originally Posted by Nexx
    And like I said before Deific Vengence can easily kill a caster with little hp with 1 hit, that is why it's being out-lawed in this event.
    So can a lot of spells. A max+emp cone of cold will hit for ~1000 points of damage. A successful reflex save it gets to enjoy half of that. (since it's only caster v. caster, nothing has rogue levels and hence evasion.) Fire shield and resist cold will bring that down to around 200 points. Still enough to one-hit a lot of casters. The same can be said for fireball.

    In my opinion, the best thing to do is to throw the rules out the window. Casters v. melees! Dispell all you want! Hold things and hit them with Finger of Death! This will reward people who are better at adapting. Get yourself a good set of saves. Pick up a death ward clicky by spending 20 min running tangleroot. Beef up your HP so you don't get killed in one hit. There are very, very few insta-kill spells in this game. PK and FOD both grant saves. Con damage can be negated with shield blocking. I believe the only spells in the game which do damage which can't be saved against are Nimbus of Light and Searing Light. Both are cleric spells and does that mean they should be outlawed? I see it as one of the perks of being a cleric. Clerics don't have the huge SP pool of sorcerers or the same depth of direct damage spells as a wizard.

    And how do you plan to place multiclass characters?

  15. #15
    Community Member Boldrin's Avatar
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    Isn't everyone missing the point here?? It's all about having fun and killing each other.
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  16. #16
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    Default pvp

    I will come. By PVP Arena do you mean Deathmatch arena or just the normal tavern brawl area?
    Thistles

  17. #17
    Community Member Baelketh's Avatar
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    I'd like to get in on the fun. Sign Baelketh up if ya dont mind.

    I vote to allow vengeance though. Casters can one shot us just as easily. Besides, it's a build decision on the caster's part to have low hitpoints. I know quite a few wizards with 200+ hps.

  18. #18
    Community Member Nexx's Avatar
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    I'm not getting feedback from any melee users on how they feel about any of the caster spells IF they were to go up against them like someone has said above. I'm trying to make this as fair as possible for BOTH PVP spec'd toons and NON PVP spec'd toons. Seeing that I'm trying to SPLIT the reward 50/50 between the two classes I don't think I'm going to have melee vs. casters. What do you consider to be fair? A caster who is PVP spec'd vs. a caster who isn't? Yes I can agree that sorcs do choose not to have dispell, but a lot of the time when I'm in PVP when someone dispells it tends to anger the other person. I really want this event to be fun not some event full of blood thirsty savages :P So please do tell me what EVERYONE wants to use in pvp BESIDES holding spells... I'd really like to know...
    Last edited by Nexx; 08-18-2007 at 10:22 AM.
    Laughing at you G.

  19. #19
    Community Member Nexx's Avatar
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    Quote Originally Posted by Nemsin View Post
    I will come. By PVP Arena do you mean Deathmatch arena or just the normal tavern brawl area?
    Thistles
    Just normal Tavern Brawl
    Which character and class are you signing up?
    Laughing at you G.

  20. #20
    Community Member Nexx's Avatar
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    Quote Originally Posted by Staedtler View Post
    And how do you plan to place multiclass characters?


    Multi-class characters will be placed in whatever category they're mainly used for.

    If I have any questions on the multiclass toons I ask them where they feel they should be placed. I don't automatically say "hey you're an evasion pally sorc you're going straight to the casters arena!"
    Laughing at you G.

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