
Originally Posted by
IronClan
Universal cooldown is 1 second meaning anything you cast that's not a warlocks e-blast triggers a cooldown of everything of 1 second. This means with the spells actual cool downs that there is a very finite number of spells that are worth putting on your hotbar. before you are denying yourself a better spell that just became available by activating the universal cooldown casting an inferior spell.
BTW I wouldn't recommend taking Sunbolt either, on a optimally set up Light nuker neither that Sunbolt SLA nor the inferior Avenging Light are worthy of hotbar real estate, I brought Sunbolt up because it's better but it's also not good enough to cast and you shouldn't be wasting time on it.
Does Druid having too many good spells that are worth casting (Sunbeam, Word Of Balance, EQ, Tsunami (when you know how to use it) Energy Burst, Divine Wrath, Ruin among other stuff) clearly indict FvS (and also Cleric) as needing improvements? Of course. My argument is one of degrees, I've pointed this stuff out many a time, that's not changed; my question is overly provocative because I was in a rush, but "how much" and "do we really want them making massive changes" in light of some pretty poor changes recently are still concerns IMO.
Re: the contention that Draconic Energy Burst is useless on a Wisdom based caster: look there's no way to say this without contradicting you, and again this shows the disparity between people running casters that aren't optimally built contributing to the forum meme that casters are worse off than they may actually be after we get these Level 29 and 30 additions.
Yes it's a distinct disadvantage for Wis casters who don't need disadvantages* that they have a lower DC; but useless? Even at half damage on a helpless mob it's still doing very high DPS.
* I have argued that it should allow Wisdom and not just CHA and INT many a time and brought it up on the PC multiple times
The DC formula is VERY poor even for native CHA and INT based casters, and Evoc sorc past lives, wizard past life feat, spell focus feats and Focus gear and twists do nothing whatsoever to raise it's DC, CHA and INT based casters get saved on too! but Half of a lot of damage in a AOE is still a lot of damage as it turns out.
At Half damage it's still the best AOE spell in the game that every caster can access. So ignore it if you don't want the best AOE spell in the game because it's only doing better AOE damage than everything else even when saved against (well except some of the buggy mobs that seem to have improved/perfect evasion or don't even show a spell save happening but that's bugs/poor mob design)
(2d6 times 28 for Divine Wrath with no save, versus 1d15+15 times 14, I'm sure you can do the math)
See this is the problem the Dev's face, how do you balance stuff when people bring erroneous off the cuff assertions and viewpoints to the discussion?
Energy burst is Worthless on a Wisdom caster? No it's the best AOE DPS spell they can cast even if mobs save 100% of the time (again predicated on not improved evasion/buggy mobs).