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Aashrym
01-03-2012, 04:12 PM
The problem with making PrE's pay to play is that they would be one time purchases and that means incapable of sustaining revenue. They would need to make new PrE's to replace the old PrE's to continue making money that way and that just means more power creep to provide incentive buy them. We have enough of that with gear.

If they were to try to add PrE's as direct revenue they would be far better off to only allow PrE's to subscription accounts. That creates ongoing revenue streams and removes the need to keep developing more after a full set. (EDIT: or at least not as much)

If Turbine cannot evolve past one time purchases revenue only has one direction to go eventually so introducing more one time purchases is a business plan fail IMO. They need to convert new players attracted by F2P models into subscribers somehow.

Not that I am advocating forcing players to go VIP for PrE's. I'm saying PrE's should be there to help maintain the customer base regardless of purchase and keep players playing and paying. P2P PrE's is a bad idea.

Meat-Head
01-03-2012, 04:18 PM
Seems to me they are focusing on things that make money directly - bonus points sales, mana potion discount sales, and pay to play class sales (convenience purchases rather than unlocking with favor)

Unless they make PRE a direct sale (pitchforks are back in stock people, order now!!!) they are more of an indirect money maker. Sure they might see an increase in sales of pay to play classes if they put more in, but there is no money incentive to put the PRE in for free classes.





While you may be right overall. I disagree that there is NO incentive.

2 examples:

1. Oh look, Rad Serv III is out and is awesome. I better LR from my 17/3 build. (+1-+3 heart)
2. Oh look, Turbine cares about what we want. I'll stay around a lil longer and maybe TR again (heart, xp pots, etc..)


Actually, if they were SMART, they would release some more capstone options at the same time. Give ppl a double reason to TR/LR. (better capstone might earn an LR for even an 18/2 barb/ftr for example.


You see?

But I agree. It's the quarterly-report-business focus that drives far to many decisions. (direct sales) A longer view might earn more money overall though.

Razcar
01-04-2012, 03:36 AM
But I agree. It's the quarterly-report-business focus that drives far to many decisions. (direct sales) A longer view might earn more money overall though.Yes. But if the revenue from this cannot be accurately measured and sourced, like for example a new commodity in the DDO store can, then there's no manager that can take credit for the change (change as in "let's develop all PrEs in 2012") and thus there will be no management sponsorship and support of it. So PrEs will continue to be trickled in, and created in the development hours dedicated to "general class maintenance" instead of the (likely) larger time slot set for "new projects".

Meat-Head
01-04-2012, 02:49 PM
Yes. But if the revenue from this cannot be accurately measured and sourced, like for example a new commodity in the DDO store can, then there's no manager that can take credit for the change (change as in "let's develop all PrEs in 2012") and thus there will be no management sponsorship and support of it. So PrEs will continue to be trickled in, and created in the development hours dedicated to "general class maintenance" instead of the (likely) larger time slot set for "new projects".


Good analysis. This is probably pretty dang close to reality.

Riggs
01-16-2012, 03:34 PM
Yes. But if the revenue from this cannot be accurately measured and sourced, like for example a new commodity in the DDO store can, then there's no manager that can take credit for the change (change as in "let's develop all PrEs in 2012") and thus there will be no management sponsorship and support of it. So PrEs will continue to be trickled in, and created in the development hours dedicated to "general class maintenance" instead of the (likely) larger time slot set for "new projects".

Indeed.

Life in the era of project management, departmental budgets, and prestige (manager prestige not the other ones)

Failedlegend
01-16-2012, 03:45 PM
Indeed.

Life in the era of project management, departmental budgets, and prestige (manager prestige not the other ones)

OR they'll all be released this summer (<-FACT) and if i have my way (Wishful thinking->) even some "Mult-class" PrEs lol

Valezra
01-19-2012, 11:59 AM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

Here we are over three (3) years later and not half of this has been fully implemented. This is par for the course with Turbine. I'm not expecting Forgotten Realms settings or the Druid Class or Epic levels to be fully fleshed out either. If DDO is to retain its core member base it has to put on the overtime hours and get the game state "caught up" by implementing EVERYTHING they have promised us over the last 6 years.

I loved DDO and have spent thousands of hours playing this game since it first launched. It's a great game with amazing potential, and extremely poor leadership in the form of Fernando Paiz. I cannot emphasize enough how bad the leadership has been and the lack of communication. Each patch seems to bring more bugs than fixes, and the features they add to end-game raids appear more centered around getting our dollars into the Turbine Store.

I suggest finishing all the things you started before adding more "content" (aka - problems) to the game.

Val

smatt
01-19-2012, 12:09 PM
No it's clear that other than a coupel of exceptions they bascially stopped on the PRE's long ago... As well as the long promised FvS tod rings, somethin even remotely useful as far as bard tod rings etc etc etc....

Now the new excuse is...... Well we were wating till the "Expansion" so we can redo all the enhancements etc.. Blah blah blah.. Hook, line, and sinker corporate BS.... Keep paying, we swear there are things coming *Soon....

Yep, I agree poor leadership as I've said many times... And even at times downright dishonesty... Oh well it's still a cool game.. :cool:

saco
01-24-2012, 12:06 AM
So with all this talk of the xpac and the FR Underdark and the Druid class they still have yet to fully implements all these PrEs? Seriously... how are you gonna come out with an expansion when there is still unfulfilled promises left? Wished that the interview w/ Eric and Fernando by GameBanshee that they brought up the incomplete PrE status.

Failedlegend
01-24-2012, 01:09 AM
So with all this talk of the xpac and the FR Underdark and the Druid class they still have yet to fully implements all these PrEs? Seriously... how are you gonna come out with an expansion when there is still unfulfilled promises left? Wished that the interview w/ Eric and Fernando by GameBanshee that they brought up the incomplete PrE status.

Hey before you whine about something please actually do your research...this summers update will include

- A Completely Revamped Enhancement System/UI which they've given the community free reign to help shape and other than the few people who insist that "we should trust the devs" there's been plenty of good ideas and most are on the discussion table right now.

- ALL PrEs completed (and if I have my way Racial & Multiclass PrEs but thats wishful thinking)

- An entire new world

- Epic Lvls 21-25 (different system than 1-20)

- The Druid Class complete with all its PrEs and the system that's plagued the dev team...shape shifting.

and much more that has yet to have been revealed (although there's some talk that their adding Kobolds & Gnomes)

Next time read a bit before you open you yap...oh and X-PAC is NOT a short form for expansion



Also between now and summer any devs not working on the expasion are dedicated to tackling the giant stack of bugs piling up

saco
01-24-2012, 11:05 AM
Hey before you whine about something please actually do your research...this summers update will include

- A Completely Revamped Enhancement System/UI which they've given the community free reign to help shape and other than the few people who insist that "we should trust the devs" there's been plenty of good ideas and most are on the discussion table right now.

- ALL PrEs completed (and if I have my way Racial & Multiclass PrEs but thats wishful thinking)

- An entire new world

- Epic Lvls 21-25 (different system than 1-20)

- The Druid Class complete with all its PrEs and the system that's plagued the dev team...shape shifting.

and much more that has yet to have been revealed (although there's some talk that their adding Kobolds & Gnomes)

Next time read a bit before you open you yap...oh and X-PAC is NOT a short form for expansion



Also between now and summer any devs not working on the expasion are dedicated to tackling the giant stack of bugs piling up

Where is this fact that PrEs are gonna be worked on? Seen people say that they are being worked on but I've come across nothing official from Turbine which I have been digging round.

Lack of PrEs was my major let down of DDO, if they actually had these done then might have stuck it out here and if they ever fix archery. Came here looking for an answer but didn't read far back enough as the tail end sounded like nothing is being done to finish off the PrEs.

Kobolds playable...? Good lord, I've killed enough of those vermin and their AI is annoying as hell... now I might be partied with em?

Krelar
01-24-2012, 11:23 AM
Where is this fact that PrEs are gonna be worked on? Seen people say that they are being worked on but I've come across nothing official from Turbine which I have been digging round.


This was posted in the enhancements thread as a response to a question about how many of the PRE's would be done when the new system goes into place.


Ideally, all of them, but we'll see how it goes.

barecm
01-05-2013, 07:35 AM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

More than 4 years later and where are we? Well, not complete is the answer. In fact, we have not seen a new PrE in a long time let alone having all of the above implemented into the game. This is an embarrassingly poor job Turbine. There are hints of these finally being complete, but after being jerked around for 4+ years, I am not buying into it.

karl_k0ch
01-05-2013, 08:00 AM
More than 4 years later and where are we? Well, not complete is the answer. In fact, we have not seen a new PrE in a long time let alone having all of the above implemented into the game. This is an embarrassingly poor job Turbine. There are hints of these finally being complete, but after being jerked around for 4+ years, I am not buying into it.

There are devs posts which state that they are currently working on an enhancement overhaul. It was initially planned to be included in u14, but was postponed later on. At the moment, it is expected (by the community) to be included in u17. There was a sneak peek on a lammania build into the new PrE trees, which you can find in the lammania forums.

It sounds like there is some progression in this issue, but everyone is in fact waiting for new info.

Dhalgren
01-05-2013, 08:18 AM
I would be shocked to see a workable and acceptable enhancement rebuild before U18 at the earliest, despite what some people believe that they have been told.

Happily shocked, but shocked nonetheless.

karl_k0ch
01-05-2013, 09:19 AM
I would be shocked to see a workable and acceptable enhancement rebuild before U18 at the earliest, despite what some people believe that they have been told.

Happily shocked, but shocked nonetheless.

'Expecting' was probably not the best word - awaiting fits better. :)

Aashrym
01-05-2013, 10:17 PM
More than 4 years later and where are we? Well, not complete is the answer. In fact, we have not seen a new PrE in a long time let alone having all of the above implemented into the game. This is an embarrassingly poor job Turbine. There are hints of these finally being complete, but after being jerked around for 4+ years, I am not buying into it.

Bit of a necro and that list isn't even up-to-date anymore. The racial PrE's were being converted to class PrE unlocks on the last official update. We actually saw new PrE's with the druid and artificer, however, the druid not being that long ago. I wouldn't waste time on too much PrE development either with the enhancement overhaul coming.

Failedlegend
01-05-2013, 10:51 PM
The racial PrE's were being converted to class PrE unlocks on the last official update.

Hopefully they've listening and since dropped that idea

Thrudh
01-05-2013, 11:22 PM
****ing embarrasing that they STILL don't have enhancements done...

How many systems do the devs start and never finish?

And I love the devs, and I love this game...

But it's ****ing sad that they never complete anything they start.

smatt
01-06-2013, 12:27 AM
****ing embarrasing that they STILL don't have enhancements done...

How many systems do the devs start and never finish?

And I love the devs, and I love this game...

But it's ****ing sad that they never complete anything they start.

The problem starts with "F" and ends in "O"......

When they didn't finish the PRE system in the first year after it 's release, the systems team got buried into other projects such as combat reworking, etc etc etc.... Always another reason or excuse not to finish th eold wacked out systems. And of course the latest is the enhancment pass. Which, while likely very legitimate, should've been done long ago as well. I can usnderstand the enhancement pass bein gvery deep within the code accross the entire game, and likely very diffiuclt to weave in without majors issues.. But still......

You see they had all that extra time to do useless stupid stuff like "Underwater combat" :rolleyes: Which nobody EVER cared about or even wanted.... And yet.... Truly sad that the sytems team gets trashed on for doing what the producers decide is important....

Jaid314
01-06-2013, 12:30 AM
You see they had all that extra time to do useless stupid stuff like "Underwater combat" :rolleyes: Which nobody EVER cared about or even wanted.... And yet.... Truly sad that the sytems team gets trashed on for doing what the producers decide is important....

to be fair, if the underwater combat was actually underwater combat rather than being just really slow and annoying regular combat, i would have wanted it.

Battlehawke
01-06-2013, 12:41 AM
It was a very nice wishful list. I personally don't care which PRE's the incorporate asclobg as they actually attempt to finish what they start...

HatsuharuZ
01-06-2013, 12:49 AM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

I got two questions:

1) Concerning the Sorcerer PrEs: Will players be able to get the caster level benefits from two elemental savants PrEs?

2) What does it mean for the racial PrEs to "Count as [class name]"?

Krelar
01-06-2013, 01:25 AM
I got two questions:

1) Concerning the Sorcerer PrEs: Will players be able to get the caster level benefits from two elemental savants PrEs?

2) What does it mean for the racial PrEs to "Count as [class name]"?

You might want to take a look at the original post date....

I wouldn't take anything in that list as accurate. (except maybe the stuff that is already in the game :D)

barecm
01-06-2013, 02:57 AM
My point is... 4 years later we still do not have a complete PrE system. I am not holding my breath for an overhaul. My opinion, you have to finish something first before you start talking about an overhaul.

GoRinNoSho
01-06-2013, 08:42 AM
Given that there is a rough up of Henshin Mystic on Lamma then I'd expect that we will be closer after the enhancement pass.

shadereaper33
01-06-2013, 08:52 AM
My point is... 4 years later we still do not have a complete PrE system. I am not holding my breath for an overhaul. My opinion, you have to finish something first before you start talking about an overhaul.

Why spend all the time and effort designing something to work in one system when you are just going to change that system once it is completed? Not saying that they shouldn't have finished the PrE's a long time ago, but given that they want to change the way the enhancement system works, why would they bother to finish the PrE's first then rework all of them all over again?

Eighnuss
01-06-2013, 10:34 AM
Did anyone ever solve the puzzle in eladrin's forum title/the N in enhancements from OP?

It consists of 12 separate images of bacon arranged into parts of letters, whose file names run from 96 to 108 in binary.

HatsuharuZ
01-06-2013, 10:41 AM
You might want to take a look at the original post date....

I wouldn't take anything in that list as accurate. (except maybe the stuff that is already in the game :D)

Oh, I know. But if the devs haven't finalized the list of *names* for the PrEs by now, they'll never get the enhancement pass done! XD

Failedlegend
01-06-2013, 10:50 AM
Oh, I know. But if the devs haven't finalized the list of *names* for the PrEs by now, they'll never get the enhancement pass done! XD

Well here's what we Don't know

Sorc's Third PrE to go along with <Element> Savant and AoTS
Arty's other 2 PrEs
Druid's PrEs...I have a feeling the current ones are just placeholders
If Hybrid PrEs (aka Multiclass PrEs) will be introduced

As for the "counts as" thats only related to the current system where you can only have one PrE per Class...ie. AA counts as Ranger thus an Elven Ranger AA can only have one PrE whilst a Elven Fighter AA can have two.

dark270
01-06-2013, 11:39 AM
could we please get race change in the ddo store ? would greatly appreciate it.

thanks


Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

smatt
01-06-2013, 12:04 PM
Why spend all the time and effort designing something to work in one system when you are just going to change that system once it is completed? Not saying that they shouldn't have finished the PrE's a long time ago, but given that they want to change the way the enhancement system works, why would they bother to finish the PrE's first then rework all of them all over again?


You see but that's been the excuse over and over.... That's why they should finish systems before they put them out... It was said when it came out and shoudl be said again....

shadereaper33
01-06-2013, 12:51 PM
You see but that's been the excuse over and over.... That's why they should finish systems before they put them out... It was said when it came out and shoudl be said again....

I agree, when it came out it should have been finished then. However, unless you happen a time travel device, we cannot do anything about that anymore. So, bringing it up and berating the dev's for not finishing the PrE's years ago doesn't actually accomplish anything of use. At this point in time, it is more efficient to finish the enhancement overhaul, which as they have said, will include the finished PrE's. Now, if the overhaul comes out without finished PrE's, or in some other grossly incomplete state, we will have ample room to complain at that time. Seriously, why would any of the dev's bother to come onto the forums and talk to us about the enhancement overhaul or the new PrE's if we are just going to whine and complain that they weren't done years ago?

barecm
01-06-2013, 12:58 PM
Why spend all the time and effort designing something to work in one system when you are just going to change that system once it is completed? Not saying that they shouldn't have finished the PrE's a long time ago, but given that they want to change the way the enhancement system works, why would they bother to finish the PrE's first then rework all of them all over again?


You joined about a year ago, so you have not experienced the Turbine way, so to speak, as long as some of us others. They will tell you what you want to hear, over and over again. Sometimes outright lying about it or just let things die on the vine. This has been one of those items. When PrE's first came out, the game was just about dead. They had a huge law suit to hash out, which they knew about but could not comment on and let all development stop for almost a year. Those of us of who stuck it out, faithfully paying for the game and playing daily expected some gold at the end of the rainbow. Still, 4 effing years later this system is STILL not completed. Rumors have been going around for the last few months saying they are working on a new system. Look at the original post, they already once said they were going to finish the PrE's four years ago. Still nothing. There are certain classes and class lines that have been sitting out there for years and we cannot use them. It is ridiculous and should not be acceptable now, then or ever. The more we make excusses for Turbine, the more they crank out junk that we have seen over the last year or so. I am here to point out that it is not ok.

Aashrym
01-06-2013, 02:04 PM
You joined about a year ago, so you have not experienced the Turbine way, so to speak, as long as some of us others. They will tell you what you want to hear, over and over again. Sometimes outright lying about it or just let things die on the vine. This has been one of those items. When PrE's first came out, the game was just about dead. They had a huge law suit to hash out, which they knew about but could not comment on and let all development stop for almost a year. Those of us of who stuck it out, faithfully paying for the game and playing daily expected some gold at the end of the rainbow. Still, 4 effing years later this system is STILL not completed. Rumors have been going around for the last few months saying they are working on a new system. Look at the original post, they already once said they were going to finish the PrE's four years ago. Still nothing. There are certain classes and class lines that have been sitting out there for years and we cannot use them. It is ridiculous and should not be acceptable now, then or ever. The more we make excusses for Turbine, the more they crank out junk that we have seen over the last year or so. I am here to point out that it is not ok.

Well, they did get us druids and half elves, only 5 years behind the expected rough estimate provided during the original beta. ;)

I think it would have been great to have had the full PrE's completed during the announcement or shortly thereafter, and I agree it's been a long wait.

When Turbine announced the new enhancement system (just over a year ago and not just rumors in the last few months http://forums.ddo.com/showthread.php?t=357100 for information) that included an explanation along the lines of being able to complete the PrE's with the new system because the old system was time consuming. When you decided to let them know it's not okay to not keep these promises you decided to do so a year after they told us that old system was scrapped. Complaining the old system was not delivered a year after Turbine officially announced a change in direction doesn't make a lot of sense because the complaint is they are not delivering as expected when they've already changed what current expectations should be, and some time ago.

As of right now the enhancement overhaul (which included finishing the class PrE's that you are mentioning) was expected to have been completed in June as a rough estimate, placing that initial estimate at about 6 months behind at this point, not 4 years. I can understand why Turbine held back on it after thousands of responses on the changes in order to use the feedback. I can also understand why they redirected focus to the expansion to work on that deadline and all the bug squashing they could muster to prepare for release.

If the old system was awkward to the point it was not possible to work in the expected time frame then scrapping it does make sense rather than the insanity of continuing to drag out pieces of PrE at a time. That's a good decision in that aspect. If the cost of the delay on the new enhancement system would have been a worse expansion and decisions based on less player feedback I would prefer the delay, tbh. I'm guessing it's coming rather soon at this point (my guess is February).

If you are stating the original expectations provided were a fail then I agree, definitely. I believe Turbine actively approached correcting that with the upcoming changes and the nature of a tree system requires at least 3 full trees per class to even be functional, so it would have to be complete when it does come.

CaseStringer
01-06-2013, 02:34 PM
...'SOON" never gets here.

I have characters who have sat upon the shelf for years that are basically just mules because they were meant to be *insert missing pre here*.

I left for 16 months and came back for update 13. More classes, more content, still nothing for so many classes. The more things change, the more they stay the same.

I just wonder if when the pre's finally show up will the Tower of Despair pre sets be updated to include everyone?
That update alone illustrates perfectly how they continue to leave so much unfinished & just wander off in some other direction as if nothing is amiss... :(

HatsuharuZ
01-07-2013, 04:53 PM
Sorc's Third PrE to go along with <Element> Savant and AoTS


Here's a thought: What if they make it so that each Savant PrE has more unique characteristics, other than the element/spells affected? If that were so, they might not make anything else other than AotS and the four elemental Savant PrEs....

Failedlegend
01-07-2013, 04:57 PM
Here's a thought: What if they make it so that each Savant PrE has more unique characteristics, other than the element/spells affected? If that were so, they might not make anything else other than AotS and the four elemental Savant PrEs....

That would be awesome but it wouldn't fit into their 3 tree system...assuming their still going with that...They have already said Savant will count as one PrE with a drop down for the element, the 2nd PrE is of course AotS they can't just have a big blank spot in the 3rd slot for Single-Class Sorcs

shadereaper33
01-07-2013, 05:19 PM
You joined about a year ago, so you have not experienced the Turbine way, so to speak, as long as some of us others. They will tell you what you want to hear, over and over again. Sometimes outright lying about it or just let things die on the vine. This has been one of those items. When PrE's first came out, the game was just about dead. They had a huge law suit to hash out, which they knew about but could not comment on and let all development stop for almost a year. Those of us of who stuck it out, faithfully paying for the game and playing daily expected some gold at the end of the rainbow. Still, 4 effing years later this system is STILL not completed. Rumors have been going around for the last few months saying they are working on a new system. Look at the original post, they already once said they were going to finish the PrE's four years ago. Still nothing. There are certain classes and class lines that have been sitting out there for years and we cannot use them. It is ridiculous and should not be acceptable now, then or ever. The more we make excusses for Turbine, the more they crank out junk that we have seen over the last year or so. I am here to point out that it is not ok.

Actually, my forum join date is from 2 years ago, not 1, and I was playing off and on for almost a year before that, just never felt the need to converse with the people on the forums until then. Seriously, if this is such a huge issue to you, please, just leave the game.

Gratch
01-07-2013, 07:23 PM
Based on my feeling of current devSpeak I expect to see U17 hit Lama then Live AND then a U17 with enhancement redo on Lama. Then actual release of redone enhancements with U18 if it's not too bugfilled 4mos later.

Eladrin/et al probably don't want to comment on specifics because of all the past history of said enhancement redo getting pushed out and out. I wouldn't if I was them. You won't know it's close until it's in the Lama release notes.

I'd also note that a general systems enhancement redo is sometimes a tough priority sell to upper management/WB as a direct money maker for this F2P game market. Make sure to list Enhancement Redo as your top priority for DDO updates in all feedback you provide.

mystafyi
01-07-2013, 07:38 PM
Based on my feeling of current devSpeak I expect to see U17 hit Lama then Live AND then a U17 with enhancement redo on Lama. Then actual release of redone enhancements with U18 if it's not too bugfilled 4mos later.

The OP is from 2008. its currently 2013, do you really think it will still be done?

how cute.

Gratch
01-07-2013, 08:02 PM
The OP is from 2008. its currently 2013, do you really think it will still be done?

how cute.

If you scroll back and back and back further... you'll see I was reply #3 (http://forums.ddo.com/showthread.php?t=166967#3) to this thread. I'm hoping we see the new enhancement trees on Lama in the very near soon.

And thank you. Us eternal optimists ARE cute - though I'd prefer dashing or such.

aeroplanefly
01-08-2013, 10:14 AM
I'm trying to go through as many posts as I can...
...get to the last page and did a double take... 2008. I must have been time tripping.

If questions are still being answered...

Will bard's PrE have a third tier? :)

Aashrym
01-08-2013, 06:58 PM
I'm trying to go through as many posts as I can...
...get to the last page and did a double take... 2008. I must have been time tripping.

If questions are still being answered...

Will bard's PrE have a third tier? :)

The tree system works differently than that. Each tree provides benefits at several tiers based on class level (character level for racially unlocked trees) up to the capstone and 41 AP spent in the tree. On that system each bard PrE will have 6 tiers unlocked and it's own capstone, with class capstones having been removed. There will not be an AP cost for PrE tiers or the PrE capstone, and prereq's will be changes significantly.

The information in the OP is not valid based on this more up-to-date enhancement system proposed:

http://forums.ddo.com/showthread.php?t=357100

karl_k0ch
01-17-2013, 10:37 AM
'Expecting' was probably not the best word - awaiting fits better. :)
Bummer.

The upcoming Enhancement pass is not part of Update 17.

Chaosprism
10-09-2013, 12:32 PM
[
Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue][/QUOTE]


Well we almost have everything with the new enhancement system,
we're just missing :

wizard: wild mage
Sorceror: Acolyte of the skin
Fvs: Beacon of hope?


Wild mage is the one i'm hoping for, with random weirdness happening when you cast spells, extra spells going off, extra area of effect, extra potency!, misfires!, backfires!

DrakHar
10-09-2013, 09:42 PM
[
Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]


Well we almost have everything with the new enhancement system,
we're just missing :

wizard: wild mage
Sorceror: Acolyte of the skin
Fvs: Beacon of hope?


Wild mage is the one i'm hoping for, with random weirdness happening when you cast spells, extra spells going off, extra area of effect, extra potency!, misfires!, backfires![/QUOTE]

Wild mage just doesn't work in DDO unless they kill the flavor. Either it will be too competent, or people will just exclude them except for stuff they'd faceroll anyhow.

Sad, but true.

Failedlegend
10-09-2013, 10:08 PM
Well we almost have everything with the new enhancement system,
we're just missing :

wizard: wild mage
Sorceror: Acolyte of the skin
Fvs: Beacon of hope?



Well that and EVERY racial prestige