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sirdanile
12-04-2009, 03:26 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

well at the rate new updates are coming out this could be a month or 2, not a year as it was for mod 9, so it's hopefully not terribly far away from update 2.

ALSO for update 3 i'd like to call for a recent (within the start of f2p) version of everyones characters to be loaded onto llama so i can test this stuff and not have only a level 10 barbarian :P

Thrudh
12-04-2009, 03:28 PM
Stop Necroing this thread!!!!

Start a new one...

I don't want to see a thread on the new posts list titled "Prestige Enhancement List (Holiday Bonus!)" by a developer(!!) that doesn't contain anything new!!

Got my hopes up... then dashed them on the floor :( :(

totmacher
12-04-2009, 03:30 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

it seems like we've waited a long time, are all the PrEs in the pipeline now? can we expect them to be completed before Soon?

Jiipster
12-04-2009, 03:31 PM
Yes, but I want teh shinies NAO!

Even though I'll have to wait like six months until this hits the EU servers :(

Cyr
12-04-2009, 03:35 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

Lol, just in time for my bowbarian to have already gotten to 20 (on a TR), gotten his tokens, and re-rolled already into something else.

Hendrik
12-04-2009, 03:46 PM
]Pale Master[/B] / Arcane Archer will be in Update 3.

Update 2 is primarily content.


/sock

So, when will the teasing commence on Pale Master info?

:D

Letrii
12-04-2009, 03:46 PM
Will monks be getting some love?

DasLurch
12-04-2009, 03:47 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

Just those 2? Also any chance of a sneak peak again? I have long since lost the links for all the different PRE's.

totmacher
12-04-2009, 03:50 PM
it seems like we've waited a long time, are all the PrEs in the pipeline now? can we expect them to be completed before Soon?

this was a bit harsh, i just really want to see any info about a cleric pre... i know you guys can't set a deadline but it would be nice to see what's coming up

GhostNull
12-04-2009, 03:56 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

Well this is disheartening. If we're going to start getting these little updates every couple of months with X number of PrE's being thrown in each one, it could be this time next year before we finally see all classes with PrE's...if we're that lucky. Might be jumping the gun though.

That aside, any PrE previews you can offer Eladrin would be great :D
Some of us like to plan ahead...

Bunker
12-04-2009, 04:00 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

That is a start Eladrin. Keep up the good work and thanks for the hasted reply.

Pyromaniac
12-04-2009, 06:26 PM
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant

Glad to see the update! Now who can tell me all about Acolyte of the Skin?

Twerpp
12-04-2009, 06:29 PM
Somebody get these people an exceptional siberys dragon shard they need to swap out Skill Focus: Bluff for QUICKEN!!!!

I will donate 10 TP to this cause :D

http://i45.tinypic.com/5ciwz6.jpg

Rav'n
12-04-2009, 06:36 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

/sigh.....










I think I'll call for a Bardic Mute.

Borror0
12-04-2009, 06:40 PM
Now who can tell me all about Acolyte of the Skin?
Basically, you replace your skin with the skin of a demon which makes you much tougher and grant some other abilities.

Nothing is focused on the spellcasting abilities per say.

Angelus_dead
12-04-2009, 06:41 PM
Glad to see the update! Now who can tell me all about Acolyte of the Skin?
Acolyte of the Skin was originally designed as a prestige class for Warlocks, not Sorcerers. (The Warlock class is an arcane blaster caster who gets even fewer known spells than a sorcerer, and they're less powerful and can't have metamagic, but they have unlimited spells per day)

An Acolyte of the Skin captures a powerful demon or devil, skins it alive, and grafts the skin to his own body. This gives him a variety of physical protections and damaging powers. And he never needs a halloween costume.

maddmatt70
12-04-2009, 07:07 PM
Pale Master / Arcane Archer will be in Update 3.

Update 2 is primarily content.

Thank you sir for the information.

kroovy
12-04-2009, 08:36 PM
Acolyte of the Skin was originally designed as a prestige class for Warlocks, not Sorcerers. (The Warlock class is an arcane blaster caster who gets even fewer known spells than a sorcerer, and they're less powerful and can't have metamagic, but they have unlimited spells per day)

An Acolyte of the Skin captures a powerful demon or devil, skins it alive, and grafts the skin to his own body. This gives him a variety of physical protections and damaging powers. And he never needs a halloween costume.

Actually the Acolyte of the Skin was published in Tome of Magic way before the warlock class was even a glimmer. So it was originally made for Sorcerers and Wizards not Warlocks.

hydra_ex
12-04-2009, 08:37 PM
Actually the Acolyte of the Skin was published in Tome of Magic way before the warlock class was even a glimmer. So it was originally made for Sorcerers and Wizards not Warlocks.

However its current incarnation in the cAr had the warlock primarily in mind, none the doubt.

kroovy
12-04-2009, 08:40 PM
However its current incarnation in the cAr had the warlock primarily in mind, none the doubt.

Its current incarnation is practically a copy/paste of the original.

oberon131313
12-04-2009, 08:42 PM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Drow: Scorpion Wraith [Counts as Rogue]

interesting. Anyone with "secrets of Xen'drik" care to comment on this?

Borror0
12-04-2009, 08:50 PM
interesting. Anyone with "secrets of Xen'drik" care to comment on this?
Main abilities are Sudden Strike (which is pretty much Sneak Attack under a different name), Wild Empathy, different uses of poison and stealth-related abilities.

oberon131313
12-04-2009, 08:58 PM
Main abilities are Sudden Strike (which is pretty much Sneak Attack under a different name), Wild Empathy, different uses of poison and stealth-related abilities.

Hmm. Thanks Bor. I have the sinking feeling this will be underwhelming.

Borror0
12-04-2009, 09:02 PM
Hmm. Thanks Bor. I have the sinking feeling this will be underwhelming.
Can't be worse than the rest of the drow enhancements. *cough* Drow SR *cough*

Xenus_Paradox
12-04-2009, 09:04 PM
Scorpion Wraith (5-level PrC)
Requires: BAB 4, Knowledge (Nature) 4 ranks, Hide 8 ranks, Move Silently 8 ranks, Feat: Blind-Fight, Feat: Improved Initiative, Wild Empathy

BAB progression: Full
Hit dice: d8s.
Saves: Reflex good, Fort and Will poor

Features-
Poison use: Cannot accidentally poison self
Sudden Strike: As sneak attack, but flanking doesn't automatically grant the extra damage. 1d6 at each odd level
Wild Empathy: Scorpion Wraith levels stack with levels of another class that grants Wild Empathy, your Wild Empathy can affect vermin
Darkness: Use Darkness as spell-like ability 3/day, stacks with Drow Darkness SLA
Unexpected Assault: +4 to Initiative in surprise rounds if you are able to act
Veil of Shadow: While in darkness or shadows, gain bonus to sneak equal to Scorpion Wraith level
Perfect Sight: 1/day gain blindsight 60' and +10 Spot/Listen for 5 + Wis mod rounds
Sculpt Shadow: Can create 8 contiguous squares of shadows with Darkness instead of a burst centered on an object, one square must be adjacent to you
Deadly Sting: Standard action coats slashing or piercing weapon in liquid shadow poison (1d10 con damage primary, secondary 1d10 con damage, DC 15 + Wis mod)

I think it's safe to say the PrE won't resemble this very much, since most of these features are inapplicable in DDO.

oberon131313
12-04-2009, 09:05 PM
Can't be worse than the rest of the drow enhancements. *cough* Drow SR *cough*

True, I was just hoping for something to make my Drow Cleric more appealing to play...this wasn't it :p

Angelus_dead
12-04-2009, 11:16 PM
Main abilities are Sudden Strike (which is pretty much Sneak Attack under a different name)
Sudden Strike is a subset of Sneak Attack which provides the same damage bonus, but only works in some of the situations. A direct DDO translation of Sudden Strike would mean it doesn't apply when the monster is aggroed onto someone else, which is the dominant cause of Sneak Attack damage in DDO.

Fortunately, it can be expected that the DDO version of the Drow specialty would simply implement it as Sneak Attack damage, in the manner of Halfling Guile.


I have the sinking feeling this will be underwhelming.
I'm hopeful it will give Drow some power for DPS melee classes, making them more reasonable for Barbarians and such.

Favis
12-05-2009, 06:29 AM
NWN Pale master: http://nwn.wikia.com/wiki/Pale_master
Will be intresting how a DDO PrE Palemaster will look :)

Letrii
12-05-2009, 07:13 AM
For the love of Macha, crop your photos to fit on the page.

Pyromaniac
12-05-2009, 08:25 AM
For the love of Macha, crop your photos to fit on the page.

QFT


Also thanks to the posters with info on Acolyte of the Skin - sounds perfect for my Chaotic Neutral Sorc.

Daehawk
12-05-2009, 09:49 AM
Sorcerer: Acolyte of the Skin


Kinda thinking I should of made my wizard a sorcerer if this PrE works anything like book.

Letrii
12-05-2009, 12:36 PM
Basically it paces you into the half-fiend template. It might give a few extras, don't remember.

Auran82
12-06-2009, 03:12 AM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance


I don't know about anyone else, but I read "Beacon of Hope" as "Bacon of Hope"

vectner
12-06-2009, 09:24 AM
I don't know about anyone else, but I read "Beacon of Hope" as "Bacon of Hope"

Me too, hmm too much bacon.

Letrii
12-06-2009, 01:34 PM
I don't know about anyone else, but I read "Beacon of Hope" as "Bacon of Hope"

Baconburst weapons, pleease.

Solmage
12-07-2009, 11:11 AM
Can't be worse than the rest of the drow enhancements. *cough* Drow SR *cough*

Oh gods yes. I hope they finally improve this to at LEAST be SR + 1/2 level (tier1), SR + 2/3 level (tier2) and SR + level (tier3). Ideally, it would grant higher than SR + level when you consider the ease of obtaining SR, but I'm not holding my breath.

Chaosprism
12-07-2009, 08:34 PM
Well pale master has really 4 main abilities it looks like that'd fit for ddo.

1) Natural Ac increase (boneskin)
2) Extra Health
3) Summon special undead "buddy" (throw away your metal companion , go the flesh and bone one)
4) Special Unarmed close in attack.


So the 3 tiers for ddo, would basically echo increases in that.

The ac would increase through the 3x tiers.
Health bonus would increase each tier.
the summon would get increasingly powerful.
The unarmed attack would probably be ghoul touch like paralyse (at tier 1, death touch at tier 2)
And I'd go a special one for tier 3, which deaths the target when they fail and animates the body as a completely random undead instantly (same HD and undead-controlled ) (like flamesworns from the orchard?)

Velexia
12-07-2009, 08:45 PM
Drow: Scorpion Wraith [Counts as Rogue]


Ooooh, tell me more =D

Angelus_dead
12-07-2009, 10:51 PM
Well pale master has really 4 main abilities it looks like that'd fit for ddo.
...
So the 3 tiers for ddo, would basically echo increases in that.
Those abilities would be pretty terrible for the basis of a DDO wizard specialty (and they're poor in D&D as well). Hopefully the developers will make it a Pale Master in name only, and draw major features from the True Necromancer and Dread Necromancer classes, plus the Necromancy spell school as a whole.

Xenus_Paradox
12-07-2009, 10:57 PM
Those abilities would be pretty terrible for the basis of a DDO wizard specialty (and they're poor in D&D as well). Hopefully the developers will make it a Pale Master in name only, and draw major features from the True Necromancer and Dread Necromancer classes, plus the Necromancy spell school as a whole.

Dread necro FTW!

Favis
12-08-2009, 06:25 AM
Well pale master has really 4 main abilities it looks like that'd fit for ddo.

1) Natural Ac increase (boneskin)
2) Extra Health
3) Summon special undead "buddy" (throw away your metal companion , go the flesh and bone one)
4) Special Unarmed close in attack.


So the 3 tiers for ddo, would basically echo increases in that.

The ac would increase through the 3x tiers.
Health bonus would increase each tier.
the summon would get increasingly powerful.
The unarmed attack would probably be ghoul touch like paralyse (at tier 1, death touch at tier 2)
And I'd go a special one for tier 3, which deaths the target when they fail and animates the body as a completely random undead instantly (same HD and undead-controlled ) (like flamesworns from the orchard?)
If they implement the above it would be nice for a melee oriented wizard.
Personaly I would not make a melee wizard but I guess that if 1 out of 3 PrE are more melee oriented that not bad. As long as the other one are spell oriented.


Those abilities would be pretty terrible for the basis of a DDO wizard specialty (and they're poor in D&D as well). Hopefully the developers will make it a Pale Master in name only, and draw major features from the True Necromancer and Dread Necromancer classes, plus the Necromancy spell school as a whole.
Personaly I would prefer if it gave bonus on the necro spell as a whole. A possible option is to give bonus at DC of necro spells. A nother is to make necro spell pass some defence that stop them now.

Ganak
12-08-2009, 07:05 PM
Scorpion Wraith (5-level PrC)
Requires: BAB 4, Knowledge (Nature) 4 ranks, Hide 8 ranks, Move Silently 8 ranks, Feat: Blind-Fight, Feat: Improved Initiative, Wild Empathy

BAB progression: Full
Hit dice: d8s.
Saves: Reflex good, Fort and Will poor

Features-
Poison use: Cannot accidentally poison self
Sudden Strike: As sneak attack, but flanking doesn't automatically grant the extra damage. 1d6 at each odd level
Wild Empathy: Scorpion Wraith levels stack with levels of another class that grants Wild Empathy, your Wild Empathy can affect vermin
Darkness: Use Darkness as spell-like ability 3/day, stacks with Drow Darkness SLA
Unexpected Assault: +4 to Initiative in surprise rounds if you are able to act
Veil of Shadow: While in darkness or shadows, gain bonus to sneak equal to Scorpion Wraith level
Perfect Sight: 1/day gain blindsight 60' and +10 Spot/Listen for 5 + Wis mod rounds
Sculpt Shadow: Can create 8 contiguous squares of shadows with Darkness instead of a burst centered on an object, one square must be adjacent to you
Deadly Sting: Standard action coats slashing or piercing weapon in liquid shadow poison (1d10 con damage primary, secondary 1d10 con damage, DC 15 + Wis mod)

I think it's safe to say the PrE won't resemble this very much, since most of these features are inapplicable in DDO.



Wild vermin empathy is doable. So is extra poison and con damage on hit (imagine if WoP never changed and stacking with this:eek:

Bonuses to hide and move silently are likely.

Immunity to poison? That would be cool. Maybe extra damage for SA?

Chaosprism
12-10-2009, 12:46 AM
Just realised :

Last edited by Eladrin; 12-05-2009 at 04:33 AM


Wild empathy - Vermin is already in the enhancements.

Poison use for normal characters isnt in the game yet, normally those without poison training using a poison weapon can sometimes stab themselves. I'd say in DDO you'd likely see a poison application to your melee weapons a bit like the assassin poisons.


Darkness is not in the game yet, but it would be similar to obscuring mist, though it does effectively make everything that cant see in the darkness blind with no save. (unlike glitterdust)
And if we have darkness in the game we'd have to have light spells also :)



Angelus they dont have to be poor they can be made stronger that the base D&D prestige, but they are what the palemaster as it stands is about, otherwise they'd have said they're making a true necromancer prestige etc.
The palemaster always seemed to me to be like a semi-lich prestige class, you cast as normal but you're a little tougher to kill than the average mage. (with the undead henchman thing)

In DDO we'd also probably see some innate fortification for the palemasters, going to 100% at tier 3.

Rasmfrackn
12-14-2009, 08:26 PM
Aw, I finally tracked down this info and something like Eldritch Knight isn't even on the to-do list? I guess I can see how a PrC that melds caster levels with some other class wouldn't work so well as a PrE, but I really want to make an arcane melee that doesn't involve 6-8 levels of melee classes just to get some decent BAB and enhancements...

Sounds like Pale Master might add some defense, but it's melee offense that an arcane melee is lacking; lots of defense comes from the spells (lacking mainly hitpoints compared to true melee classes, which DR/miss/resists offset). I guess DP clickies are PrE enough for arcane melee?

SouCarioca
12-18-2009, 04:07 PM
I mentioned yesterday my intention to build a WF Barbarian, and someone told me this would be a bad decision in view of the upcoming WF PrEs. Will they really overlap so much that this would indeed be a mistake?

hydra_ex
12-18-2009, 04:09 PM
I mentioned yesterday my intention to build a WF Barbarian, and someone told me this would be a bad decision in view of the upcoming WF PrEs. Will they really overlap so much that this would indeed be a mistake?

Well, the WF will still deal crazy damage thanks to frenzy. Its definitely not a mistake, however. Whether Juggernaut is worth forgoing FB and other barbarian PrE's is all in the air right now.

maddmatt70
12-18-2009, 04:15 PM
I mentioned yesterday my intention to build a WF Barbarian, and someone told me this would be a bad decision in view of the upcoming WF PrEs. Will they really overlap so much that this would indeed be a mistake?

It is not a mistake to make a wf barbarian which is one of the strongest barbarian races. Realistcally based on past Turbine practices many of these new pre's will not be here for a year or even longer. Turbine is planning to release only two pre's for update 3 (1.5-2.5 months time from now) the arcane archer and pale master. Even when they release these pre's I do not see alot of synergies with barbarians. Dwarven defender requires at least one poor feat for barbarians and toughness which is a mediocre barbarian feat, the drow is one of the poorer races for barbarians currently, and most people do not plan on making a bow shooting or dragonmarked barbarian.

thomprob
01-02-2010, 03:09 PM
Here's to hoping cleric Pres aren't a complete waste of time and aren't just about turning undead or tu attempts. If you go off of what the Amarath sets do then it seems like it will be. The only thing I forsee is a PrE that allows a cleric to use DVs on himself. That would be something useful! Take some notes Turbine!

Rav'n
01-04-2010, 07:00 PM
So.... any word on PrE's? ANYTHING new?


/HINT HINT

Pyromaniac
01-14-2010, 07:03 AM
Are we there yet? Getting to the point where I may just put my sorc on the shelf for the next couple years until someone starts working on prestige classes...sigh.

Only a couple of prestige classes per year isn't exactly quick.

chubbs99
01-14-2010, 08:42 AM
Are we there yet? Getting to the point where I may just put my sorc on the shelf for the next couple years until someone starts working on prestige classes...sigh.

Only a couple of prestige classes per year isn't exactly quick.

Welcome to DDO where development moves at the speed of...
...
...
...
soon™

Letrii
01-14-2010, 02:30 PM
Until the twelfth of never

Mast3rR0b
01-15-2010, 09:59 AM
Turbine is planning to release only two pre's for update 3 (1.5-2.5 months time from now) the arcane archer and pale master.


Cheers for the palemaster, but, i mean, why limit themselves to add something to an existing PrE while they could add another new one? To me, this is more like a "one PrC per update, and maybe a fix for an existing one", rather than "2 PrCs per update".

technoshaman
01-21-2010, 09:24 AM
My question why is the Purple Dragon Knight even part of the list since this is a Forgotten Realms PrC? Come On Trubine, make the prestige enhancements fit the the world. There are more better PrC from Eberron and the complete series that work better. also the Wild Mage is more of Sorcerer PrC rather than a Wizard, pick another PrC for the Wizard please.

Letrii
01-22-2010, 05:02 AM
My question why is the Purple Dragon Knight even part of the list since this is a Forgotten Realms PrC? Come On Trubine, make the prestige enhancements fit the the world. There are more better PrC from Eberron and the complete series that work better. also the Wild Mage is more of Sorcerer PrC rather than a Wizard, pick another PrC for the Wizard please.

Wild Mage is a wizard class.

Uskathoth
02-06-2010, 06:31 PM
My question why is the Purple Dragon Knight even part of the list since this is a Forgotten Realms PrC? Come On Trubine, make the prestige enhancements fit the the world. There are more better PrC from Eberron and the complete series that work better. also the Wild Mage is more of Sorcerer PrC rather than a Wizard, pick another PrC for the Wizard please.

They should use a different name but the basic idea of a fighter with some kind of leadership-based buffs that rally or inspire troops isn't particularly hard to fit into Eberron or most DnD settings and could be cool. But I really hope they change the name since, yes, that is blatantly inappropriate to this setting.

greyhook
02-06-2010, 06:41 PM
They should use a different name but the basic idea of a fighter with some kind of leadership-based buffs that rally or inspire troops isn't particularly hard to fit into Eberron or most DnD settings and could be cool. But I really hope they change the name since, yes, that is blatantly inappropriate to this setting.

Nah I like setting-breaking content. I think the current PREs should go the way of the druid and be replaced with

Defilers of Athas for Wizards
Aes Sedai for sorcerers
and Catholics for clerics!

(PS Maybe before Half-Orcs, they can add Shifters, Changelings, Empty Vessels, and Kalashtar?)

KoboldTrapper
02-06-2010, 07:15 PM
Why not a red wizard and a thayan knight too? :P

Ghoste
02-06-2010, 07:18 PM
Why not a red wizard and a thayan knight too? :PThose are both Forgotten Realms specific.

SteeleTrueheart
02-06-2010, 07:20 PM
Hey Devs.

Anymore teasers? Puzzles etc.

KoboldTrapper
02-06-2010, 07:50 PM
I was commenting on the previous poster's umm, well, post. lol.

Pwesiela
02-07-2010, 01:46 AM
Defilers of Athas for Wizards
Aes Sedai for sorcerers
and Catholics for clerics!


You got a problem with my sister sorceress????? :mad:

honkuimushi
02-07-2010, 02:13 AM
You got a problem with my sister sorceress????? :mad:

Only that 25% of them are Darkfriends.;)

Daehawk
02-07-2010, 02:43 AM
Alright, so Update 3 gave us Pale Master and Finishing of Arcane Archer.

Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements

Barbarian: Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Purple Dragon Knight
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin:
Ranger: Deepwood Sniper
Rogue: Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

If I am correct in the PrE's those are all the ones that aren't fully complete. Leaving 34 PrEs that don't have 3 Tiers to it. Pale Master still needs to be fixed up a bit to be viable so if we are getting 2 PrE's per Update we have around 17 more updates to go till we get them all...but that's if it was 2 at a time. This one had VON Epic and 4 new F2P quests with it. Next major update will probably be Gianthold Epic and 2 more PrE's with that. The next one I believe is supposed to be just a Minor Update going by what they've said for the plans. So would a Minor Update be say 4-5 PrE's no new quest content wise? Just a Prestige release with updates and fixes?

If you can reveal, what's your current pattern you're planning on releasing Prestige Enhancements? You don't have to say which ones. But like how many are you planning on releasing per update? If it's just 2 per update and that's 2 per month we have around 17 months a year and a half till we have them all out.

joneb1999
02-07-2010, 04:42 PM
You could at least give barbs another pre and clerics, fixing turn undead to make it viable as a major focus of a pre.

Greydeath
02-08-2010, 03:37 AM
but in any event, how about an update on this... :rolleyes:

Letrii
02-09-2010, 10:58 AM
Would be nice for monks to actually have a PrE.

Cetus
02-09-2010, 07:00 PM
humans get dragonmark heir? Lame...

Pyromaniac
02-10-2010, 06:36 AM
How about adding Warchanter 2/3 soon? Bards are really hurting these days...

Delacroix21
03-03-2010, 03:26 AM
Why doesnt every dragonmarked race get a NONdragonmark PrE? Halflings should get a rogue based one, and humans maybe a fighter based. Not every halfling (and next to NO humans) have dragonmarks anyway.


I hope WF juggernaut doesnt require adamantine body feat, this will really limit the PrE to WF fighters...

Sunlessdays
03-03-2010, 12:07 PM
Why doesnt every dragonmarked race get a NONdragonmark PrE? Halflings should get a rogue based one, and humans maybe a fighter based. Not every halfling (and next to NO humans) have dragonmarks anyway.


I hope WF juggernaut doesnt require adamantine body feat, this will really limit the PrE to WF fighters...

Warforged Juggernaut is barbarian specific even if you need to take Adamantine body feat, That particular feat doesn't even affect barbarians. They still get the 5% run speed as well as still able to rage. I've made plenty of barb warforged with it. Besides that You could more likely then not apply Warforged Juggernaut to all classes with some minor things affected such as Spell failure, etc. Also if done right the Adamantine DR you might have to take for Juggernaut might just replace the normal DR you get from The barbarian class or it very well might stack. Which may be overpowering or make the barbarian a more viable class option either or it's a very exciting prospect imo

KoboldTrapper
03-03-2010, 03:26 PM
More viable? Barb is the single toughest class in DDO. DR + HP = Raid tank. End game especially. The only thing that they "need more of" is negligible. They can push their DR up to, what, 15 with no DR bypassing damage other than spells. The only thing they need in regards to hitpoints is someone who can efficiently heal them.

lol.

I think that the best thing it could possibly do would be giving the barb some form of unstoppable damage per swing*, some degree of spell reflection/spell damage reduction, or something else to resemble how unstoppable and destructive the warforged juggernaut is.

*Damage that bypasses DR and effectively treats the enemy as having lower fortification by 1 step

Danneskjold184
03-04-2010, 01:34 PM
Quick question: Is there anywhere online where I can read about these prestige classes that haven't been released to DDO yet?

Daehawk
03-04-2010, 01:47 PM
Quick question: Is there anywhere online where I can read about these prestige classes that haven't been released to DDO yet?

Nope, the ones that haven't been released other than the names of them people don't know the stats on them as they are being developed. Maybe Eladrin will give us a puzzle with one of them in it sometime soon.

Baahb3
03-04-2010, 01:57 PM
Warforged Juggernaut is barbarian specific even if you need to take Adamantine body feat, That particular feat doesn't even affect barbarians. They still get the 5% run speed as well as still able to rage. I've made plenty of barb warforged with it. Besides that You could more likely then not apply Warforged Juggernaut to all classes with some minor things affected such as Spell failure, etc. Also if done right the Adamantine DR you might have to take for Juggernaut might just replace the normal DR you get from The barbarian class or it very well might stack. Which may be overpowering or make the barbarian a more viable class option either or it's a very exciting prospect imo

Edit

Lorien_the_First_One
03-04-2010, 02:00 PM
Adamant body counts as heavy armor, barbarians are not proficant in heavy armor. If you have that feat you would take the armor check penalty associated with it as a penalty on all to hit rolls which is -5 IIRC.

Incorrect. WF are ALWAYS proficient with their bodies.

moorewr
03-04-2010, 02:01 PM
Nope, the ones that haven't been released other than the names of them people don't know the stats on them as they are being developed. Maybe Eladrin will give us a puzzle with one of them in it sometime soon.

To the contrary, all of the Prestige Classes are derived from pen and paper prestige classes. Some can be found on the D20 SRD <http://www.d20srd.org>, the PHB or Eberron Campaign Sourcebook or on wizards.com.. mind you, they will be quite different from how they will turn out here.

Baahb3
03-04-2010, 02:02 PM
They can push their DR up to, what, 15 with no DR bypassing damage other than spells.

DR can only get to 9/- with enhancements unless you are using the 20sec boost.

totmacher
03-04-2010, 02:05 PM
happy holidays!

Baahb3
03-04-2010, 02:10 PM
Incorrect. WF are ALWAYS proficient with their bodies.

I stand corrected, I guess I did not remember correctly.

Daehawk
03-04-2010, 02:16 PM
To the contrary, all of the Prestige Classes are derived from pen and paper prestige classes. Some can be found on the D20 SRD <http://www.d20srd.org>, the PHB or Eberron Campaign Sourcebook or on wizards.com.. mind you, they will be quite different from how they will turn out here.

Yes, but we don't know exactly what they will use for Tier X and such. Which abilities they will keep and which they won't use.

SquelchHU
03-04-2010, 03:46 PM
Incorrect. WF are ALWAYS proficient with their bodies.

This is the best WF quote ever. Yoink!

dgarnett
03-04-2010, 06:43 PM
Juggernauts should get a Bull Rish special attack that is the same as a Minotaur charge. A higher tier effect could be for a Guard Item to proc with Bullrush, as well as higher base damage and knockdown DCs, maybe go as far as to make the crit multiplier higher. If they do that, these Bullrush Attacks should count in enhancement effects that raise tactical attack DCs from stuff like Kensai and the others.

Juggernauts IIRC forgoe the ability to be healed and gain immunity to Critical Hits in pnp Eberron.

Delacroix21
03-07-2010, 11:56 AM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:


Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]


Dragonmark Heir= Honestly what do we have to look forward to here? More dragonmark usage and perhaps another spell? I would rather take a regular PrE thank you very much, and its not fair that you gave elves and dwarves that option but not halflings and humans.


Scorpion Wraith, WF juggernaught, Dwarven Defender= With the exception of dwarven defender (which hopefully is an exact copy of stalwart defender) why make up a new PrE instead of using an existing one? While I LIKE the idea of new/special/different racial PrEs the fact that you make them count as a certain classes PrE is lame. You are basically telling elven archers NOT to be rangers, etc. This is just silly...


On top of that considering how long it has taken to add even the few PrEs we have, it scares me that you would make up a new one for a race instead of using 1 your allready working on.:(


EDIT
Just realized that this is what the future holds=
Elven Archers= KENSAI + Arcane Archer
WF Juggernaught= KENSAI + WF juggernaught
Drow Wraiths= KENSAI + Scropion Wraith (to a lesser degree then the above 2)

chubbs99
03-08-2010, 02:38 AM
This thread is still being Necroed? Silly Pale masters....

You guys do realize that the OP was made in 2008 right, and I doubt it even applies anymore as they've made so many changes to the game. Sure those may be the name of future PrE's.. But anything they were planned to be back then has probably changed ;)

It would however been nice if we were to get a list of updated planned PrE's, even if they won't be out for another 2-3 years...

honkuimushi
03-08-2010, 03:53 AM
This thread is still being Necroed? Silly Pale masters....

You guys do realize that the OP was made in 2008 right, and I doubt it even applies anymore as they've made so many changes to the game. Sure those may be the name of future PrE's.. But anything they were planned to be back then has probably changed ;)

It would however been nice if we were to get a list of updated planned PrE's, even if they won't be out for another 2-3 years...

Actually, Eladrin did a stealth update about 3 months ago, adding a few more PrEs to the list. So I wouldn't say it's dead yet. Still, I would like to see some updates on what PrEs we can expect to see next and what time frames we're talking about. And maybe a few previews explaining what direction they're taking for some of the PrEs.

lazylaz
03-08-2010, 04:00 AM
Just realized that this is what the future holds=
Elven Archers= KENSAI + Arcane Archer


Yep, have one. She does good work and can still hit things with melee-wise. I'm happy with it. For now...

Angelus_dead
03-08-2010, 04:35 AM
It would however been nice if we were to get a list of updated planned PrE's
Look at the first post in this thread. Notice that the developers edit it when they have new information, even if a year has passed.

Pyromaniac
03-08-2010, 05:32 AM
Just because I have to ask....Are we there yet?

melkor1702
03-08-2010, 06:15 AM
happy holidays!

And happy holidays to you too Tot!

Foursaken
03-09-2010, 04:25 PM
I Personally think the Dragon Disciple Prestige Class would be fantastic for those melee oriented sorcerer builds out there. Most Importantly you get dragon wings! I mean come on...FvS can't have all the fun with wings.

Visty
03-09-2010, 04:38 PM
I Personally think the Dragon Disciple Prestige Class would be fantastic for those melee oriented sorcerer builds out there. Most Importantly you get dragon wings! I mean come on...FvS can't have all the fun with wings.

wont happen, turbine says sorcs are casters and thus they only get casting pres, just like wizards

maddmatt70
03-09-2010, 04:50 PM
wont happen, turbine says sorcs are casters and thus they only get casting pres, just like wizards

Is this just pessimistic talk or ? I would never say never. After all the devs have added another sorc pre to the old list. So these lists are not set in stone. Since the battle caster is actually somewhat popular in game, it would not surprise me if the dragon disciple, eldritch knight or etc. got added in at some time.

I am also becoming more optimistic that Druids will make it in perhaps even this year. The devs have done some of the potential future coding for the druid class whether its spells or the pale master or FVS's wings, etc. The dragon disciple is similiar to the druid class's shapechange and the pale master's forms so why not..

Kromize
03-17-2010, 04:19 AM
FvS can't have all the fun with wings.

You call those wings? :rolleyes:

SteeleTrueheart
03-30-2010, 09:53 PM
With Update 4 coming out in a week are we getting any more teases with PrE's. It has been over a year already since this list initially came out.

hydra_ex
03-30-2010, 10:14 PM
With Update 4 coming out in a week are we getting any more teases with PrE's. It has been over a year already since this list initially came out.

No. Even numbered updates are small. Odd-numbered updates are big.

At least that's what they said, and its all the hope we have.

dragonruler
03-30-2010, 10:18 PM
don't know if you guys noticed but it was pointed out by someone at PAX i can't remember who but Eladrin updated the PrE list. It looks like Drow, Favored Soul, and maybe some more PrE's have been added.

Arkat
03-30-2010, 10:19 PM
Did anyone notice Eladrin updated the OP on 3/23/2010?

What did he change??


don't know if you guys noticed but it was pointed out by someone at PAX i can't remember who but Eladrin updated the PrE list. It looks like Drow, Favored Soul, and maybe some more PrE's have been added.

The FvS PrEs and the Drow stuff were posted a while ago.

gavagai
03-30-2010, 10:22 PM
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir


I think he added the second Elf PrE... or was that already there? :eek:

Daehawk
03-30-2010, 10:24 PM
Did anyone notice Eladrin updated the OP on 3/23/2010?

What did he change??


As far as I can tell he added Tharashk Dragonmark Heir to Human. I had a post a few back where I subtracted all the completed ones and I compared the two. And that was the only thing different after re-adding the completed ones.

Arkat
03-30-2010, 10:25 PM
As far as I can tell he added Tharashk Dragonmark Heir to Human. I had a post a few back where I subtracted all the completed ones and I compared the two. And that was the only thing different after re-adding the completed ones.

Ah, ok. Thanks.

What does House Tharashk specialize in? Anybody?

Daehawk
03-30-2010, 10:27 PM
Ah, ok. Thanks.

What does House Tharashk specialize in? Anybody?

House Tharashk is a human and half-orc dragonmarked house that has just recently begun spreading throughout Khorvaire it is still heavily based in The Shadow Marches.

Dragonmark
House Tharashk possesses the Mark of Finding. This mark grants various magical benefits related to locating people and objects. House Tharashk has just recently turned this into a widespread business borrowing a page from House Sivis gnomes. Now they excel in locating precious ore veins in mines as well as Eberron dragonshards.

House
House Tharashk, a family of humans and half-orcs who originated in the Shadow Marches, run House Tharashk and control the Finders Guild. The guild employs all manners of investigators, law enforcement agents as well as treasure and dragonshard hunters. Bounty hunters are also employeed by the guild and rumors hold that secret assassins are also on the pay roll for particularly hard to find enemies. Members of the house without dragonmarks are often mundane but highly skilled investigators as well as prospectors and guides.

Marks
Least: Identify or locate object 1/day or know direction 2/day
Lesser: Helping hand or locate creature 1/day
Greater: Find the path 1/day

Siberys
Discern location 1/day


More than likely those won't be what the Least Lesser and Greater do...I hope...maybe.


Edit: Also this will be the dragonmark for the Half-orcs as well as the forth for the humans.

Arkat
03-30-2010, 10:32 PM
House Tharashk is a human and half-orc dragonmarked house that has just recently begun spreading throughout Khorvaire it is still heavily based in The Shadow Marches.

Dragonmark
House Tharashk possesses the Mark of Finding. This mark grants various magical benefits related to locating people and objects. House Tharashk has just recently turned this into a widespread business borrowing a page from House Sivis gnomes. Now they excel in locating precious ore veins in mines as well as Eberron dragonshards.

House
House Tharashk, a family of humans and half-orcs who originated in the Shadow Marches, run House Tharashk and control the Finders Guild. The guild employs all manners of investigators, law enforcement agents as well as treasure and dragonshard hunters. Bounty hunters are also employeed by the guild and rumors hold that secret assassins are also on the pay roll for particularly hard to find enemies. Members of the house without dragonmarks are often mundane but highly skilled investigators as well as prospectors and guides.

Marks
Least: Identify or locate object 1/day or know direction 2/day
Lesser: Helping hand or locate creature 1/day
Greater: Find the path 1/day

Siberys
Discern location 1/day


More than likely those won't be what the Least Lesser and Greater do...I hope...maybe.


Edit: Also this will be the dragonmark for the Half-orcs as well as the forth for the humans.

Not sure how those marks will actually end up being translated to DDO but thanks!

+1

Daehawk
03-30-2010, 10:38 PM
Not sure how those marks will actually end up being translated to DDO but thanks!

+1

Thinking about it I could see the marks going something like this possibly:

Least : Detect Secret Doors; +2 Spot and Search as static ability
Lesser: Knock
Greater: Shadow Walk(Just because I can't think of what to throw there I'll use what I always like to randomly throw onto things)

vettkinn
03-30-2010, 10:42 PM
Not sure how those marks will actually end up being translated to DDO but thanks!

+1

Least Dragonmark of Finding: +1 treasure level upon looting for 1 minute
Lesser Dragonmark of Finding: +2 treasure level upon looting for 1 minute
Greater Dragonmark of Finding: +3 treasure level upon looting for 1 minute
Syberris Dragonmark of Finding: all looted treasure will no longer be bound


:D

Vaarsuvius
03-30-2010, 11:05 PM
i could see tier II or III being true seeing

Daehawk
03-30-2010, 11:26 PM
i could see tier II or III being true seeing

Hmm true, maybe something like:

Least: Detect Secret Doors, +2 Spot / Search
Lesser: True Seeing
Greater: Freedom of Movement

or

Least: Detect Secret Doors, +2 Spot / Search
Lesser: Knock
Greater: True Seeing.

Faelyndel
03-30-2010, 11:59 PM
I suppose Tharashk is a good sign that Half-orcs are for sure in the works ?

Shade
03-31-2010, 01:22 PM
Never seen the new sorc one:
Acolyte of the Skin , nor the drow:
Scorpion Wraith

He sneak those into the list last week?

Or sometime before yet there was no discussion?

Daehawk
03-31-2010, 01:25 PM
Never seen the new sorc one:
Acolyte of the Skin , nor the drow:
Scorpion Wraith

He sneak those into the list last week?

Or sometime before yet there was no discussion?

Yeah they had been there. There wasn't much discussion on either. I commented about Acolyte saying that I wondered how close to the book it was going to be. I liked that prestige in PnP.

Visty
03-31-2010, 01:26 PM
Never seen the new sorc one:
Acolyte of the Skin , nor the drow:
Scorpion Wraith

He sneak those into the list last week?

Or sometime before yet there was no discussion?

those are there for at least 2 months already, if not more

DoctorBadWolf
04-07-2010, 01:52 AM
I'm not sure how likely this is, but an interesting way to do the mark of finding (not sure which level of mark) could be an abillity like the ranger's tracking in NWN, where you can see nearby enemies(and possibly other stuff) on your minimap as red dots for a short period of time.

and I also like the idea of some kind of loot boost.

Random thought: increase to drop rate of dragonshards?

Pyromaniac
04-08-2010, 07:37 PM
Are we there yet?

Sarezar
04-19-2010, 04:39 PM
When are you planning to finish the Prestige Enhancements for all classes? It's been years. Don't know if you realised it yet, but they are a major reason for players to roll new alts/invent new builds (thus playing more, spending more, etc etc hint hint poke poke)

Aren't you tired of introducing half done features and leaving them half done?

Symar-FangofLloth
04-19-2010, 05:25 PM
My opinion on the matter: Clerics, Monks, and Bards (in that order) need their PrEs done before any other classes. Favored Soul can wait until last.

Though we know Update 5 is containing Pale Master tweaks (hopefully this doesn't count as one of the two PrEs they said they're doing) and some Mechanic abilities (implying that Mechanic will be completed; not complaining, but I stand by the above).

maddmatt70
04-19-2010, 05:35 PM
My opinion on the matter: Clerics, Monks, and Bards (in that order) need their PrEs done before any other classes. Favored Soul can wait until last.

Though we know Update 5 is containing Pale Master tweaks (hopefully this doesn't count as one of the two PrEs they said they're doing) and some Mechanic abilities (implying that Mechanic will be completed; not complaining, but I stand by the above).

They never said they were doing two or gave any number at all that I have seen. They have said they are bringing us the mechanic prestige enhancement whether that is the only one or there are 8 other prestige enhancements along with it they have not said anything one way or the other.

Pyromaniac
04-20-2010, 08:14 AM
So when are we getting anything for Sorcerers? Really sad how it takes multiple years to come out with 1 PrE per class. DDO might be over and gone before we get there.

An update without a PrE is a wasted update.

Hokiewa
04-21-2010, 02:18 PM
My opinion on the matter: Clerics, Monks, and Bards (in that order) need their PrEs done before any other classes. Favored Soul can wait until last.



Clerics I get, they have none. Monks no, they should move towards the end of the line given release date, Bards have all 3 started.....

Clerics/Sorcs should have their's released asap....before anything else. There really shouldn't be any races/classes released before all of them are done.

Drakos
04-21-2010, 02:23 PM
Clerics I get, they have none. Monks no, they should move towards the end of the line given release date, Bards have all 3 started.....

Clerics/Sorcs should have their's released asap....before anything else. There really shouldn't be any races/classes released before all of them are done.

So why should Monks be moved to the back of the line?

Hokiewa
04-21-2010, 02:47 PM
I didn't say last, I was implying that cleric/sorc should be first. Monks then FVS should be the back of the line. Let me clarify, monks/fvs should receive their 1st two line of each before completing 3rd lines of long established pre's. It's pretty obvious that two core classes from the start of the game should receive them before monk/fvs.

SteeleTrueheart
04-22-2010, 11:27 PM
Prestige Enhancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

A year and a half and we have about 16 out of 46 done? I hope that the new WB partnership means you will be given more staff Eladrin.

These really need to be done. I remember the excitement when these were first announced. Now they are becoming a bit of a joke in game.

And there shouldn't be a 'who is first' thing happening. All classes should have 1 of their PrE's released ASAP. Tweaks can happen later as the pale master shows.

Angelus_dead
04-22-2010, 11:36 PM
A year and a half and we have about 15 out of 46 done?
Nope. Virtuoso, Spellsinger, Mechanic, and Acrobat certainly are not done. Neither is Pale Master, for that matter.

One could say that 10 are done, although personally I'd exclude HOTD from the list as well.

SteeleTrueheart
04-22-2010, 11:56 PM
They are in. They are not polished enough to be considered DONE but at least they bring something to a character that chooses them. (... I know, I know, you dont have to say it!)

I would expect that the underperforming PrE's could be tweaked at the same time new ones are introduced. Getting them in at this point is more important than having all of them 100% perfect. As long as they are not broken and that the balancing/polishing does not extend to the 16+ months we have seen with just getting them in.

EDIT:
If they are not implementable yet, I would expect that the documentation for them should be long ago complete and they should be given a thread for the community to debate over the details so player insight could be given to potential issues before it is in the game.

Angelus_dead
04-23-2010, 03:36 AM
They are in. They are not polished enough to be considered DONE but at least they bring something to a character that chooses them
It's not a question of needing "polish" or being "underperforming". Virtuoso, Spellsinger, Deepwood Sniper, and Mechanic only go up to tier 1. Those specialties aren't even really there yet.


If they are not implementable yet, I would expect that the documentation for them should be long ago complete and they should be given a thread for the community to debate over the details so player insight could be given to potential issues before it is in the game.
But that would break their tradition!

No, sometimes they did manage to change things based on reaction to prerelease announcements (like +1 crit mult from Frenzied Berserker). But in those cases it was clear that the announcement had only been made after the implementation was really in place. Apparently (and understandably) the devs are reluctant to announce mechanics for a feature that's not working yet... because what if it turns out their software can't quite handle it as described? It would make them look bad for that to happen, so they play it safe and only announce specific features once they're already mostly working.

Raiderone
04-23-2010, 04:29 PM
Yah. Definitely disappointing that the PrE's are taking so long.

1)Finish Started PRE's.

2)Class PrE's over Race PrE's.

3)Sorry but new Classes Last...


And please give balanced PrE's based on previous ones. In other words,
Don't short change the new PrE's!! Ahem Palemuster...

Symar-FangofLloth
04-23-2010, 04:53 PM
Well, Radiant Servant has been announced. Though sadly, only to tier 2.
http://forums.ddo.com/showthread.php?t=245024

MarcusCole
04-23-2010, 05:06 PM
Yah. Definitely disappointing that the PrE's are taking so long.

3)Sorry but new Classes Last...




I didn't say last, I was implying that cleric/sorc should be first. Monks then FVS should be the back of the line. Let me clarify, monks/fvs should receive their 1st two line of each before completing 3rd lines of long established pre's. It's pretty obvious that two core classes from the start of the game should receive them before monk/fvs.

Take away all your Greensteel weapons then see how much you think each class needs PrEs. FvS not arguing with but Monks should be 1st in line (although clerics are ok too since FvS is currently overshadowing them)

Jonandu
04-24-2010, 12:38 AM
This is sad to see, I wanted to know when I could expect the fire savant. Now that I see this has been in progress since the end of 08, I don't think I'll be seeing him anytime soon.... Guess I'll take a 2 yr break... should be done then right?

Ghoste
04-24-2010, 12:42 AM
Guess I'll take a 2 yr break... should be done then right?
They may possibly have tier 1 done by then. I'd recommend at least 3 yrs.

Pyromaniac
04-26-2010, 06:19 AM
They may possibly have tier 1 done by then. I'd recommend at least 3 yrs.

I'm not sure if 3 years is long enough. Maybe 5 years till Fire Savant?

rtgr10
04-26-2010, 01:48 PM
Hi!

I'm very newbie here in DDO but i have a question.... There is any date for release of prestige class for cleric and sorcerer? The developers have a problems to build this? I play a lot and i already pay sometimes for TP but i want play with cleric/sorcerer too... my wizard is waiting for archmage prestige class... anyone knows?

[]'s
RTGR

PS.: Sorry for baaaad english!

Daehawk
04-26-2010, 01:54 PM
Hi!

I'm very newbie here in DDO but i have a question.... There is any date for release of prestige class for cleric and sorcerer? The developers have a problems to build this? I play a lot and i already pay sometimes for TP but i want play with cleric/sorcerer too... my wizard is waiting for archmage prestige class... anyone knows?

[]'s
RTGR

PS.: Sorry for baaaad english!

Cleric Radiant Savant will be out in Update 5.

Arkat
04-26-2010, 01:57 PM
Hi!

I'm very newbie here in DDO but i have a question.... There is any date for release of prestige class for cleric and sorcerer? The developers have a problems to build this? I play a lot and i already pay sometimes for TP but i want play with cleric/sorcerer too... my wizard is waiting for archmage prestige class... anyone knows?

[]'s
RTGR

PS.: Sorry for baaaad english!

Nobody (except maybe Eladrin) knows when they'll release any PRE in particular. I'm not sure Eladrin even knows himself!

You'll just have to keep waiting like the rest of us. :)

maddmatt70
04-26-2010, 02:14 PM
Nobody (except maybe Eladrin) knows when they'll release any PRE in particular. I'm not sure Eladrin even knows himself!

You'll just have to keep waiting like the rest of us. :)

Perphaps they should change that policy if it is their policy. Lets get a definitive date on when some of these prestige enhancements will be released. We had a definitive date on when the 10 or so that were released with update 1 i.e. when update 1 gets released these prestige enhancments will get released.

Prestige enhancements encourage the creation of new characters and the true reincarnation of old ones which means more time spent playing DDO. Even the news of a prestige enhancement encourages this so I do not know why they need to keep all of this information so close to the vest.

The perception is that the prestige enhancements after update 1 have been a low priority for the developers - only 2 created in the 8 months since. I do not understand this. Is this a decision to cater DDO towards new players at the expense of veteran players? Call me confused because it seems like the prestige enhancements have been a big success especially with veteran players. Lets see some more time and energy devoted to this feature in DDO.

Ashiel_Dragmire
04-26-2010, 04:33 PM
I'm not a Veteran player (1 year come September) but I love the PrEs (or at least the concept). So far 4 out of 5 of my toons have PrEs planned (Kensei, Tempest, Defender of Siberys, and Tempest/Assassin). They really bring something to the game, and are far more role defining than the classes (which is good and bad). I'd like to see at least 1 PrE for each class sometime in the near future.

Havenor
04-26-2010, 04:45 PM
Tried making a 4-PrC elf (kensai, mechanic, pale master, AA). Not sure if it would have been easier to try to knock out one at a time, but spreading yourself out over 3 classes at the beginning is a tough row to hoe.

Drailog
04-27-2010, 05:31 PM
Biggest thing i am looking forward to with Dwarven Defender is the difficulty moving them let alone knocking them down and the shield other effect

Chaosprism
05-09-2010, 03:21 PM
Pallies should also have access to "shield other" as a level 2 spell.

Immunity to knockdown when in "defensive mode" would be great (though again you'd slow right down)


3 classes at the beginning is fun, I like the challenge.

Best to get 1 in all 3 classes, then get one of your classes to 6 . then another to 6, then the last to 6.

Then at the end put 2 of those classes to 7 each.

quicksilverlord
05-18-2010, 05:13 PM
I didn't say last, I was implying that cleric/sorc should be first. Monks then FVS should be the back of the line. Let me clarify, monks/fvs should receive their 1st two line of each before completing 3rd lines of long established pre's. It's pretty obvious that two core classes from the start of the game should receive them before monk/fvs.

Even if the monk wasn't in DDO originally (i was not playing then , so nc about that) it is a base class from pnp, so why should it b put behind everything else, since it has not even got much from the light/neg paths for enhancements. the cleric has different enhancements based on the race already (not saying isn't important, just that monk shouldn't be put behind based on not being a "base" class from DDO.

~WickedWendigo
05-19-2010, 01:49 AM
What exactly is the acolyte of the skin sorc pre do? ID that the one where you have "demon skin?"

Angelus_dead
05-19-2010, 02:40 AM
What exactly is the acolyte of the skin sorc pre do? ID that the one where you have "demon skin?"
Yes, the mage somehow acquires the skin of an evil outsider and grafts it to himself. D&D abilities are offensive: poison, fear, fire, summon fiend, defensive: DR, AC, fire/cold res. It is a very weak prestige class, so the DDO version will need to mostly just use it as a theme.

Because the other specialties for DDO sorc are elemental savants that will probably have hitpoint damage and good defense against one energy, I expect Acolyte of the Skin to emphasize physical durability and some miscellaneous features. I suppose if it were up to me, you'd get the following features by tier 3:
constitution +3
natural armor 5
DR 10/Good
+10 fire/cold resist
-1 on saves against Good aligned opponents, vulnerability to Holy damage
+1 DC on mind-effecting spells
Active attacks (cost spellpoints): poison, fire ray, fear ray, summon hezrou

Well, that's still pretty weak, so the prereqs should be low, and a bit more power added. It wouldn't be a bad idea to steal features from the D&D Warlock class and throw them in.

Raiderone
05-19-2010, 02:09 PM
Take away all your Greensteel weapons then see how much you think each class needs PrEs. FvS not arguing with but Monks should be 1st in line (although clerics are ok too since FvS is currently overshadowing them)

I play a Monk. Yes. I would like Greensteel Handwraps but Monks have been given
alot. Ever since switching to GTWF and Wind Stance, I cannot complain about my DPS. Str based Human Monk

But since two PrE's are coming out for Monks, it doesn't really matter anymore!

~WickedWendigo
05-20-2010, 02:49 AM
I play a Monk. Yes. I would like Greensteel Handwraps but Monks have been given
alot. Ever since switching to GTWF and Wind Stance, I cannot complain about my DPS. Str based Human Monk

But since two PrE's are coming out for Monks, it doesn't really matter anymore!

Yes I am actually looking forward to making a drow ninja assassin in preperation of the day when the scorpion wraith comes out ^_^

Heynrich
05-20-2010, 09:20 AM
Even if the monk wasn't in DDO originally (i was not playing then , so nc about that) it is a base class from pnp, so why should it b put behind everything else, since it has not even got much from the light/neg paths for enhancements. the cleric has different enhancements based on the race already (not saying isn't important, just that monk shouldn't be put behind based on not being a "base" class from DDO.

monk also gave up ALL material possessions in pnp you wanna do that too?

Visty
05-20-2010, 04:56 PM
monk also gave up ALL material possessions in pnp you wanna do that too?

only if you take the vow of pverty feat

monks can still have everything like they have in ddo

sephiroth1084
05-20-2010, 07:32 PM
only if you take the vow of pverty feat

monks can still have everything like they have in ddo
And the vow would suck in a high-magic (lots of loot) game like this.

Chaosprism
05-26-2010, 06:34 AM
tharashk dragonmark heir? Thats new... sorcerors get 5x prestiges? Acolyte of the skin?

Aesop
05-26-2010, 06:57 AM
tharashk dragonmark heir? Thats new... sorcerors get 5x prestiges? Acolyte of the skin?

well 4 of them are the same one only with slight differences and that is just in the elemental focus

Acolyte of the Skin would really be #2


Aesop

prowessss
05-26-2010, 07:30 AM
Racial PrEs are not class specific... Just like if you're a dwarven barbarian, you could go frenzied berserker and dwarven defender... but if you're a fighter, the dwarven defender would count as your fighter prestige

Daehawk
05-26-2010, 07:41 AM
Racial PrEs are not class specific... Just like if you're a dwarven barbarian, you could go juggernaught and dwarven defender... but if you're a fighter, the dwarven defender would count as your fighter prestige

That's a little off, you couldn't be Warforged Juggernaut + Dwarven Defender. As you can't be both Warforge and Dwarf at the same time. You could be Dwarven Defender + Occult Slayer or Ravager though.

When it says: Warforged Juggernaut [Counts as Barbarian]. What that means is that it counts as a Barbarian PrE slot if you take it. But it is still limited to only WF. As you could have a Warforged Juggernaut + Knight of the Chalice for a WF Paladin.

prowessss
05-26-2010, 07:56 AM
^^you're right thanks^^
i was trying to just name some barbarian prestige line... lol i'll edit it to say "frenzied berserker"

Symar-FangofLloth
06-27-2010, 11:11 PM
Alrighty.

So, of the 6 tiers coming out in U7, do the following please :p
Since you seemed to listen to me last time, secretly.

Monk Shintao 3 (already stated, along with a rewrite of 1 and 2)
Cleric Radiant Servant 3
Bard Spellsinger 2
Bard Spellsinger 3
Barbarian Occult Slayer 1
Barbarian Occult Slayer 2

If you decide to do more:
Barbarian Occult Slayer 3
Drow Scorpion Wrath, in it's entirety.

Sabvre
06-27-2010, 11:19 PM
Alrighty.

So, of the 6 tiers coming out in U7, do the following please :p
Since you seemed to listen to me last time, secretly.

Monk Shintao 3 (already stated, along with a rewrite of 1 and 2)
Cleric Radiant Servant 3
Bard Spellsinger 2
Bard Spellsinger 3
Barbarian Occult Slayer 1
Barbarian Occult Slayer 2

If you decide to do more:
Barbarian Occult Slayer 3
Drow Scorpion Wrath, in it's entirety.

I disagree... I think we need thief acrobat III and mechanic III.

axan
06-28-2010, 03:51 PM
Any chance of having confirmation if these are all still going to be added as things could have changed since they were announced.

update 7

I think it would be better to finnish off the ones already started, rogue, bard, cleric, monk, ranger before adding parts of new ones. Also a look at arcane archer would be great to condense it into arcane archer 1-5 rather than arcane archer 1 with lots of add ons. But as i am hoping we may get half orc in update 7 maybe october time ( BIG MAYBE for both) i 'm think there will be lots of racial enhancements added for that too, so we may get fewer class enhancements.

and as you don't get if you don't ask a few more alternate capstones would be nice too, not that i ask for loads.

Also PLZ make Druid the next class and not Artificer as hints point to either or.

Symar-FangofLloth
06-28-2010, 06:08 PM
I disagree... I think we need thief acrobat III and mechanic III.

I'd be fine with those as well.

Visty
06-28-2010, 06:10 PM
I'd be fine with those as well.

and yet neither of the tier3 ones will come in the near future as they would have to add tod ring effects for them too

and turbine cant do more then one thing at a time, and currently its halforcs

Sarezar
06-30-2010, 05:17 PM
Eladrin

It was just today that I decided to give Pale Master a go. A proper go. I posted some opinions and suggestions based on other people's feedback, and I don't take back any of it. I know the game well enough to be able to do that, especially when it's for Wizards. Like it or not, it's the truth.

Maybe because I got used to using Heal scrolls (and it will take time to get the UMD now) or maybe because I kinda liked some of the minor changes, I thought of giving it a proper test drive. I have to say that I am so disappointed to see that after 4 years of experience, "you" (whoever decided/designed this PrE) still do not know your own game. Maybe it is possible that extrene powergamers have a slightly better insight on the game than its own devs on certain things but some decisions really make some of us wonder.

The PrE is too expensive. It's been said 100 times I'm sure. I'm aslo sure that many people who play the game casually have taken this and actually like it. For a developer team that claims PrEs customise your character further this is just a lie. It restricts you, it forces you to take too many things you may not want, and the benefits are far weaker than the bonuses from the other enhancements. It feels like a trick towards players who don't know much about the game, they hear all this cool stuff about floating and red eyes and summoning skeletons and they think it's cool, making them choose the less useful options.

I'm an old player and you know what this means. I can't change that. The problem though isnt whether powergamers will take this PrE. The problem is that many times your decisions are so inconsistent that it either means you are trying to trick players or you don't know your own game.

Take this post as you want, but it is definitely not a rant. I don't care about taking this PrE to enjoy the game, nor am I asking you to reduce the AP cost. I'm just telling you my opinion about the way you design certain things.

Ormindo
07-06-2010, 12:36 PM
Please don't nerf the Paladin even more...

Pyromaniac
07-12-2010, 07:16 PM
Are we there yet?

bobbryan2
07-12-2010, 07:53 PM
Every other update is really too slow a schedule to get these PrE's out. At a bare minimum, update 7 should get a single tier 3 PrE for every class.

Sorcerer Savant III
One of the FvS PrE III
Warchanter III
and the final bit for Monks and Clerics.

As a side note. It's ridiculous that ToD's raid loot list isn't done yet.

Chaosprism
07-24-2010, 08:36 PM
I am wondering which prestiges we'll be seeing next.

I do hope for at least a tier 1 in sorceror (either the 4 savants or acoyte of the skin)
And one for the favoured soul.


I'd also like to see the racial ones, the drow wraith and the dwarven defender. Make sure the pre-reqs for these DONT clash with other prestiges. (i.e. make the enhancement requirements from the RACIAL enhancments)

saco
07-24-2010, 09:13 PM
More like: If you are a WF barbarian choose between Frenzied Berserker, Ravager, Occult Slayer or Juggernaut.

Well hopefully they don't shaft the Barbs like they did with the Rangers. They made the Elf AA PrE identical to the Ranger AA PrE...so in reality we will only have two PrEs when DWS releases since any elf can be an AA Archer which is not how it should be imho. Having an a race PrE that mirrors a class's is **** poor lazy game designig. I don't want this game to be "X Race + X class = Win Win Build" which what seems to me. I love ranging with my Ranged Ranger as an Elf, my rangers has always been a full blood elf. But I'm feeling I'll have to go to Drow to get a compliment PrE depending on what their Race PrE does...which will most likely have some benefitial abilities to get. Not holding out on the Dragonmark PrEs as the feats are utter trash for the most part and definately not gonna waste three feats. Turbine should just make it a one feat cost as very rarely most builds like me cannot sacrifice three feats and as you progress in the enhancements it will become larger.

Battlehawke
07-24-2010, 09:26 PM
Thanks for sharing the info. It's great to see the Devs sharing with us! DDO is the best MMO!!

Battlehawke

Visty
07-25-2010, 05:20 AM
Well hopefully they don't shaft the Barbs like they did with the Rangers. They made the Elf AA PrE identical to the Ranger AA PrE...so in reality we will only have two PrEs when DWS releases since any elf can be an AA Archer which is not how it should be imho. Having an a race PrE that mirrors a class's is **** poor lazy game designig. I don't want this game to be "X Race + X class = Win Win Build" which what seems to me. I love ranging with my Ranged Ranger as an Elf, my rangers has always been a full blood elf. But I'm feeling I'll have to go to Drow to get a compliment PrE depending on what their Race PrE does...which will most likely have some benefitial abilities to get. Not holding out on the Dragonmark PrEs as the feats are utter trash for the most part and definately not gonna waste three feats. Turbine should just make it a one feat cost as very rarely most builds like me cannot sacrifice three feats and as you progress in the enhancements it will become larger.

its already said that juggernaut counts as barb, dwarven defender as fighter and the drow scorpion thing as rogue PrE

saco
07-25-2010, 05:34 AM
its already said that juggernaut counts as barb, dwarven defender as fighter and the drow scorpion thing as rogue PrE

Yeah what I was ranting bout was that hopefully it doesn't become identical to one of the Barbs PrE like they did with the Ranger AA. I would like the racial PrE be unique for that race and no class having access to it. I see it as Turbine being lazy and say "Well lets give DDO racial PrEs but lets take the easy route and just copy&paste a class PrE." But they're calling it a different names for everything cept the AA so maybe they'll be different than the equivelent class PrE which if they do that...well then I imagine the Ranger community will be in an uproar over it as they pretty got shafted with only 2 PrEs basically.

And yes I'm not thrilled with how they went about the AA PrE (Which has no place as an Ranger PrE as it is a RACIAL PrE in all the DnD rulebooks) and just hope that when DWS comes out that it will be a much better dedicated archer PrE than the AA PrE.

Angelus_dead
07-25-2010, 11:12 AM
And yes I'm not thrilled with how they went about the AA PrE (Which has no place as an Ranger PrE as it is a RACIAL PrE in all the DnD rulebooks) and just hope that when DWS comes out that it will be a much better dedicated archer PrE than the AA PrE.
As described here (http://forums.ddo.com/showthread.php?t=233466), it would be bad for Turbine to make these new racial specialties count as specialties from a certain class.

It might be necessary for them to exclude some specific class specialties from being taken at the same time as the racial ones, but it would be needless and unfair to exclude characters of that class from taking any of their class specialties in addition to the racial one, when every other class using that racial specialty is allowed to double-up specialties.

For example, it doesn't seem to make sense for Warforged Juggernaut to exclude Barbarian specialties. If Juggernaut + Frenzied Berserker would be too powerful, then probably Juggernaut + Kensei would cause the same problem.

AlNox
07-26-2010, 06:19 AM
Not necessary as you are forced to take a class thats not optimal for your race.

NuclearCoffee
09-09-2010, 02:11 AM
The pale master not worth the points past 16 :(
My Sorc is still waiting :(
I dont like frenzy B on my TWF Barb it hurts too much :( THFs has the advantage there. And I dont like cleave it kinda a wasted feat.
All my monks friends love their new lines
The KOTC lines seems pretty good on my Pal
And the Sorc is still waitng and waiting and waiting.....
Any ETA on the Sorc Per??

Bladedge
12-21-2010, 03:44 PM
Any chance we can get this list updated and maybe a little preview puzzle before the week ends?

I sacrifice a few dwarfs and half-orcs later this week.:D

Daidilias
12-21-2010, 07:09 PM
I cant wait to see when the new sorcerers prestige comes out, I have a bard with warchanter II and is working well.
Would really like to see peoples thoughts on 'Dragon disciple' as a prestige for sorcerers as I use to have one while playing PnP D&D.
Natural armour bonus.
1 or 2 charges of breath weapon (choose element at prestige1)
imunity to element
maybe even featherfall instead of flight
bonus to spell points even

I think this would be interesting

manumase
01-04-2011, 09:59 AM
any chance we can update with the half orc and half elf prestiges? :P please! please! pretty please!

LookingForABentoBox
01-04-2011, 12:58 PM
I cant wait to see when the new sorcerers prestige comes out,

Devs said that elemental savant is slated for u9 :)

karl_k0ch
01-05-2011, 11:10 AM
Are there any plans on which Prestige Enhancements will come within the next 9-12 Months (or 3 Updates, if this is a better timeframe for you)?
I'm not interested in a detailed list which Tier will come in which update, but I'd appreciate a medium-term perspective.

Raiderone
01-05-2011, 11:39 AM
Devs said that elemental savant is slated for u9 :)

Hopefully a little love for FVS too. Sorcerer's and FVS's have been given the cold shoulder! :eek:

Failedlegend
01-05-2011, 09:44 PM
I cant wait to see when the new sorcerers prestige comes out, I have a bard with warchanter II and is working well.
Would really like to see peoples thoughts on 'Dragon disciple' as a prestige for sorcerers as I use to have one while playing PnP D&D.
Natural armour bonus.
1 or 2 charges of breath weapon (choose element at prestige1)
imunity to element
maybe even featherfall instead of flight
bonus to spell points even

I think this would be interesting

Not sure how this would work into tiers but the bonuses (at max lvl) that Dragon Disciples get are.

Note: All bonuses should stack with everything (Make them untyped...or Draconic bonuses)

+8 Str (I'd say +2 tier 1 +3 tier 2 +3 tier 3)
+2 Con
+2 Int (I'd say make it +4 con [+2 tier & 2] total instead since a int boost is pointless)
+2 Cha
+4 AC (probably irrelevant because of DDO's "All or Nothing" stance on AC)
6d8 Breath Weapon similar to cone of cold or burning hands (damage type based on element chose)
Bonuses with unarmed attacks. (Well it adds claws and teeth)
Wings (Permanent Featherfall and +40 jump?)
Sleep & Paralyze Immune
Immune to Chosen Element
Darkvison and Blind sight (useless in ddo maybe Immune to blindness?)
Becomes a Half-Dragon

Possible prerequsites: Toughness and Elemental enhancements (ie. fire/cold)


Hopefully a little love for FVS too. Sorcerer's and FVS's have been given the cold shoulder! :eek:

Yeah being that they have none (mind you wizards don't REALLY have any either :P)

SteeleTrueheart
03-29-2011, 07:35 AM
Prestige Enhancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]


any chance we can update with the half orc and half elf prestiges? :P please! please! pretty please!

As the trend above suggests it will more than likely be:
Half-Elf: Lyrandar Dragonmark Heir
Half-orc: Tharashk Dragonmark Heir

I would love even vague hints of all the missing PrE's by Eladrin, but the Dragonmark Heirs would be the best to get info for as they would affect the most players and be very similar across races.

SteeleTrueheart
06-30-2011, 12:00 AM
Still no hints as to the next PrE's that are coming along Eladrin?

At the very least the new races should be edited into the OP for official confirmation.

Failedlegend
06-30-2011, 12:18 AM
Still no hints as to the next PrE's that are coming along Eladrin?

At the very least the new races should be edited into the OP for official confirmation.

ITS ALIVE!!!!!!!

http://thewalkingdeadpodcast.com/wp-content/uploads/2010/05/ZombieWalk.jpg

Arctik
06-30-2011, 12:21 AM
Give me my FvS ToD Set please!!!

SteeleTrueheart
06-30-2011, 12:51 AM
ITS ALIVE!!!!!!!



You can not call it a necro in an official discussion thread when the topic of discussion is not yet finished. (Or even near finished. Or even half way finished!)

Aashrym
06-30-2011, 01:32 AM
Still no hints as to the next PrE's that are coming along Eladrin?

At the very least the new races should be edited into the OP for official confirmation.

There was a comment about add more to deepwood sniper in U11 with the range pass. Not new, but at lease it's work on a PRE.

EDIT: IIRC, divine avenger was slated soon when we were given info on AoV too.

SteeleTrueheart
06-30-2011, 01:45 AM
As at 30 June 2011

It would be nice if we could have some serious discussion on the proposed prestige enhancements, similar to the discussions on the 101 guides. It would probably quicken any changes needed or pre-empt necessary nerfs rather than relying solely on Lammaland.


Prestige Enhancements planned over the next few modules are:

CLASS

Barbarian:
Frenzied Berserker, 3/3
Occult Slayer, 0/3
Ravager 0/3

Bard:
Spellsinger, 2/3
Virtuoso, 2/3
Warchanter 2/3

Cleric:
Exorcist of the Silver Flame, 0/3
Radiant Servant, 2/3
Warpriest 0/3

Favored Soul:
Divine Avenger, 0/3
Beacon of Hope, 0/3
Angel of Vengeance 2/3

Fighter:
Kensai, 3/3
Purple Dragon Knight, 0/3
Stalwart Defender 3/3

Monk:
Henshin Mystic, 0/3
Shintao Monk, 3/3
Ninja Spy 2/3

Paladin:
Defender of Siberys, 3/3
Hunter of the Dead, 3/3
Knight of the Chalice 3/3

Ranger:
Arcane Archer, 1/1
Deepwood Sniper, 1/3
Tempest 3/3

Rogue:
Assassin, 3/3
Mechanic, 2/3
Thief-Acrobat 2/3

Sorcerer:
Acolyte of the Skin, 0/3
Air Savant, 3/3
Cold Savant, 3/3
Earth Savant, 3/3
Fire Savant 3/3

Wizard:
Archmage, 5/5
Pale Master, 3/3
Wild Mage 0/3

RACIAL

Human:
Cannith Dragonmark Heir, 0/3
Deneith Dragonmark Heir, 0/3
Orien Dragonmark Heir, 0/3
Tharashk Dragonmark Heir 0/3

Dwarf:
Kundarak Dragonmark Heir, 0/3
Dwarven Defender [Counts as Fighter] 0/3

Elf:
Arcane Archer [Counts as Ranger], 1/3
Phiarlan Dragonmark Heir 0/3

Halfling:
Jorasco Dragonmark Heir 0/3

Warforged:
Warforged Juggernaut [Counts as Barbarian] 0/3

Drow:
Scorpion Wraith [Counts as Rogue] 0/3



That is a total of
65 out of 105 class based PrE's (not counting whatever is planned for the class hinted as coming soon)
1 out of 33 racial PrE's (not counting whatever is planned for Half-Elf and Half-Orc)

I think based on this list Cleric, Favoured Soul and Barbarian should be the next ones put out.

Completed
Partially done
Not started

Symar-FangofLloth
06-30-2011, 07:33 AM
I think based on this list Cleric, Favoured Soul and Barbarian should be the next ones put out.


I agree, though I'd also like to see Bards get at least one finished.

And I was under the impression that Arcane Archer was complete. Were more tiers hinted at sometime?

karl_k0ch
06-30-2011, 08:12 AM
And I was under the impression that Arcane Archer was complete.
I share this impression.

Just as Archmage is not a 3-tier PrE, also AA is not a 3-tier PrE. Depending on the way you see it, it is either a finished one-tier PrE with level-dependent consecutive enhancements, or it is a 5-tier PrE, where the first tier is the enhancement "Arcane Archer", which grants Conjure +1 arrows, and the second to 5th tier are the "Conjure +X Arrows", which unlock access to the next tier and optional imbues. If you want it to put it this way, it even has a capstone, namely slayer arrows.

I do not regard AA as non-finished. It's either 1/1 or 5/5.

Gulain
06-30-2011, 08:21 AM
I share this impression.

Just as Archmage is not a 3-tier PrE, also AA is not a 3-tier PrE. Depending on the way you see it, it is either a finished one-tier PrE with level-dependent consecutive enhancements, or it is a 5-tier PrE, where the first tier is the enhancement "Arcane Archer", which grants Conjure +1 arrows, and the second to 5th tier are the "Conjure +X Arrows", which unlock access to the next tier and optional imbues. If you want it to put it this way, it even has a capstone, namely slayer arrows.

I do not regard AA as non-finished. It's either 1/1 or 5/5.

I would agree on the 1/1 but it's hard to argue 5/5 when there is no actual progression of the PRE passive bonuses per tier. The conjure +arrows are not in fact the base bonuses of the enhancement line and are more similar to individual extra points spent. Simply adding 20sp per conjure arrow rank (an additional 80sp) as per the first tier would be a simple increase and logical tier to the enhancement line. 1/5 seems like the actual completion rank to me...

Failedlegend
06-30-2011, 09:12 AM
As at 30 June 2011
I think based on this list Cleric, Favoured Soul and Barbarian should be the next ones put out.


I sort of disagree because they should finish all the 2/3 first

All 3 Bard PrEs (preferably WC)
Radiant Servant
Angel of Vengeance
Ninja Spy
Mechanic
T-Acrobat
Deepwood Sniper

Note: DWS & Mech are both slotted to be redone for U11 and Divine Avenger was all but finished at U9.

Otherwise it should definitely be either a Barb PrE or one of the racials like Warforged Juggenaut (WF need something to make them useful when compared to H-Orc)

Battlehawke
06-30-2011, 09:42 AM
I got excited when I saw an Eladrin post.......old dead news....what a bummer.... This was extremly exciting post when it first came out..

articwarrior
06-30-2011, 09:48 AM
I got excited when I saw an Eladrin post.......old dead news....what a bummer.... This was extremly exciting post when it first came out..

yep, and even still, when they said all those PrEs would come out in just a few mods they still havent even gotten half :D :p ;)

Aashrym
06-30-2011, 01:35 PM
I would agree on the 1/1 but it's hard to argue 5/5 when there is no actual progression of the PRE passive bonuses per tier. The conjure +arrows are not in fact the base bonuses of the enhancement line and are more similar to individual extra points spent. Simply adding 20sp per conjure arrow rank (an additional 80sp) as per the first tier would be a simple increase and logical tier to the enhancement line. 1/5 seems like the actual completion rank to me...

I was under the impressing arcane archer was complete as well and the additional benefits were just tiered opportunities for enhancements along the same lines as arch mage.

Symar-FangofLloth
06-30-2011, 04:14 PM
I got excited when I saw an Eladrin post.......old dead news....what a bummer.... This was extremly exciting post when it first came out..

This thread gets a bump every couple of updates as more PrEs come out.

We'll never forget what we were promised!

red_cardinal
07-09-2011, 11:12 AM
Deepwood sniper, Henshyn mystic and warpriest would be nice if implemented to tier3 in U11. I hope it happens, but I'd say it wont. :(

JakLee7
07-09-2011, 02:20 PM
Ravager
Warpriest
Beacon of Hope
Scorpion Wraith

This should be released next mod, kthxbai

tgu
07-13-2011, 01:28 AM
It's been roughly 2 1/2 years since this some of these PrE's were announced...and some are still just a thought?

Not complaining, just surprised.

Antheal
07-13-2011, 02:34 AM
Prestige En (http://i620.photobucket.com/albums/tt283/itsapuzzle/01101010.jpg?t=1243551705)hancements planned over the next few modules are:

Barbarian: Frenzied Berserker, Occult Slayer, Ravager
Bard: Spellsinger, Virtuoso, Warchanter
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender
Monk: Henshin Mystic, Shintao Monk, Ninja Spy
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice
Ranger: Arcane Archer, Deepwood Sniper, Tempest
Rogue: Assassin, Mechanic, Thief-Acrobat
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant
Wizard: Archmage, Pale Master, Wild Mage

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter]
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir
Halfling: Jorasco Dragonmark Heir
Warforged: Warforged Juggernaut [Counts as Barbarian]
Drow: Scorpion Wraith [Counts as Rogue]

If this is "few" I'd hate to see what "several" will be.

Releasing new adventure packs is all very well and good, but until the prestiges are complete, DDO is still an unfinished release... a beta, if you will.

SteeleTrueheart
07-14-2011, 08:58 AM
It's been roughly 2 1/2 years since this some of these PrE's were announced...and some are still just a thought?

Not complaining, just surprised.

It is becoming a running joke with some of my friends and from the tone of some of my new to DDO friends, they do not think well of Turbines abilities from issues like this.

Kza
07-14-2011, 09:02 AM
Y its a joke, a good or bad up to any1 to decide.

Dunklerlindwurm
07-14-2011, 09:11 AM
It's been roughly 2 1/2 years since this some of these PrE's were announced...and some are still just a thought?

Not complaining, just surprised.


I dont think it is because they cant release them or that it is too much work.

Think about it...

If you release just 1 or 2 Prestige Enhancements every 2 updates...?

Right! People will play this game longer because they are waiting for something new!

;)

EpiKagEMO
08-04-2011, 12:14 AM
i cant wait for the new ones!!

when do we get shamans tho? D:
kobolds and hobogobolins...

paladin nemesis would be intresting :3
turning everything he does to be opposite of light and pure good :D

Ganak
08-04-2011, 06:30 PM
Need mai Warforged Juggernaut!!

Norean
10-03-2011, 04:07 PM
Am I the only one who can't wait for the Drow Scorpion Wraith?

Failedlegend
10-03-2011, 04:08 PM
Am I the only one who can't wait for the Drow Scorpion Wraith?

I'd rather WF Juggernaut or Dwarven Defender

Missing_Minds
10-03-2011, 04:10 PM
Am I the only one who can't wait for the Drow Scorpion Wraith?

Ah.. the smell of fresh necro.

Considering it was posted oh.... 12-17-2008

Many have given up waiting.

Norean
10-03-2011, 04:15 PM
The wf juggernaut sounds fun too. It's just that artificers have a lot of rogue abilities and I'm wondering if a racial rogue prestige class might complement them.

Symar-FangofLloth
10-03-2011, 04:17 PM
Ah.. the smell of fresh necro.

Considering it was posted oh.... 12-17-2008

Many have given up waiting.

Kobold remember Prestige Promises.

DeadRabbat
10-03-2011, 04:25 PM
*cough* Maybe this coming Holiday season!?! *cough*

grausherra
10-03-2011, 04:28 PM
Man, if only they could figure out some way to sell prestige enhancements in the DDO Store then they might actually bother to finish a few of the ones from the list!

Until then though I imagine we are SOL.

Zzevel
10-03-2011, 04:31 PM
*cough* Maybe this coming Holiday season!?! *cough*


Agreed U12/U13 should be fixing bugs and finishing half done projects. Nothing that hasent already been introduced promised or talked about somehow.

Antheal
10-03-2011, 06:19 PM
I'm trying out a new multiclass Drow Monk-6/FvS-14 build. In preparation for this I *demand* Divine Avenger I & II, and Scorpion Wraith.

I can pay you with bacon-chip cookies. Mmm... I think we can all agree this is a good idea.

Norean
10-03-2011, 08:44 PM
Bacon chip cookies! Can I have some? I'll be your friend.

Voxreal
10-05-2011, 07:30 AM
Yes I am still wondering if these are still planed? Some of us have been keeping an eye out for further word or puzzles to give us the info please a little word or something don't let this info go the way of the Druid. E gives us something.

Zachski
10-05-2011, 07:45 AM
Man, if only they could figure out some way to sell prestige enhancements in the DDO Store then they might actually bother to finish a few of the ones from the list!

Until then though I imagine we are SOL.

By that logic, Druid, Psion, and Dragon Shaman would ALREADY be in stores.

Whether they're charging for it or not isn't going to make development any quicker.

EDIT: I feel I should clarify.

The reason why the DDO store charging for something would not increase the speed of completion is because that's not how the developers get paid.

The developers don't get paid on commission, they get paid by the company. They get paid by the company whether they're working on something for VIP, Premium, or F2P. As such, charging for it wouldn't actually change a thing except make the playerbase angry, which would harm the company as a whole.

Missing_Minds
10-05-2011, 08:14 AM
Kobold remember Prestige Promises.

Heck, I remember the mod 3 promise of PvP leaderboards, let alone mod... 7 (or was it 6?) teases that they had it finally working.
But as I recall, Codemasters actually got it working for the EU side of things back then.

Razcar
10-05-2011, 08:24 AM
Heck, I remember the mod 3 promise of PvP leaderboards, let alone mod... 7 (or was it 6?) teases that they had it finally working.
But as I recall, Codemasters actually got it working for the EU side of things back then.
Yes it was working on the EU servers.

SteeleTrueheart
12-27-2011, 07:17 AM
Bump.

Teaser time.

Pank
12-27-2011, 07:27 AM
Really?

Battlehawke
12-27-2011, 12:56 PM
I think the Devs have ALL "Unsubscribed" to this thread. I think it's very sad, and was one of the biggest teases of the game...

EDIT: I think or would be a great idea for them to expand the game by releasing a new box set for DDO and even a commercial or two if they announced a couple new races, classes and some new PRE's and of course the Spear (THF Puncturing). This would be big deal in the MMO community and probably pull back a few hundred thousand accounts. About three months into STOR would be perfect timing.

smatt
12-27-2011, 02:17 PM
I got all excited, I thought I did I miss this thread last week.... Then I figured out this was from 2008.... :(

Yep, right on schedule..... :cool::rolleyes::o

BUT!!!!!!!!!! We have underwater combat! Oh and stupid fricken dogs.... :rolleyes:

red_cardinal
01-02-2012, 03:25 AM
If Drow scorpion wraith is the same as rogue assassin prestige - which wouldn't surprise me at all - WOW, it's so hard and impossible to INSERT that prestige with minor modifications (raise level by 2 - like Elf arcane archer) to Drow class prestige tree.

Antheal
01-02-2012, 05:49 AM
If Drow scorpion wraith is the same as rogue assassin prestige - which wouldn't surprise me at all - WOW, it's so hard and impossible to INSERT that prestige with minor modifications (raise level by 2 - like Elf arcane archer) to Drow class prestige tree.

The name "Scorpion Wraith" kinda makes me think of a Ninja Spy type of thing, except it locks out Rogue prestiges instead of Monk ones.

Pwesiela
01-02-2012, 04:37 PM
Was thinking about this today and thought I'd give an update as to the progress. It's kindof sad considering it's been 3 years.


Artificer: Battle Engineer, Runic Champion (?), Mastermaker (?) 1/9 - 1 that is 1/3 done, 2 that are just guesses as to the name
Barbarian: Frenzied Berserker, Occult Slayer, Ravager 1/3 - 1 fully done
Bard: Spellsinger, Virtuoso, Warchanter 2/3 - 3 that are 2/3 complete
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest 2/9 - 1 that is 2/3 complete
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance 2/9 - 1 that is 2/3 complete
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender 2/3 - 2 that are complete
Monk: Henshin Mystic, Shintao Monk, Ninja Spy 5/9 - 1 that's complete, 1 that's 2/3
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice 3/3 - all 3 finished, and the only class that is such
Ranger: Arcane Archer, Deepwood Sniper, Tempest 5/7 - 2 complete, 1 at 1/3. Technically, the powers that be believe that AA is complete at 1/1. While I disagree, if they say it's complete then it's complete
Rogue: Assassin, Mechanic, Thief-Acrobat 7/9 - 1 complete, 2 at 2/3
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant 12/15 - 4 complete, 1 not even started (or you could say 1/2 if you lump the savants together as Elemental Savant, but I won't do that here)
Wizard: Archmage, Pale Master, Wild Mage 8/11 - 2 finished, 1 not even started

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir 0/12 - none, if you think each will be 3 tiers total
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter] 0/6 - none, even though stalwart defender is in the game and should be easy to move over
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir 1/4 - since AA technically only has 1 teir at the moment still
Halfling: Jorasco Dragonmark Heir 0/3 - not even started
Warforged: Warforged Juggernaut [Counts as Barbarian] 0/3 - not even started
Drow: Scorpion Wraith [Counts as Rogue] 0/3 - not even started, even though assassin is complete and should be the same PrE (since it count's as rogue)
Half-Orc: Who knows...we don't
Half-Elf: Arcane Archer, Who knows...we don't. Phiarlan Dragonmark Heir?

Edit: That's 51/121 total tiers. So prestige enhancements are 42.1% done three years later.


You finish these, and people have a reason to play the whole game all over again.

wax_on_wax_off
01-02-2012, 04:42 PM
Was thinking about this today and thought I'd give an update as to the progress. It's kindof sad considering it's been 3 years.


Artificer: Battle Engineer, Runic Champion (?), Mastermaker (?) 1/9 - 1 that is 1/3 done, 2 that are just guesses as to the name
Barbarian: Frenzied Berserker, Occult Slayer, Ravager 1/3 - 1 fully done
Bard: Spellsinger, Virtuoso, Warchanter 2/3 - 3 that are 2/3 complete
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest 2/9 - 1 that is 2/3 complete
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance 2/9 - 1 that is 2/3 complete
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender 2/3 - 2 that are complete
Monk: Henshin Mystic, Shintao Monk, Ninja Spy 5/9 - 1 that's complete, 1 that's 2/3
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice 3/3 - all 3 finished, and the only class that is such
Ranger: Arcane Archer, Deepwood Sniper, Tempest 5/9 - 1 complete, 2 at 1/3. Technically you could say that AA is complete, but the fact remains that you only take AA:1 at lvl 6, and never get additional abilities at 12 and 18 like the other PrEs.
Rogue: Assassin, Mechanic, Thief-Acrobat 7/9 - 1 complete, 2 at 2/3
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant 12/15 - 4 complete, 1 not even started (or you could say 1/2 if you lump the savants together as Elemental Savant, but I won't do that here)
Wizard: Archmage, Pale Master, Wild Mage 8/11 - 2 finished, 1 not even started

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir 0/12 - none, if you think each will be 3 tiers total
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter] 0/6 - none, even though stalwart defender is in the game and should be easy to move over
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir 1/6 - since AA technically only has 1 teir at the moment still
Halfling: Jorasco Dragonmark Heir 0/3 - not even started
Warforged: Warforged Juggernaut [Counts as Barbarian] 0/3 - not even started
Drow: Scorpion Wraith [Counts as Rogue] 0/3 - not even started, even though assassin is complete and should be the same PrE (since it count's as rogue)

You finish these, and people have a reason to play the whole game all over again.

This really is quite sad.

Jaid314
01-02-2012, 04:52 PM
unless you're going to be ridiculous enough to claim that wizard is 8/9 complete because archmage has 5 tiers instead of 3 (making it 5/3 complete by your ridiculous method), it's completely inconsistent to claim that arcane archer is incomplete because of only having one tier (and a bunch of abilities that can be bought later on).

to be consistent, you must choose one or the other. personally, so far as i am concerned, the reasonable way of counting arcane archer is to count it as complete, but hey, if you wanna use your nonsense method of deciding how close things are to finished, that's your choice.

not all prestige enhancements have or need 3 tiers to be complete. the arcane archer has abilities going from 6-18 (or 8-20 for non-rangers), and is therefore complete as far as i am concerned.

sephiroth1084
01-02-2012, 04:56 PM
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice 3/3 - all 3 finished, and the only class that is such While this is the only class that has 3 complete PrEs, one is hardly worth using beyond level 11, and the other is becoming less and less attractive. They're 100% complete and about 2/3 worthwile.


Ranger: Arcane Archer, Deepwood Sniper, Tempest 5/9 - 1 complete, 2 at 1/3. Technically you could say that AA is complete, but the fact remains that you only take AA:1 at lvl 6, and never get additional abilities at 12 and 18 like the other PrEs.
AA is technically a 5-tier PrE, and is done. If you check back at dev comments regarding it, this is how they view the Arcane Archer. I'd also basically count DWS as 0/3 as it is not worth the AP it costs to pick up, let alone stack up at all against AA.

Pwesiela
01-02-2012, 05:03 PM
While this is the only class that has 3 complete PrEs, one is hardly worth using beyond level 11, and the other is becoming less and less attractive. They're 100% complete and about 2/3 worthwile.

AA is technically a 5-tier PrE, and is done. If you check back at dev comments regarding it, this is how they view the Arcane Archer. I'd also basically count DWS as 0/3 as it is not worth the AP it costs to pick up, let alone stack up at all against AA.

Whether or not you view it as worthwhile is irrelevant.

I'll be looking into the AA and the wizard archmage in a bit and may adjust my numbers accordingly.

Pwesiela
01-02-2012, 05:34 PM
unless you're going to be ridiculous enough to claim that wizard is 8/9 complete because archmage has 5 tiers instead of 3 (making it 5/3 complete by your ridiculous method), it's completely inconsistent to claim that arcane archer is incomplete because of only having one tier (and a bunch of abilities that can be bought later on).

to be consistent, you must choose one or the other. personally, so far as i am concerned, the reasonable way of counting arcane archer is to count it as complete, but hey, if you wanna use your nonsense method of deciding how close things are to finished, that's your choice.

not all prestige enhancements have or need 3 tiers to be complete. the arcane archer has abilities going from 6-18 (or 8-20 for non-rangers), and is therefore complete as far as i am concerned.

This is why some classes, such as wizards, are considered 8/11, rather than /3 or /9. Wizard Archmage has 5 tiers, PM has 3, and I'll assume 3 for WM since that is the standard. I stand by my wizard being 8/11 complete.

As for the AA - I understand the argument that it is either 1/1 or 5/5. I haven't seen a dev comment on it. Should there be one, I'll be happy to revise. That having been said, unlike Wizard which is labeled Archmage I, Archmage II, Archmage III, Archmage IV, and Archmage V, each tier of which granting additional spell points in addition to the spell like abilities, AA has 1 current tier, listed as Arcane Archer I. AAI gives spell points and a True Strike. Afterwards, the +Arrows are not labeled as a tier, neither are the imbues. I therefore cannot agree with the 5/5 argument. The 1/1 may have a point, but only if there's a dev comment saying that it was/is a one tier PrE. (In which case, it would be the only one tier PrE.)

I leave my numbers as is until I get a link to a dev comment saying the AA is a 1/1 tier PrE. Until then, I will assume the standard 3 tier PrE, as I assume with any PrE that isn't started or otherwise labeled. (My search-fu is weak compared to many, so feel free to link it and correct me.)

Pwesiela
01-02-2012, 05:41 PM
As an aside, it would be relatively easy to make AA II and III, by simply add stacking spell points per tier, making some of the higher level imbues reliant upon tier II and III (depending on if you have to be higher than min lvl 12 or 18), and make some of the +Arrows tied to II and III so that you offset the AP cost of adding in new tiers (+1 at AAI, +3 at AAII, and +5 at AAIII).

sephiroth1084
01-02-2012, 07:13 PM
As an aside, it would be relatively easy to make AA II and III, by simply add stacking spell points per tier, making some of the higher level imbues reliant upon tier II and III (depending on if you have to be higher than min lvl 12 or 18), and make some of the +Arrows tied to II and III so that you offset the AP cost of adding in new tiers (+1 at AAI, +3 at AAII, and +5 at AAIII).
There's no reason to change it, unless you feel it is somehow lacking.

Infinite +5 arrows that never need to be reloaded and Slayer Arrows are pretty good for 5 tiers of a PrE. It could use more, maybe, but that has more to do with how weak ranged is than anything else.

Insisting that it is only a 1-tier PrE, and that it is not done, when it has abilities that increase at evenly spaced levels all the way up to 18 is simply being obtuse.

Aashrym
01-02-2012, 07:37 PM
As an aside, it would be relatively easy to make AA II and III, by simply add stacking spell points per tier, making some of the higher level imbues reliant upon tier II and III (depending on if you have to be higher than min lvl 12 or 18), and make some of the +Arrows tied to II and III so that you offset the AP cost of adding in new tiers (+1 at AAI, +3 at AAII, and +5 at AAIII).

At one point a dev did comment about smaller and more numerous tiers with a comparison using archmage and arcane archer. If I can find it in a reasonable amount of time I'll post it but I recall the same info and consider it completed.

Meat-Head
01-02-2012, 07:39 PM
First reaction: Holy Cr@p! They're doing this-- AWESOME!!

Second reaction: Holy Cr@p! This is from YEARS AGO!!

Third reaction: I wish I never saw this. Cause this is pretty freakin sucky in retrospect.



Having been here less than a year and half, I never saw this before. I can see how some vets would find the lack of progress here to be freakin depressing.


:(


That being said, I'm confident we'll see PrEs this year. But they have a long way to go. Yuck.

Missing_Minds
01-02-2012, 07:43 PM
Pwesiela, arcane archer is 5 tiered and is complete, both for ranger and elf.

Deepwood sniper is currently 1 of 3, but it has been stated it was going to get reviewed before it was going to be continued. So you could count it as 1/3 or 0/3 depending on the point of view that 1 tier is in game even if it may get changed utterly.

Zachski
01-02-2012, 07:46 PM
Arcane Archer's +conjure arrows not only are unlocked at the same level as Archmage's tiers, but they also unlock other Arcane Archer abilities much in the same way additional PrE tiers unlock.

They count as Arcane Archer tiers. By all rights and all but one definition (namely, name.)

That being said, I wonder if one of the reasons why they aren't just transferring Stalwart Defender over to Dwarf is because they're trying to make it a bit more unique than Stalwart Defender?

Or perhaps the people coding the classes have been busy trying to get Druid to work.

Pwesiela
01-02-2012, 08:13 PM
Was thinking about this today and thought I'd give an update as to the progress. It's kindof sad considering it's been 3 years.


Artificer: Battle Engineer, Runic Champion (?), Mastermaker (?) 1/9 - 1 that is 1/3 done, 2 that are just guesses as to the name
Barbarian: Frenzied Berserker, Occult Slayer, Ravager 1/3 - 1 fully done
Bard: Spellsinger, Virtuoso, Warchanter 2/3 - 3 that are 2/3 complete
Cleric: Exorcist of the Silver Flame, Radiant Servant, Warpriest 2/9 - 1 that is 2/3 complete
Favored Soul: Divine Avenger, Beacon of Hope, Angel of Vengeance 2/9 - 1 that is 2/3 complete
Fighter: Kensai, Purple Dragon Knight, Stalwart Defender 2/3 - 2 that are complete
Monk: Henshin Mystic, Shintao Monk, Ninja Spy 5/9 - 1 that's complete, 1 that's 2/3
Paladin: Defender of Siberys, Hunter of the Dead, Knight of the Chalice 3/3 - all 3 finished, and the only class that is such
Ranger: Arcane Archer, Deepwood Sniper, Tempest 5/7 - 2 complete, 1 at 1/3. Technically, the powers that be believe that AA is complete at 1/1. While I disagree, if they say it's complete then it's complete
Rogue: Assassin, Mechanic, Thief-Acrobat 7/9 - 1 complete, 2 at 2/3
Sorcerer: Acolyte of the Skin, Air Savant, Cold Savant, Earth Savant, Fire Savant 12/15 - 4 complete, 1 not even started (or you could say 1/2 if you lump the savants together as Elemental Savant, but I won't do that here)
Wizard: Archmage, Pale Master, Wild Mage 8/11 - 2 finished, 1 not even started

Human: Cannith Dragonmark Heir, Deneith Dragonmark Heir, Orien Dragonmark Heir, Tharashk Dragonmark Heir 0/12 - none, if you think each will be 3 tiers total
Dwarf: Kundarak Dragonmark Heir, Dwarven Defender [Counts as Fighter] 0/6 - none, even though stalwart defender is in the game and should be easy to move over
Elf: Arcane Archer [Counts as Ranger], Phiarlan Dragonmark Heir 1/4 - since AA technically only has 1 teir at the moment still
Halfling: Jorasco Dragonmark Heir 0/3 - not even started
Warforged: Warforged Juggernaut [Counts as Barbarian] 0/3 - not even started
Drow: Scorpion Wraith [Counts as Rogue] 0/3 - not even started, even though assassin is complete and should be the same PrE (since it count's as rogue)
Half-Orc: Who knows...we don't
Half-Elf: Arcane Archer, Who knows...we don't. Phiarlan Dragonmark Heir?

Edit: That's 51/121 total tiers. So prestige enhancements are 42.1% done three years later.


You finish these, and people have a reason to play the whole game all over again.

Enough people have convinced me to call AA 1/1. I'm not going to call it 5/5.

Razcar
01-03-2012, 05:31 AM
Or perhaps the people coding the classes have been busy trying to get Druid to work.
I think they have just chosen to not prioritize the PrE's. Maybe because they cannot sell them (as PrE's are working now), like they can with e.g. adventure packs, races and classes.

It is a sad state of affairs though. I think finishing all the PrE's in 2012 would really revitalize the game. A big part of DDO is character building, and PrEs are an important and fun element in that.

Zachski
01-03-2012, 07:49 AM
I think they have just chosen to not prioritize the PrE's. Maybe because they cannot sell them (as PrE's are working now),

I sincerely doubt that.

The developers do not program based on commission. They get paid a salary, most likely, to work. What they work on doesn't matter. Therefore, they have no less incentive to code PrE's than they do to code classes/adventure packs/races.

Furthermore, PrEs are actually being worked on somewhat. They're also working on updating the currently existing PrEs to make them a bit more balanced.

Judging by the fact that so much community demand is for druids, that any talk about classes, even by the devs, automatically defaults to druids (Artificer was released almost as an apology for taking so long for druids), and that druids are the one class that are giving them so much trouble with the shapeshifting, it's safe to say that the class coding dev team is mostly tied up with druids, with other classes and PrE's maybe getting looked at in their spare time.



It is a sad state of affairs though. I think finishing all the PrE's in 2012 would really revitalize the game. A big part of DDO is character building, and PrEs are an important and fun element in that.

Again, the devs have no individual incentive to work less on PrE's and more on stuff that sells, ESPECIALLY since the team that works on classes (which would likely include PrE's) isn't necessarily the same team that works on adventure packs.

Razcar
01-03-2012, 08:39 AM
I sincerely doubt that.

The developers do not program based on commission. They get paid a salary, most likely, to work. What they work on doesn't matter. Therefore, they have no less incentive to code PrE's than they do to code classes/adventure packs/races.
...
Your seem to believe that the developers can work on whatever strikes their fancy. The devs sits down with their morning coffee in hand, scratches their heads and ponder: "Hmm, what to do today? Maybe I should work on a PrE. I saw that they were discussing them on the forums yesterday."

That is of course not the way things work when developing software, or in any other workplace really (unless you are an 1-person company maybe). New (or changed) features are collected, discussed, authorized, budgeted, piloted, planned, prioritized etc. well before a dev gets the specs and starts programming. And then they develop what it was decided by their superiors that they should develop. I'm sure the DDO developers have a lot of say, and pitch a lot of ideas, but what, how and when to develop something is decided by management. And management often have different priorities than people "on the floor".

(In fact Fernando said in an interview that the metamagic action-bar feature was developed by a dev when they had a "develop what you want"-week, implying that that is not the normal way they work - which of course would be a total unprofessional mess if that was the case.)

The reason I think they have not prioritized PrE's is that they have had 3 years since they came out, and they have finished less than half of what PrE's they had set out to do. That kind of stands for itself. And I said that the reason they are still keeping such a lazy pace, could be lack of ways to monetize PrEs. Which is of course speculation on my part (but was never advertised as anything else).

Zachski
01-03-2012, 09:46 AM
Your seem to believe that the developers can work on whatever strikes their fancy.

And you seem to believe that the developers see the money from DDO point bundles directly, and that there aren't multiple teams of devs.

Nope. It's the bigwigs that see that money. They can tell the devs what to work on, true... but there's devs working on every aspect of the game.

You can't just look at the prestiges being released. You also have to look at the prestiges being updated. Tweaks and such. Those count as PrE work, so a lot more has been accomplished than just "X amount of prestiges have been released", it's more like "X amount of prestiges have been released, and Y amount of updates have been made to the existing prestiges"

Chai
01-03-2012, 09:48 AM
Your seem to believe that the developers can work on whatever strikes their fancy. The devs sits down with their morning coffee in hand, scratches their heads and ponder: "Hmm, what to do today? Maybe I should work on a PrE. I saw that they were discussing them on the forums yesterday."

That is of course not the way things work when developing software, or in any other workplace really (unless you are an 1-person company maybe). New (or changed) features are collected, discussed, authorized, budgeted, piloted, planned, prioritized etc. well before a dev gets the specs and starts programming. And then they develop what it was decided by their superiors that they should develop. I'm sure the DDO developers have a lot of say, and pitch a lot of ideas, but what, how and when to develop something is decided by management. And management often have different priorities than people "on the floor".

Yeap exactly. The real reason why alot of the stuff the forumites say doesnt get listened to is because the people who need to be convinced likely dont read the forums. The feedback on the forums is all from a gameplay perspective, when alot of these moves made are done so according to business priority.


(In fact Fernando said in an interview that the metamagic action-bar feature was developed by a dev when they had a "develop what you want"-week, implying that that is not the normal way they work - which of course would be a total unprofessional mess if that was the case.)

He also told us wed be able to take the paralyzing ability off one weapon and stick it on another, a-la-carte style.


The reason I think they have not prioritized PrE's is that they have had 3 years since they came out, and they have finished less than half of what PrE's they had set out to do. That kind of stands for itself. And I said that the reason they are still keeping such a lazy pace, could be lack of ways to monetize PrEs. Which is of course speculation on my part (but was never advertised as anything else).

When this finally happens, ima link back to the thread where I stated it would when we were mad at artificer not being free to VIP and told by the majority to stop feeling entitled. Its right next to one of my other posts describing how people will dismiss the slippery slope arguement until that slope affects those in denial.

Things that people will pay for up front are the priority. People have been asking for ranger animal companions for years, and the excuse was "we dont have the AI in place for that." Then hirelings came out, and have been out for years now - same excuse. Then they release a class that we can pay for up front, with pets that have hireling AI, on day 1. Rangers didnt get this, because they are FREE. Theres no incentive to develop it.

In order to incentivize paying for PRE however, they have to make it more powerful than the ones the classes get for free, which is going to be even more hilarious when it happens. People who believe the game lacks balance right now will be begging for it to be returned to the state its currently in after this goes down. Im just sayin...

Pwesiela
01-03-2012, 10:00 AM
In order to incentivize paying for PRE however, they have to make it more powerful than the ones the classes get for free, which is going to be even more hilarious when it happens. People who believe the game lacks balance right now will be begging for it to be returned to the state its currently in after this goes down. Im just sayin...

I'm still wondering why Artificer has only 1 tier of one PrE. It was/is a money maker, since most don't want to do what I did and grind the favor. Same for FvS at 2/3 of 1 PrE. Same goes for monk at 5/9. Same goes for Half-Elf and Half-Orc. These are all the money making classes, and they're nowhere near done on their PrEs. The fact is, 3 years later and PrEs are not a priority, paying or otherwise.

Heck, they released Artificer, a whole new class with a whole new area and a whole new AI system, with only 1 tier of 1 PrE!

Razcar
01-03-2012, 10:20 AM
And you seem to believe that the developers see the money from DDO point bundles directly, and that there aren't multiple teams of devs.

Nope. It's the bigwigs that see that money. They can tell the devs what to work on, true... but there's devs working on every aspect of the game.

You can't just look at the prestiges being released. You also have to look at the prestiges being updated. Tweaks and such. Those count as PrE work, so a lot more has been accomplished than just "X amount of prestiges have been released", it's more like "X amount of prestiges have been released, and Y amount of updates have been made to the existing prestiges"
My points is that since they cannot (at the moment) sell the PrE's in the DDO store, the managers are telling the devs to not work more on PrE's than absolutely "needed".

I'm not saying PrE's are abandoned, of course. The existing ones do get a tweak here and there, and every year we get some new ones (like the caster ones not so long ago). But Pwesiela's point still stands - we still have half the way left until all classes have three full PrE's each. If they continue at this pace they will have finished the PrE's in 2015. It really shouldn't be a 6-year project, and as long as they won't make money on PrEs the management might want to keep PrEs on the back burner. Which is a shame.


He also told us wed be able to take the paralyzing ability off one weapon and stick it on another, a-la-carte style. Heh, yeah that's true. Point taken. :)


Things that people will pay for up front are the priority. People have been asking for ranger animal companions for years, and the excuse was "we dont have the AI in place for that." Then hirelings came out, and have been out for years now - same excuse. Then they release a class that we can pay for up front, with pets that have hireling AI, on day 1. Rangers didnt get this, because they are FREE. Theres no incentive to develop it.

In order to incentivize paying for PRE however, they have to make it more powerful than the ones the classes get for free, which is going to be even more hilarious when it happens. People who believe the game lacks balance right now will be begging for it to be returned to the state its currently in after this goes down. Im just sayin...Yes. DDO is since two years a micro-transactional game (with a subscription option), with all that comes with that model. I think the DDO store is controlling (or at least strongly affecting) development, and that it will continue to do so.

Chai
01-03-2012, 10:34 AM
I'm still wondering why Artificer has only 1 tier of one PrE. It was/is a money maker, since most don't want to do what I did and grind the favor. Same for FvS at 2/3 of 1 PrE. Same goes for monk at 5/9. Same goes for Half-Elf and Half-Orc. These are all the money making classes, and they're nowhere near done on their PrEs. The fact is, 3 years later and PrEs are not a priority, paying or otherwise.

Heck, they released Artificer, a whole new class with a whole new area and a whole new AI system, with only 1 tier of 1 PrE!

All the things you listed are more powerful unfinished than the finished free PREs and races are with a few exceptions.

With 1 tier of 1 PRE artificer still roflpwns many of the full tier finished PRE in what they can accomplish both alone and in groups. I distinctly remember one of the devs said his main job for a while was "making sure artificer doesnt suck" - it had to be more powerful than alot of the stuff in game already else it would not have sold.

They are likely still kicking themselves for not making ToasterLich® a WF racial PRE and charging for it.

Missing_Minds
01-03-2012, 11:03 AM
Enough people have convinced me to call AA 1/1. I'm not going to call it 5/5.

*shrug* so long as you call it completed and you are consistent.

If you are calling AA 1/1, then you should call wizard archmage 1/1 as well as it is setup in the same manner.


Heck, they released Artificer, a whole new class with a whole new area and a whole new AI system, with only 1 tier of 1 PrE!
And? Bards were a single tier for years. Oh look, still not done.

Their (developer) thought of release one tier at a time, and then change it to fit game play balance is not a bad one IF they would actually finish them in a reasonable time frame. Get them done, then worry about nerf and buff later as much as it annoys me to say that.

Pwesiela
01-03-2012, 11:41 AM
*shrug* so long as you call it completed and you are consistent.

If you are calling AA 1/1, then you should call wizard archmage 1/1 as well as it is setup in the same manner.

I would, except that I believe they are fundamentally different.

AAI: You get a bonus to spell points, a true strike, conjured arrows, and imbues.

After which, you can increase the + to arrows and the imbues. You do not get additional spell points or abilities.

ArchmageI: You get a bonus to spell points and you get spell like abilities. You also get to pick a school to be better at.
ArchmageII: You get a bonus to spell points and you get spell like abilities. You also get arcane bolt.
ArchmageIII: You get a bonus to spell points and you get spell like abilities. You also get to choose a secondary school.
ArchmageIV: You get a bonus to spell points and you get spell like abilities. You also get arcane blast and school mastery.
ArchmageV: You get a bonus to spell points and you get spell like abilities.

Comparing the two, and assuming AA as a 5 tier, AA gets +arrows at every tier (lets call that "bonus to spell points" for comparison) and imbues at every tier (we'll call that "spell like abilities"). That means the Archmage still gets a school focus, a secondary school focus, secondary school focus, school mastery, arcane bolt, and arcane blast. Even if we compare AA's 1 time additional spell points to "school focus" and the AA's true strike to "arcane bolt", Archmage still secondary school focus, school mastery, and arcane blast.

I'd say Archmage has a 5 tiered system with gradually increasing power in each tier, while AA has one tier that gradually increases the power of the + it gives and the imbue it gives. We can't stack imbues, we can't stack spell points, we can't stack our +arrows to our bow.

Interestingly, calling it 1/1 or 5/5 does nothing to change the overall analysis. We'd still be at 42% complete after 3 years. And the bulk of that completeness was when PrE's were first introduced.

Meat-Head
01-03-2012, 12:04 PM
Two Things:

1. PrEs WOULD generate revenue in that hearts would be bought.
-Plenty of splash builds would want to respec. (lesser hearts)
-TRs would be enticed to check out a new way to build a char (dru. hearts)
-Oohhh I want one of those too now (char slots)
-Hmm that build might be FUN to play against that content (adv packs-- admittedly this one is a slight stretch, but it would happen some)

-Holy ****, some new stuff. I guess I'll keep playing the game. (<---- HUGE)


2. If the above isn't incentive enough, then MAKE THEM COST TP... Whatever, just GET ME PrEs!!!!

Meat-Head
01-03-2012, 12:06 PM
Two Things:

1. PrEs WOULD generate revenue in that hearts would be bought.
-Plenty of splash builds would want to respec. (lesser hearts)
-TRs would be enticed to check out a new way to build a char (dru. hearts)
-Oohhh I want one of those too now (char slots)
-Hmm that build might be FUN to play against that content (adv packs-- admittedly this one is a slight stretch, but it would happen some)

-Holy ****, some new stuff. I guess I'll keep playing the game. (<---- HUGE)


2. If the above isn't incentive enough, then MAKE THEM COST TP... Whatever, just GET ME PrEs!!!!




One could argue that with retaining players AND with increasing TP sales, RIGHT NOW PrEs may be the MOST profitable thing they can do.



EDIT: oops, I hit quote instead of edit on original post. Whadda Dork. :/ lol

Zachski
01-03-2012, 12:10 PM
2. If the above isn't incentive enough, then MAKE THEM COST TP... Whatever, just GET ME PrEs!!!!

TERRIBLE idea. That's taking things AWAY from the Free to Play crowd, which would actually reduce revenue overall.

dunklezhan
01-03-2012, 12:18 PM
TERRIBLE idea. That's taking things AWAY from the Free to Play crowd, which would actually reduce revenue overall.

yeah I don't think PrEs need to cost TPs. They come with a class, which is either free, or is paid for. No need to pay for a class feature on a class you've already paid for, and the free classes are supposed to get all their features for free. Either way - additional costs for PrEs is a bad idea.

I second the motion that retaining players (new and existing) is more profitable over the course of a financial year.

Meat-Head
01-03-2012, 12:18 PM
TERRIBLE idea. That's taking things AWAY from the Free to Play crowd, which would actually reduce revenue overall.



Well, I agree with the spirit of what you're saying. I really hope they DON'T charge for them. Even if they DO, they could make them unlockable with favor (again incentive to buy packs and MORE F2P friendly)


Maybe only NEW PrE lines would be P2P/Favor unlock?


Of course, come to think of it, since they had already laid out this promise list of PrEs, making them P2P now would be a ragefest on the forums on the level that would make the arti thing seem like a fist fight between two newborns...

Fair nuff.

Meat-Head
01-03-2012, 12:23 PM
One could argue that with retaining players AND with increasing TP sales, RIGHT NOW PrEs may be the MOST profitable thing they can do.




Intentional self-quote this time.


I'm coming back to the above statement. I'm just speculating of course, but I'm not sure that even a new race would be as effective at generating money right now. It would have to be a pretty awesome race. I don't think gnomes would do it. I have NO reason to buy gnomes, I know that. Unless they are some version of gnome that I haven't seen proposed on here yet.

A new pack? Hmm.. only if it's a solid XP pack above lvl 16. Otherwise, I don't see it.


PrEs = the best thing for monies right now? I think so overall. But I'm just one dork who likes a video game.

Missing_Minds
01-03-2012, 12:28 PM
I would, except that I believe they are fundamentally different.
Frankly what you believe does not matter. Are you being objective or subjective in your analysis?
Conjure Arrows requires the previous arrow set which can be called the previous tier. This is the same as the Archmage. Without the previous tier you can not advance further. Same is true of Archmage. It does not matter what advantage is gained. If you could pick and choose any/all without there being a tiered reliance, I'd agree with you.


Interestingly, calling it 1/1 or 5/5 does nothing to change the overall analysis.
To me that is just basic math. ;)


PrEs = the best thing for monies right now? I think so overall. But I'm just one dork who likes a video game.
I know I'd agree with you. I'd have more inclination to play to see what could be done, let alone been waiting for years to try them.

Chai
01-03-2012, 01:06 PM
PrEs = the best thing for monies right now? I think so overall. But I'm just one dork who likes a video game.

Seems to me they are focusing on things that make money directly - bonus points sales, mana potion discount sales, and pay to play class sales (convenience purchases rather than unlocking with favor)

Unless they make PRE a direct sale (pitchforks are back in stock people, order now!!!) they are more of an indirect money maker. Sure they might see an increase in sales of pay to play classes if they put more in, but there is no money incentive to put the PRE in for free classes.

How much money would be directly made for putting in other barbarian, sorc, and cleric PRE? - nada.

From a player standpoint this all looks like neglect of class attention, however, from a business standpoint, things like artificer being released, and FvS getting its PRE (it is a pay to conveniently attain class after all) are more of a priority.

Did making ToasterLiches® one of the more powerful thing in the game sell more WF or VIP subs? Yeah, but its not as predictable as "we just rolled out artificer with a repeater ramp up, gave them the best blade barriers in the game as well as best scroll amp enhancements, and sold this many between the roll out and the end of Q3."

Occult slayer, accolyte of the skin, and purple dragon knight? I bet theyd make more money rolling out gnomes and druids, making both pay to attain, and making both disgustingly OP so they sell like hotcakes. Sound familiar? Of course it does, heh. :p