I'm adding a new "Overview" tab to the compendium, though I haven't settled on the actual name for it yet. It is intended to be the default "home" for the right tabs.
It's still in very early stages, which have included creating several new controls. Here's a preview of how it looks right now:

I'm trying to remove the Characters screen altogether, moving everything to the Overview tab. If you click the new "Character..." button you get a popup that gives additional commands that need to be easily available, but aren't used enough to merit taking up screen space.

That favor display will become a tabbed choice of four different tables: Stat Tomes (plus misc, like Fate and AP tomes), Skill Tomes, Past Lives, and Favor. The tome and past life tables will work like the skills grid in the character builder: Left click to raise, right to lower. Note that if you choose "Show All" from the character spinner, the table shows all characters.

If you can imagine the tome displays looking pretty much exactly like that, when you choose Show All you'll be able to see at glance if any of the characters in this datafile could use a tome if someone in-quest puts one up for roll.
I don't know if there is any utility to the Show All view for Past Lives, but whatever.
My idea for Notes (which will remove the Notes tab) is to let users create and name as many notes as they want. When creating notes, you specify the following:
- Full Name (displayed in menus)
- Short Name (displayed in the tab control)
- Font (name & size)
- Scope
- Hidden
"Font" is only there to let you easily switch in and out of fixed-space fonts for makeshift tables. Regular non-tabular notes can use a more readable font.
"Scope" is either Private (this character only), Shared (all characters in this datafile), and Public (always show for all chars and datafiles)
"Hidden" lets you create and use additional notes, but they won't be displayed in the tab strip. Instead, click the "..." to bring up a popupmenu listing all hidden notes available to this character; clicking one displays it.
The "+" tab is how you add new notes. (It will act like a button and open up a "Manage Notes" screen, I think.)
Using me as an example, my compendium notes file is 16k and over 500 lines long. I have many tables in it, which is why compendium notes currently use Courier. The first couple dozen lines of my notes file looks like this:
Code:
Clear Yellow Green Double
Hats 3 4 3 1
Goggles 3 3 3
Necklace 4 4 2+2
Cloak 4 4 3
Bracers 3 3 2 1
Gloves 2 4 3
Belts 4 4 2
Boots 4 3 4
Ring1 2 4 4 1
Ring2 2 4 4
mag email: [redacted]
creed channel: /joinchannel [redacted]
Next log-in: June 28th
Next rebuff: Feb 10th
Night Revels
10 keys in 20:00 = 2:00 per key (30/hour)
17 keys in 45:00 = 2:39 per key (23/hour)
11 keys in 35:00 = 3:11 per key (19/hour)
10 keys in 20:00 = 2:00 per key (30/hour)
--
48 keys in 2:00:00 = 2:30 per key (24/hour)
483 chocolates (Note: Buy a draught and run 5 resurrection chambers to
generate 2000 chocolates)
Possible performance improvement:
I SOLVED in this way:
Nvidia Control Panel >> 3D Options >> Configuration PhysX >> I changed "automatic (default)" in to GPU
[continued for several hundred more lines...]
So what I would do first is create a new Public note called "Augment Blanks", short name of "Blanks", hidden, courier font, and put the entire first table in it:
Code:
Clear Yellow Green Double
Hats 3 4 3 1
Goggles 3 3 3
Necklace 4 4 2+2
Cloak 4 4 3
Bracers 3 3 2 1
Gloves 2 4 3
Belts 4 4 2
Boots 4 3 4
Ring1 2 4 4 1
Ring2 2 4 4
This would be the entire note, and it would normally be hidden. Then, since it's public, no matter which alt I'm questing with, if I go to decon my loot and see something with an augment slot, I could check my handy hidden note (by click the "..." tab) to see if I can use it or just dump it in the guild chest. (My mules have room to carry 4 of each kind.)
I envision several obvious uses for these user-configurable notes:
- If you put effort into your character bios, you could add a Bio note for each character
- A note storing the appearance values for your character so you can use the same look after TR
- List of chat channels you subscribe to. This might be datafile level instead of character level.
- etc...
And finally, when you select a character, the huge empty space below the notes will be used for either quest timers or a friends list.
I have some specific questions I'd like feedback on. I'll put them in the next post for easy quoting.