The Weapon Master
Level 14 Human Fighter
Stats:
Strength: 18 +3 (@ Levels 4, 8 and 12)
Dexterity: 14
Constitution: 16 (1750 Favor Build)
Intelligence: 8
Wisdom: 8
Charisma: 8
Maxxed Stats:
Strength: 18 +3 (Levels) +6 (Dragon Belt) +2 (Fighter's Strength II) +2 (Rage Spell) +2 (Tome) +1 (Human Adaptability Strength I) = 34 Max or +12 Modifier
Dexterity: 14 +6 (Item) +2 (Tome) = 22 or +6 Modifier
Constitution: 16 +5 (Item) +2 (Tome) +2 (Rage) +1 (Human Adaptabilty Constitution I) = 26 or +8 Modifier
Feats:
Level 1: Weapon Focus: Slashing, Weapon Focus: Bludgeoning, Power Attack
Level 2: Two Handed Fighting
Level 3: Exotic Weapon Proficiency: Khopesh
Level 4: Weapon Specialization: Slashing
Level 5: -
Level 6: Weapon Specialization: Bludgeoning, Improved Two Handed Fighting
Level 7: -
Level 8: Improved Critical: Slashing
Level 9: Improved Critical: Bludgeoning
Level 10: Greater Wepon Focus: Slashing
Level 11: -
Level 12: Greater Weapon Focus: Bludgeoning, Greater Two Handed Fighting
Level 13: -
Level 14: Greater Weapon Specialization: Slashing
NOTE: You can also take the piercing route instead of bludgeoning if you like to use Heavy Picks. You'll do some nice damage on a crit with a Heavy Pick.
Enhancements (Points):
Fighter Critical Accuracy I (1)
Fighter Strategy Trip I (2)
Fighter Strength I (4)
Fighter Item Defense I (5)
Fighter Haste Boost I (6)
Human Improved Recovery I (8)
Fighter Flanking Mastery I (10)
Fighter Critical Accuracy II (12)
Fighter Armor Mastery I (14)
Fighter Haste Boost II (16)
Fighter Strength II (20)
Fighter Armor Mastery II (24)
Human Adaptability Strength I (26)
Fighter Flanking Mastery II (30)
Fighter Haste Boost III (33)
Fighter Critical Accuracy III (36)
Fighter Haste Boost IV (40)
Fighter Critical Accuracy IV (44)
Fighter Extra Action Boost I (46)
Fighter Tower Shield Mastery I (48)
Fighter Extra Action Boost II (52)
Human Adaptability Constitution I (56)
What This Build Is:
This build is a pure weapon master, offensive juggernaut. It was designed to be on par with my Barbarian build as far as DPS goes. This build is very versatile as far as weapons are concerned and seeks to achieve the highest Attack and Damage scores over a wide range of weapons. That is why both Slashing and Bludgeoning weapons are included in this build. Slashing weapons include 13 weapon types and Bludgeoning includes 10 weapon types for a grand total of 23 weapons. Improved Recovery III was taken in those instances where you don't have a main tank in the group and you will inevitably generate a huge amount of aggro.
What This Build Is Not:
This build is not a high save, defensive or hybrid build, so don't try to argue that point. I have a high DPS build already in my Barbarian and an extremely high defensive build in my 7 Fighter/3 Paladin, so I understand the importance of both. This build is designed around being the best at what it does: DPS.
DPS Breakdown (At Max Potential):
Attack:
+14 BAB
+5 Weapon
+12 Strength
+2 Flanking Mastery II
+2 Greater Weapon Focus (Slashing/Bludgeoning)
Total:
+35 (Slashing/Bludgeoning) - Unbuffed and Flanking
+30 (Slashing/Bludgeoning) with Power Attack - Unbuffed and Flanking
Attack numbers can go up using outside buffs and self buffs. So in addition to this you can add +1 from Haste, +8 from Bard Songs, +1/+2 from Luck Bonus, +1/+2 from Greater Bane Weapons, mid 40's without power attack on and low 40's with it on. That's pretty impressive.
Damage:
+5 Weapon
+12 Strength (One-Hander)/+18 (Two-Hander)
+2 Weapon Specialization (Slashing and Blugeoning)
+2 Greater Weapon Specialization (Slashing)
Total:
+21/+27 (One-Hander/Two-Hander Slashing) - Unbuffed
+19/+25 (One-Hander/Two-Hander Bludgeoning) - Unbuffed
+26/+37 (One-Hander/Two-Hander Slashing) with Power Attack - Unbuffed
+24/+35 (One-Hander/Two-Hander Bludgeoning) with Power Attack - Unbuffed
NOTE: Numbers can only go up from there with the various buffs.