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  1. #321
    The Hatchery karl_k0ch's Avatar
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    Quote Originally Posted by cforce View Post
    Other than missing Sprint Boost slightly, is there anything I'm missing thinking 12 Wizard/6 Monk/2 Fighter (Rogue Dil) is a better split?
    You'll get TWF for free which helps to build up Ki - you're going to need to melee from time to time as attacking with a bow does not generate Ki, but 10k Stars costs 20 Ki per activiation, i.e. once per minute.

    It's worth noting that Haste Boost can be twisted from the Legendary Dreadnaught ED, and Ranger 2 grants a favored enemy, which grants +3 damage/+2 to hit against one type of mob (Evil Outsider, Elf, Abberation, Dragon, Plant) you like to harass a bit more. Depending on the content you are running, this may or may not be better than +1 Str.
    Toons on Orien: Meinir // Flodur // Twiddler // Thorkar // Impetor // Juliacantor // Minor all Soko Irrlicht
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  2. #322

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    Quote Originally Posted by karl_k0ch View Post
    You'll get TWF for free which helps to build up Ki - you're going to need to melee from time to time as attacking with a bow does not generate Ki, but 10k Stars costs 20 Ki per activiation, i.e. once per minute.
    Ah, huh. They still haven't fixed that, huh? Well, I'm not sure I'd want to lower my DPS by swapping to a gimped one-tier TWF setup, so that I could later raise it? Given that this is a Pale Master base, I may play around with using Mountain Stance for the ki-on-hit ability, but once I get to higher levels, I should be able to cover 20/minute with passive ki generation from Ninja Spy sneaking and/or GMoF enhancements, no?
    Last edited by cforce; 09-28-2012 at 01:02 PM.
    The Brotherhood of BYOH--Thelanis: Charged, WF Artificer; Venomshade, Half-Elf Monk; Poxs, Fist of an Angry God; Crash, Pale Monkster

  3. #323
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by cforce View Post
    Ah, huh. They still haven't fixed that, huh? Well, I'm not sure I'd want to lower my DPS by swapping to a gimped one-tier TWF setup, so that I could later raise it? Given that this is a Pale Master base, I may play around with using Mountain Stance for the ki-on-hit ability, but once I get to higher levels, I should be able to cover 20/minute with passive ki generation from Ninja Spy sneaking and/or GMoF enhancements, no?
    With just +1 passive Ki regen from Enlightenment twist I find that I only need to melee about once every 10 minutes given that I walk into a quest with a fair chunk of Ki and by the time I use that up on 10k stars I've passively generated a fair but more. Mind you, in any quest where the flow is broken up by things other than constant fighting I don't have to melee at all.

    It's definitely a tough call between /2 fighter and /2 ranger, marginal either way. For DPS fighter is definitely better as you can have haste boost I and twist Echoes of Ancestors: Shiradi Champion. I'm sure that there was a reason I built this as /2 danger though I can't quite recall my reasoning at the moment. Another advantage of fighter is that you can take ranger dilettante while leveling freeing up a feat and then swap it out in epic levels.
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  4. #324
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    Hello wowo,

    How is the 12 monk 4 rgr 4 rog with rogue dili, using your calculations ?

    Mine give this split the best results.

    thanks

  5. #325
    Community Member Relenthe's Avatar
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    Quote Originally Posted by kaobang View Post
    Hello wowo,

    How is the 12 monk 4 rgr 4 rog with rogue dili, using your calculations ?

    Mine give this split the best results.

    thanks
    You can't take rogue levels and rogue dilly
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  6. #326
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    thx, I put rog by mistake.

    Split is still ok.

  7. #327
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by kaobang View Post
    thx, I put rog by mistake.

    Split is still ok.
    So what's the split then? I've considered 12 monk/4 ranger/4 artificer on a pure ranged build but only for epic levels.
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  8. #328
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    split is 12 mnk 4rgr 4rog

    yeah a bit tight on feats so really focused on range.
    Maybe taking the paly dili.

    arty instead of rogue is good as well.
    I prefered rogue so I can take echo of the ancestor (heard it stacks with gilvaenor and haste), instead of haste boost from LD.

  9. #329
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by kaobang View Post
    split is 12 mnk 4rgr 4rog

    yeah a bit tight on feats so really focused on range.
    Maybe taking the paly dili.

    arty instead of rogue is good as well.
    I prefered rogue so I can take echo of the ancestor (heard it stacks with gilvaenor and haste), instead of haste boost from LD.
    Sounds fine to me as long as you have everything in place already - its only acceptable to go full time ranged if you already have all the epic gear/a few PLs/lots of epic destinies capped.
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  10. #330
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    Hey Wowo,

    A few questions.
    1) (Keep in mind I'm still pretty inexperienced with Cannith crafting) I noticed that you've taken to using +1 holy arrows for some content. I heard a while back that non-summoned arrows are not properly applying AA imbues. Has this been your experience, or is it an unfounded rumor? How long do these arrows tend to last? How does the benefit stack up to the potential annoyance of having to craft a ton of arrows?
    2) Regarding dance of flowers not working with bows. Has there been any dev feedback as to whether this is WAI?
    Cannith, Slicing Blow. Vilenna (18/1/1 Clonkard), Marvala (20 monk), Phrenia (19/1 rogue/fighter), Malchara (12/6/2 AA), Denaria (18/2 ...wonk?)

  11. #331
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by sandypaws View Post
    Hey Wowo,

    A few questions.
    1) (Keep in mind I'm still pretty inexperienced with Cannith crafting) I noticed that you've taken to using +1 holy arrows for some content. I heard a while back that non-summoned arrows are not properly applying AA imbues. Has this been your experience, or is it an unfounded rumor? How long do these arrows tend to last? How does the benefit stack up to the potential annoyance of having to craft a ton of arrows?
    2) Regarding dance of flowers not working with bows. Has there been any dev feedback as to whether this is WAI?
    1) Haven't heard that rumour. I'll pay more attention to the times when I use the holy arrows though this character is somewhat "finished" at the moment so isn't getting as much attention.
    2) Not seen any dev feed back regarding whether this is WAI.
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  12. #332
    Community Member Brennie's Avatar
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    Quote Originally Posted by sandypaws View Post
    2) Regarding dance of flowers not working with bows. Has there been any dev feedback as to whether this is WAI?
    Eladrin responded to me in the 15.2 patch thread, wherein i inquired about Combat Archery, Dance of Flowers and Improved Martial Arts not applying +[w] damage to ranged attacks. His response:

    Quote Originally Posted by Eladrin View Post
    We are aware of ranged combat not getting the correct bonuses from many +[w] effects. We are working on a solution.
    This doesn't address Dance of Flowers specifically, but atleast it's acknowledgement of the overall problem.

  13. #333
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    ...link to current build ...
    Just tanked elite VoD as there wasn't a better tank. US destiny, haste boost III, reign and extra action boost as twists, smite line and intolerant blows along with that guard thing and a bit of con/fort.

    Besides lag the hardest part was realising that I'd run out of silver arrows and having to rely on a very lax artificer who burned through all his SP in first 3 min and had to be passed SP pots just to silver my weapons, after I died once I didn't even ever get my bow silvered again so had to rely on wraps (which he did eventually silver while sully was bouncing around causing general mayhem).

    Earth stance II, tier 2 bear cloak, 80ish AC seemed to work well for defense, only got cursed once I think before I died, fair few more after though.

    Earth stance II, stand against the tide, intolerant blows and claw set seemed to work fine for threat as long as everything actually worked and the lag delay wasn't too long. When I realised I could hold threat fine with grave wrappings I just pulled the bow for getting aggro at range and swapped to wraps while he was close in, this seemed pretty stable. Would be nice to hold aggro with bow - I have an anathema now to help - but didn't want to experiment too much as it was a marginal enough group as it was.
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  14. #334
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    Just tanked elite VoD as there wasn't a better tank. US destiny, haste boost III, reign and extra action boost as twists, smite line and intolerant blows along with that guard thing and a bit of con/fort.

    Besides lag the hardest part was realising that I'd run out of silver arrows and having to rely on a very lax artificer who burned through all his SP in first 3 min and had to be passed SP pots just to silver my weapons, after I died once I didn't even ever get my bow silvered again so had to rely on wraps (which he did eventually silver while sully was bouncing around causing general mayhem).

    Earth stance II, tier 2 bear cloak, 80ish AC seemed to work well for defense, only got cursed once I think before I died, fair few more after though.

    Earth stance II, stand against the tide, intolerant blows and claw set seemed to work fine for threat as long as everything actually worked and the lag delay wasn't too long. When I realised I could hold threat fine with grave wrappings I just pulled the bow for getting aggro at range and swapped to wraps while he was close in, this seemed pretty stable. Would be nice to hold aggro with bow - I have an anathema now to help - but didn't want to experiment too much as it was a marginal enough group as it was.
    Which build was this on?

    Are you relying on the Bard PL for Reign, or are you getting those songs some other way?

    Anathema? How does the ring help with archery aggro? DDOwiki says the hidden effect is for spells.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  15. #335
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    Which build was this on?

    Are you relying on the Bard PL for Reign, or are you getting those songs some other way?

    Anathema? How does the ring help with archery aggro? DDOwiki says the hidden effect is for spells.
    Follow the quote to see the build.
    Reign gives 13 uses for me when twisted in that don't regen until you twist it in again.
    My theory with Anathema is that the spell threat is similar to other sources like what's found on Recoyle, I haven't tested it yet though (only just got the item).
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  16. #336
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by wax_on_wax_off View Post
    Follow the quote to see the build.
    Reign gives 13 uses for me when twisted in that don't regen until you twist it in again.
    My theory with Anathema is that the spell threat is similar to other sources like what's found on Recoyle, I haven't tested it yet though (only just got the item).
    You're a pain in the ass! A simple 7/6/6 with classes would have been sufficient. Making me click your **** links...the nerve!

    Anyway, is Reign supposed to be usable without something else granting you songs? I didn't think it was.

    Did you decide to skip EotA:Shiradi in favor of Haste Boost, or have you just not gotten there yet?

    Are you meleeing enough that you don't find that you need Enlightenment for passive Ki gen?
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  17. #337
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    Got my Pinion so working on TR1 for my ranger - thinking HE 12/6/2Arty. Although 2 fighter is an option.

    12/16/14/12/16/8 with +3s and +4 DEX/INT, so one level up into DEX and rest into WIS.

    1 Artificer, 2-3 Monk, 4-6 Ranger, 7-10 Monk, 12-13 Ranger, 14 Artificer, 15-20 Monk

    Feats: PBS (1), Stunning Fists (2), Precision, Toughness (3), WF: Ranged (6), Zen Archery (9), Dodge (10), IC: Ranged (12), IPS (15), ? (18)

    Epic Feats: Combat Archery (21), Improved Martial Arts (24)

    Could take SF: UMD or GTWF for (18).

    Skills: Concentration (23), Balance (23), UMD (23), Spot (10), Disable Device (16), Open Locks (4), Search (17)

    Be interested in some comments.
    Varz
    Wanderlust

  18. #338
    Community Member wax_on_wax_off's Avatar
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    Quote Originally Posted by sephiroth1084 View Post
    You're a pain in the ass! A simple 7/6/6 with classes would have been sufficient. Making me click your **** links...the nerve!

    Anyway, is Reign supposed to be usable without something else granting you songs? I didn't think it was.

    Did you decide to skip EotA:Shiradi in favor of Haste Boost, or have you just not gotten there yet?

    Are you meleeing enough that you don't find that you need Enlightenment for passive Ki gen?
    Those twists and destiny weren't my usual setup you know. Usually it's echoes, acute instincts and enlightenment but I went with the above as reign and others apply to melee as well as ranged and I expected to need to melee as "stand against the tide" only applies to melee (I think).

    Reign is not currently WAI, I'm not sure what's its intended behaviour is.

    Quote Originally Posted by emptysands View Post
    Got my Pinion so working on TR1 for my ranger - thinking HE 12/6/2Arty. Although 2 fighter is an option.

    12/16/14/12/16/8 with +3s and +4 DEX/INT, so one level up into DEX and rest into WIS.

    1 Artificer, 2-3 Monk, 4-6 Ranger, 7-10 Monk, 12-13 Ranger, 14 Artificer, 15-20 Monk

    Feats: PBS (1), Stunning Fists (2), Precision, Toughness (3), WF: Ranged (6), Zen Archery (9), Dodge (10), IC: Ranged (12), IPS (15), ? (18)

    Epic Feats: Combat Archery (21), Improved Martial Arts (24)

    Could take SF: UMD or GTWF for (18).

    Skills: Concentration (23), Balance (23), UMD (23), Spot (10), Disable Device (16), Open Locks (4), Search (17)

    Be interested in some comments.
    I'd start with 13-14 strength, it's cheap damage.
    Don't see the need for so much balance?
    Not sure how you are with LRs but Combat Archery seems to be broken so maybe just aim for 19 dex and fix later as necessary.
    Improved Martials Arts doesn't apply to ranged currently, I'm considering Great Wisdom.
    With max UMD I've got no fail heal scrolls without UMD gear, I think you'll be fine too?
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  19. #339
    Community Member wax_on_wax_off's Avatar
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    Just got passed Sireth by a lovely guildie <3

    Thoughts:
    How does it compare to Grave Wrappings with ITWF or GTWF?
    My next cleavsorc life is shaping up to be a doozy!
    How important is IC:B to it?
    Is it a good enough weapon that I can skip TWF'ing line on future AA lives?
    Henshin Mystic?

    I'm sure I can answer most of this myself just raiding ATM so only brainstorming.
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  20. #340
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    Quote Originally Posted by wax_on_wax_off View Post
    Just got passed Sireth by a lovely guildie <3

    Thoughts:
    How does it compare to Grave Wrappings with ITWF or GTWF?
    My next cleavsorc life is shaping up to be a doozy!
    How important is IC:B to it?
    Is it a good enough weapon that I can skip TWF'ing line on future AA lives?
    Henshin Mystic?

    I'm sure I can answer most of this myself just raiding ATM so only brainstorming.
    15% x 2 is pretty wide crit range with IC:B.

    Quarterstaffs do not proc glancing blows on cleaves at the moment:
    http://forums.ddo.com/showpost.php?p...9&postcount=20
    Varz
    Wanderlust

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