Nice, more xp, less quests to grind. Time to see some crazy achievement such as 1 day TR or something.
Khyber - Pilchards: Milfeulle (Completionist Sorc), Milreaf/Millefeuille/Mireiyu(20 drone Wiz), Eweca (20 Wiz at life 5)
Sarlona - Black hands & Black feet: Misakamikoto (18/1/1 Ranger at life 3)
Founder
Meaning this is only viable to VIP's/Difficulty Unlock Stacks, or for players who have to find 5 quests, complete them each on normal, rank them from lowest base xp to highest, complete them again on hard lowest to highest, then complete them all on elite?
Looks like when I TR I should save the 4 korthos quests on elite for when I'm ready to do elite Wizard King for the first time.
For some builds with certain arrangements of Attributes, Feat and Skill selections - and the basic capabilities of the actual human player ;-} - it is yet a Brave thing to be attempting certain quests even Overlevel. Situationally it may even be a Very Brave Thing!
We get to see some new Bonuses in the near future - Yay! We don't need (or at least some of us may not want) to have to struggle through the concepts of other people regarding what "Challenges" are and when we should be penalized on top of other penalties that already exist. It is, often, nice just to get to experience the world and see some advancement take place at a pace and in a play style that is different from what the Sprint-To-Endgame crowd believes is how the game *must* be played or someone is "failing."
This is excellent news and is exactly what many of us have wanted. It is only a bonus, no re-balancing of xp (so far), which is good for people who like farming out xp by repeating quests.
But, it also encourages both quest variety and difficulty, and for that, I think it is awesome.
This will also encourage balanced parties (yes, you'll want a trapper both for xp and for the danger of traps on elite in some quests). That is a good thing. And no, trappers are not required, because running hard/elite is an option, not required.
This is a great change for this game.
This is like tracking a rumor across a crowd. By the time it filters to the last person it is so convoluted you have no idea what the original intent or idea was. I hear a collective forum moderator and dev *facepalm*.
To hunt beside a brother is the best of times.
You are still confusing the unwashed masses (I rolled a 1 on my save vs. confusion spell).
You run a quest on elite 5 times and only when you go do a different quest then come back to that same quest it gets applied to that next run?
Doing a chain will only ever give you the first time bravery bonus for each elite dungeon and you never can increase the bravery bonus?
I like M&Ms.
Hmmm.... this will mean it won't change levelling procedures much.
Now instead of doing 7xn, 1xh, 1xe you will instead do 7xn for a bunch of quests at the same level, then go back and doing each of them at 1xh, then go back and do each of them at 1xe. Just shuffles the order for a bit more of a bonus.
I'm disappointed now, I thought it might actually encourage more runs at high level, but I guess not.
Let me try to explain it.
If a quest has never been run by your character (i.e. it's 'virgin' to him/her) then you qualify to get a Bravery bonus by running it on either hard or elite.
Failing and trying multiple times doesn't matter.
Once you complete it on either hard or elite, you get a Bravery Bonus. This is on top of the one time difficulty bonus that you already enjoy.
Now, this quest is no longer 'virgin' and you're free to re-run it 10,000 times without having it affect future Bravery bonuses.
Now you go and complete another virgin quest on hard or elite. This starts a streak. Now you get the one time difficulty bonus, plus a bravery bonus PLUS an additional bonus for having a streak going.
Streaks stack up to 5 times and a completion of Elite counts as both a Hard AND Elite streak. In other words, if you complete Elite 3 times in a row, your streaks look like:
Hard: 3
Elite: 3
A hard streak is 5% per and elite is 10%, so you would get a 30% bonus in this case.
If you end up completing the next virgin quest on Hard, your Elite streak is reset but Hard continues:
Hard: 4
Elite: 0
In this case you get a 20% bonus (4 x 5%).
You can start your Elite streak back up, but because we always apply the highest bonus, you would get 25% for Hard (5 x 5%) until your Elite streak bonus surpassed the Hard streak bonus.
I'm writing this quickly, sorry if I'm not being clear.
MF
Last edited by MadFloyd; 08-09-2011 at 04:37 PM. Reason: typo
RedShirt / Roleplayer of Giant Slayers, Inc. on Thelanis, formerly Tharashk.
Member of the DDO Player Council
Coldin-Artificer; Lynton-Bard; Alydyn-Swashbuckler;
Takai-Monk; Rosein-Paladin; Ellyiana-Cleric; Aurixs-Sorcerer
Norg Fighter12/Paladin6/Monk2, Jacquiej Cleric18/Monk1/Wiz1, Rabiez Bard16/Ranger3/Cleric1, Hangover Bard L20, Boomsticks Fighter12/Monk 6/Druid 2, Grumblegut Ranger8/Paladin6/Monk6, Rabidly Rogue L20, Furiously Rogue10/Monk6/Paladin4, Snowcones Cleric 12/Ranger 6/Monk 2, Norge Barbarian 12/FVS4/Rogue4. Guild:Prophets of The New Republic Khyber.
Hrmm, interesting... So prep each quest run by doing previously ran quest on elite to stack a bravery bonus, then do your quest you want to do to get max bonus for that quest.
What I am curious about is what happens after the 5th quest.
From the way it is worded, it may be (due to being called bravery bonus), but it may not be (due to being a streak).
Bug template! QA is here for you.
How random DD is
how to handle this random, anywhere
Sarlona: Seikojin, Toy
This exp thing makes me nervous for the vip perk of hard and elite being open now being added to ddo store....
As to open hard or elite unless its someone else doing it for you and for it to be *virgin* your gonna have to be...
1. vip
2. using the current store 1 time open items
3. a new feature to allow people to open the settings that doesnt exist in game currently.
The vip hard/elite perk is pretty much all they get any more... I really hope that this isnt an introduction to bone them further.