
Originally Posted by
Kethir
You sure about that? I'd want 2 sorcerors in my group (on top of the usual 1 arcane spot) rather than 2 bards.
2 bards are 2 support classes, when there really isn't a need for a "support" class at the moment.
Off-tanks are ok, but not necessary. They certainly don't speed things up. A secondary fighter type (without sneak attack) isn't better than a regular high dps fighter - better at taking down monsters.
The reason for these enhancements, from what I can tell, is that bards are seriously hurt in the current environment. With the specialization required these days, bards are jacks of no trade, masters of jack.
A high charisma level 14 bard is fine for fascinate (which any old bard can do atm), greater heroism (which is fine off girds and as an arcane spell), blur (arcane spell), displacement (arcane spell), dancing ball (wizard spell), dance (arcane spell), soundburst (cleric spell, which btw only works against casters, which are better just killed than stunned), and haste (arcane spell).
In most respects, a pure charisma bard is just a bad sorceror. Their only benefit is songs, and songs aren't that helpful in my opinion, at level 14. Most things die quick anyway.
A warchanter gets to make fighters +1 to hit better and +2 to damage better. Thats nice. But at high levels, fighters don't do the damage anyway - at least they won't as more casters learn the fastest way to go thru a quest is to start killing things, and for those people who do speed runs.
From my understanding, the current environment is pretty bard unfriendly. This doesnt' do much to help.
The only way to really help bards, I suspect, is the weaken fighters, specifically, fighters that are 2 handed weapon specialists. However, if you weaken fighters, you REALLY increase the power of casters - which I don't disagree with, just creates an issue.
DDO is entering the high level phase of D&D, at which point the character classes become MASSIVELY unbalanced. It'll be interesting to see how it pans out, esp. since to be true to the idea of high fantasy, MASSIVE unbalance is the name of the game.
After all, Gandalf the Grey didn't sing songs and buff the Fellowship, did he?
And I'm not saying all bards are bad, plenty are great. But looking at the build and the environment, playing a really great bard (at level 14) isn't exactly like playing a sorceror or a pure fighter 2 handed specialist.