View Poll Results: How satisfied are you with the proposal?

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  • Very Satisfied

    4 4.21%
  • Satisfied

    16 16.84%
  • Dissatisfied

    27 28.42%
  • Very Dissatisfied

    48 50.53%
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  1. #21
    Community Member gnarledmaw's Avatar
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    Quote Originally Posted by Ereshkigal View Post
    4 & 10 seem useless
    9 seems nearly useless.
    The others are great, especially 6...

    Where do the lights come out "behind" me?
    Are they multicolored?
    That would be great because I identify as a unicorn and we could pretend those are Skittles.
    Then I would invite whoever came up with this list to "Taste the rainbow."
    Last edited by gnarledmaw; 03-04-2023 at 04:07 PM.

  2. #22
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    they're definitely trying to strike a balance with VIP and always have been.
    Giving VIP too many bonuses risks making it mandatory in terms of game balance and then people will be just as ravenous about VIP being too good.
    For instance making VIP give level 4 on reincarnation potentially kills borderlands and korthos as far as grouping, sure most people will dice to 3 but people without a stockpile of xp gems or shards will get left behind.
    Then people suggesting even more exp bonus for vip means that grouping consistently throughout leveling will leave nonsubbed players behind on levels.

    DDO is an MMO and the majority of people who actually play the game do enjoy grouping and there is a consistent insistence when it comes to VIP feedback on these forums that veer on making grouping increasingly difficult.

  3. #23
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    Quote Originally Posted by Stradivarius View Post
    They leak info like this in order to gauge player reactions.

    So this poll is fantastic.

    Also, I have my suspicions that these monthly rewards were intentionally comically bad in order to establish a baseline where they can seem like "OMG look how much we improved the rewards due to your responses!" and then we feel all vindicated and satisfied by getting half of the maximum they woud've tolerated giving out. It's a common negotiating tactic.
    After watching the Video I feel like this is not likely to be changed much. They talked about how they already have "reallocated labor" to work on this, and I got the feeling they don't want to spend much more time on it. Also, they said this would be released pretty soon, but that they aren't sure if they will be able to do the ransack potion or not yet. Everything else felt pretty final, other than they really wanted to have bags instead of boxes and chests but "couldn't find an appropriate looking icon"... I think that last bit speaks volumes about how much work they're willing to put into it.

  4. #24
    Community Member Stradivarius's Avatar
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    Quote Originally Posted by Ereshkigal View Post
    After watching the Video I feel like this is not likely to be changed much. They talked about how they already have "reallocated labor" to work on this, and I got the feeling they don't want to spend much more time on it. Also, they said this would be released pretty soon, but that they aren't sure if they will be able to do the ransack potion or not yet. Everything else felt pretty final, other than they really wanted to have bags instead of boxes and chests but "couldn't find an appropriate looking icon"... I think that last bit speaks volumes about how much work they're willing to put into it.
    Partially agreed. Aaand then this will be a GIANT waste of resources as it will not do anything to earn more VIPs or even get current VIPs to stay subbed (especially if this poll is even remotely accurate).

    What I just don't get is... why are LOTRO players treated with almost slavish servitude by the devs there and here we're all taken for granted? Even though we pay far more per person for this game?

  5. #25
    Community Member LeoLionxxx's Avatar
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    I don't like the idea of mechanical rewards getting progressively better over a long period of time. It makes me feel like I'm being made the subject of psychological manipulation. I don't like that in mobile games, and I would not like that in DDO. It would make me feel trapped by the opportunity cost of dropping the subscription, and I don't want to associate that feeling with DDO.

    - A bunch of passive bonuses up front: Great, that's cool. Makes me feel immediately better when I subscribe.

    - X number of DDO point/month: yup, that remains to be a nice thing.

    - Pick of special cool item each month: I like the idea of getting this every month or every X months. The part I don't like is the greater version being given only after a very long period. I think I would feel better about a shorter-term cycle.
    Ex: Month 1: Regular box; Month 2: Regular box; Month 3: Greater box; repeat

    - Special Cloud Mount: Cosmetic which requires you to be VIP to use it feels fine. I'd prefer to be able to unlock it immediately. I suggest the following acquisition clause: obtained when you purchase VIP months which will have put you at the 12 month threshold of being subscribed.

    • ex: You purchase a 12 month subscription all at once
    • ex. You are subscribed in 3 month intervals, and you pay for your 4th term
    • Ex. You are subscribed month-to-month and you pay for your 12th term
    That's not lag, it's just DDO trying to become turn-based again.
    Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu

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  6. #26
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    Quote Originally Posted by Lotoc View Post
    For instance making VIP give level 4 on reincarnation potentially kills borderlands and korthos as far as grouping, sure most people will dice to 3 but people without a stockpile of xp gems or shards will get left behind.
    Then people suggesting even more exp bonus for vip means that grouping consistently throughout leveling will leave nonsubbed players behind on levels.

    DDO is an MMO and the majority of people who actually play the game do enjoy grouping and there is a consistent insistence when it comes to VIP feedback on these forums that veer on making grouping increasingly difficult.
    I have to disagree here.

    DDO is already full of different xp bonusses. Pots in various values, Tomes, VIP, 1st lifers etc. Unless you are in a regular group you rarely run with the same people for that long anyway so while the point you are putting forth is theoretically true it does not really mean much if anything in practice.

    Also, in Pugs you dont usually start a group with people at the exact same xp so there is no expected everyone to level at the same time.
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  7. #27
    Community Member wolfy42's Avatar
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    Quote Originally Posted by mikarddo View Post
    I have to disagree here.

    DDO is already full of different xp bonusses. Pots in various values, Tomes, VIP, 1st lifers etc. Unless you are in a regular group you rarely run with the same people for that long anyway so while the point you are putting forth is theoretically true it does not really mean much if anything in practice.

    Also, in Pugs you dont usually start a group with people at the exact same xp so there is no expected everyone to level at the same time.
    Yeah, exp differences are minor anyway if your running in reaper the first time. Especially with greater tomes boosting xp as well, daily bonus, first time bonus, reaper difficulty bonus, all the normal bonuses (conquest/traps etc), the 10% we get right now as VIP is barely noticable.

    Also another possibly way to fix things at least going forward is to offer VIP benefits to replace those you are not using. If you have all the adventure packs for instance, offer a shared bank slot for each pack you have (or 2...whatever makes sense over all), so you at least get something for that VIP perk. Have all the classes/races unlocked? Offer a different reward for VIP chars that are not benefiting from that (more bank slots make everyone happy again, but maybe more char slots etc.

    IF you have ALL the purchasable VIP benefits you could even have a VIP completionist award, perhaps a cosmetic, or the VET 4 bonus (Starting at 4 after reincarnation) or something unique.

    The point is to make it so you get SOMETHING useful/decent in exchange for the cash you pay for VIP comapred to what you could buy with DDO points you purchased instead.

    Or keep it like it is, don't add anything but reward extra DDO points per month (Still think you should give them all when you sub though, not month by month) based on the amount of VIP benefits you want/use (and have them be toggleable on the account, changeable every month that goes by (get extra DDO points for everything you have toggled off).

    You could then make the DDO points gained per year = to buying DDO points if you use none of the VIP benefits at all, but if you use only a few, you still get the perks (some of which are only attainable currently through VIP like opening quests on elite (which should just be normal for everyone now tbh, or at least purchasable).

    The diff in DDO points per year sub vs buying points while on sale is about 10k, so if you already have the adventure packs (or don't want them), already have the character classes/races (or don't want them) and don't care about most of the other perks, you could just take say open on elite and 10% exp bonus, and net an extra 600-700 ddo points per month.

    SSG isn't losing any money that way (other than from people who were paying for VIP but not getting anything AND buying points before.....er....me I guess...but I'm not doing that going forward), and you at least always get the value from VIP = buying DDO points...and you can pick and choose what you are paying for.

    That seems far more fair.

    The arguments that VIP is worth it, that is true for SOME people, but many people get almost nothing from it. The option is to just not sub, which I'm probably switching to, but that is most of the player base i'm thinking, and really not a great idea. Make VIP worth it......as in worth the amount you get by buying points. The value people put on the perks from VIP vary of course, but that is why you make them toggleable, it lets people choose what they want, and what is worth it to them, on the fly. Every month they can change their mind, even if they subbed for 12 months, it just changes how many "free" points they get based on what they toggle on.

  8. #28
    Community Member Assassination's Avatar
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    Add base expansion mini or normal to vip once per year. Like others have said, there is very little value in vip, especially for players who own the content. I'm happy as a premium player though. Would be hard for me to resub to vip. The current perks being offered would not entice me.

  9. #29
    Bwest Fwiends Memnir's Avatar
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    The proposed will not lure me back to VIP, nor inspire me to reinstall the game.
    Voted "Dissatisfied" on the poll - just because it would take a lot for SSG to defeat my already dim view of their handling of the game to become "Very". I expected whatever they eventually proposed to be anemic - and they didn't disappoint.

    IMHO, they're aiming for the bottom.
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  10. #30
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    Item-based rewards don't look like what we would want.
    My suggestions are:

    • Summon friends (vip free feat): Summon your friends(party members*) at your party. Only non-legend (not 36p) characters will get the summoning message. Only available in public area. (CD: 1 minute / charge: 1 time, recharged by resting)
    • Teleport to a friend (vip free feat): Teleport to your friend(party members*) at your party. Only non-legend (not 36p) characters will be targetable. Only available in public area to public area. (CD: 1 minute / charge: 1 time, recharged by resting)
    • Bigby's guiding hand (vip free feat): Conjure a Bigby's hand in a dungeon. Only available in dungeons lower than 20 base levels, and not hardcore server. (CD: 3 seconds / charge: 100 times, recharged by resting)


    https://forums.ddo.com/forums/newrep...3923&noquote=1
    It's from the idea I posted before.
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  11. #31
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    but also, ngl, SSG should check 'daily mission' or 'daily login bonus' thing from other games. It's a good bait.
    like 'vip can have 10 days ahead daily login bonus in advance' would work with that
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  12. #32
    Community Member mbartol's Avatar
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    Quote Originally Posted by Targal View Post
    but also, ngl, SSG should check 'daily mission' or 'daily login bonus' thing from other games. It's a good bait.
    like 'vip can have 10 days ahead daily login bonus in advance' would work with that
    The problem is that it would never be posted on time in any reliable manner. Just look at the weekly sales and bonuses as an example.
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  13. #33
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    Month 4, 9, and 10 are utterly useless. Those need to be changed. I'm fine with the rest of it.

  14. #34
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    The daily gold roll had me playing again after a 5 year break and now I haven’t played in weeks this won’t change that


    Beware the Sleepeater

  15. #35
    Community Member Diracorvus's Avatar
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    Quote Originally Posted by Targal View Post
    but also, ngl, SSG should check 'daily mission' or 'daily login bonus' thing from other games. It's a good bait.
    like 'vip can have 10 days ahead daily login bonus in advance' would work with that
    Please no dailies. If I wanted to do dailies, I'd go play WoW or GW2. Keep that out of DDO please.

  16. #36
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    Quote Originally Posted by Memnir View Post
    The proposed will not lure me back to VIP, nor inspire me to reinstall the game.
    Voted "Dissatisfied" on the poll - just because it would take a lot for SSG to defeat my already dim view of their handling of the game to become "Very". I expected whatever they eventually proposed to be anemic - and they didn't disappoint.

    IMHO, they're aiming for the bottom.

  17. #37
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    This is extremely underwhelming.

    It IS better than nothing, in the same way getting kicked in the face is better than nothing.

    But its not good enough to bring back all the people who quit. And all the people who kept on paying were going to keep doing that anyway.

    So really SSG just wasted their time.
    If I can read the dev tracker, you can too.

  18. #38
    Community Member Sqrlmonger's Avatar
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    Quote Originally Posted by Aelonwy View Post
    And that is admirable.

    But I found I can't answer adequately either. I suppose my closest choice would be Dissatisfied but I am also intrigued, both interested and annoyed by their ideas. Enhancement bonuses as VIP perks really? 20% more hireling time, when they already swipe hireling time from us by having them time-down in banks where they are most assuredly NOT in an active adventure zone?

    IDK. Some of it seems out-of-touch. I'd sub for the loyalty-prize cosmetics but having to have an active VIP sub to use them after acquiring them means you're only leasing them, means I won't bother. I have the white lioness for as long as the game continues, that got the whole family to sub for a few months.
    Out of curiosity what additional option do you think should exist between satisfied and dissatisfied?

    I'll be honest in saying it is hard for me to see the middle option since I do think from a formal logical perspective the mutual exclusion of terms dictates that all views are already covered. As I mentioned before to me you are either satisfied or you are not, the response doesn't really cover the degree of dis/satisfaction. I think in many, though probably not all, instances people want to give an answer that does not reflect as positive or negative on the issue and causes a disconnect.

    I think it's important to differentiate that I'm not being dismissive of the point of view, so much as expressing the difficulty I see in accounting for it in a way that makes the respondent happy without undermining the neutrality of the poll. I do understand some are just barely satisfied or dissatisfied and don't like the idea of concretely placing themselves in one camp or the other. I just see it more detached than that as what is or is not the case.

    I suppose one idea could be to take a different approach and use a 1 to 10 rating. Would that have been satisfactory? (ba dum tss)

  19. #39
    Community Member Diracorvus's Avatar
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    If I don't experience satisfaction from something, does that mean that I am dissatisfied?
    Besides, the result of this poll was clear before it was even posted. There is no point voting on it in any case.

  20. #40
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    Quote Originally Posted by Memnir View Post
    The proposed will not lure me back to VIP, nor inspire me to reinstall the game.
    Voted "Dissatisfied" on the poll - just because it would take a lot for SSG to defeat my already dim view of their handling of the game to become "Very". I expected whatever they eventually proposed to be anemic - and they didn't disappoint.

    IMHO, they're aiming for the bottom.
    So you don't play the game but still spend time on the forums, got it.

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