Item Build Comparisons
Before
(Arms) Epic Ethereal Bracers: Dexterity +11, Ghostly, Riposte IX, Deadly X, Speed XIV, Feather Falling, Blue Augment, Green Augment
(Foot) Many-Hooked Greaves: Strength +12, Vertigo 12, Combat Mastery 5, Quality Vertigo 2, Green Augment, Yellow Augment
(Neck) Pendant of Quiet Movement: Seeker +12, Dodge +11, Insightful Will +2, Lesser Displacement, Yellow Augment
(Ring) Encrusted Ring: Strength +6, Exceptional Strength +1, Healing Amp +40
(Ring) Strange Tidings: Dexterity +12, Deception VIII, Use Magical Device +7, Diversion 20%, Blue Augment Slot, Green Augment Slot
(Other) Epic Litany: Profane Stats +2, Profane Attack +4, Profane Damage +4, Light Guard 10d6, Green Augment, Blue Augment
(Cloak) Mysterious Cloak: Healing Amp 45, Magical Resistance +25, Green Augment, Colorless Augment
(Hand) Iron Mitts: Strength +8, Healing Amplification +60, Vitality +40, Resistance +7, Colorless Augment
(Head) Sightless: True Seeing, Deathblock 7, Ranged Power 6, Melee Power 6, Sheltering 35, Constitution 12, Green, Blue
(Body) ToEE Light Armor: Resistance +12, Acid Absorb 30%, Lesser Displacement, Fortification 150, Green Augment
(Waist) Epic Chord of Reprisals: Charisma +11, Resonance +144, Perform +20, Soundproof, Roar, Sheltering +24, Green Augment, Blue Augment
(Eyes) Green Steel Goggles: Hit Points +45
After
Epic Barbette's Bracer: Insight Strength +4, Accuracy +10, Greater Heroism, Blue, Green
Epic Ship Kickers: Insight Dexterity +4, Riposte X, Yellow, Green
Epic Lion's Mane: Insight False Life +20, Insight Constitution 4, Insight Natural Armor +5, Insight Fortitude +3, Green
Epic Laurel Helix: Sheltering 24, Fortitude 120, Protection +10, Green
Epic Ivy Helix: Enchantment save +6, Illusion save +6, Insightful Spell Save +6, Green Helix
(Other)Epic Litany: Profane Stats +2, Profane Attack +4, Profane Damage +4, Light Guard 10d6, Green Augment, Blue Augment
(Cloak) Mysterious Cloak: Healing Amp 45, Magical Resistance +25, Green Augment, Colorless Augment
(Hand) Iron Mitts: Strength +8, Healing Amplification +60, Vitality +40, Resistance +7, Colorless Augment
(Head) Sightless: True Seeing, Deathblock 7, Ranged Power 6, Melee Power 6, Sheltering 35, Constitution 12, Green, Blue
Shadowscale Plate: Deathblock, Fortification 130, Ghostly, Speed XV, Double Strike 3%, Blue
Belt of Braided Beads: Displacement, Intelligence +12, Spell Resistance 35, Acid Resist 40, Cold Resist 40, Blue, Green
Deadly 10 Goggles of Resistance 10
You will notice that there are certain items that I MUST wear under any circumstances. These are healing amp items, litany, and sightless. There is no choice in that matter because I won't be able to survive EE without stacking healing amp and maxed sheltering.
In order to make up for the other item stats that I lost, I have to swap to medium/heavy armor for the Speed XV, grab the belt for displacement, and un-named goggles for deadly X.
I lose out on:
Strength 12
Seeker 12
Dodge 11
Healing Amp 40
Resistance 12
Dexterity 12
Deception VIII
Fortification 150
Charisma 11
Green Steel HP 45
After accounting for quality bonus, by using this set, I suffer a net loss of:
20% fortification
40% healing amp
12 Seeker
Deception VIII
11 Dodge
This amounts to a loss of ~20% combat effectiveness overall due to having to stop and heal that much more on my Tank.
For a non-tank, this loss of survivability and damage translates to a catastrophic 30-40% loss of combat effectiveness.