Edit for Reading comprehension fail!
For debate on the matter, please use this thread: http://forums.ddo.com/showthread.php?t=236478
I do not want this thread to fill up with arguments or tests. I know what the results are, I know now what currently stacks, I resurrected this thread to ask the devs some direct questions.
Please please please take all your arguments, nitpicking, and uninformed inquiries to the thread already being used for that purpose here: http://forums.ddo.com/showthread.php?t=236478
It was changed. If you had 4 shroud conc opp accessories at 1% each under the expectation that all would stack based on eladrins post in this thread, then you are expecting ~4% total. At present state, with the accessories not stacking, if indeed the proc rate was raised to 2%, you would expect a net loss of 2%; i.e. a relative nerf. If however you only had 1 accessory to begin with, then under these conditions it would be a buff.
But shade, please, I dont want to debate this with you. I'll change my wording to make you happy.
I think everyone wants a direct answer from the devs:
When was this changed?
Why was it changed?
Why wearn't we told it was changed?
Are you going to change it again?
Are you going to allow us to deconstruct our useless items that we spent years crafting to get our ingredients back?
Are you going to allow us to get our wasted essences back, that we grinded 20 shrouds each and gave up a +3 tome each to obtain?
It was implied in this post that these would stack:
Based on the information we had at the time, and based on testing done over a year ago, it became widespread belief that all shroud guards (conc opp items included) stacked. The devs were silent while this belief led to many players wasting their items, their time, their +3 tomes, their essences, all to craft things that did nothing. Why?
Devs, do you have any idea how discouraging this is for those who grinded the items? You explain stacking mechanics of concealment here:
And verify it here:
Since you're willing to answer concealment stacking, why have you been so silent about the true stacking mechanics of shroud guards?
Finally, to be as constructive as possible, here's how to fix it for the players who feel slighted:
Add a new crafting recipe:
place into the altar: 1 shroud accessory guard of type X + 1 shroud accessory guard of type X (i.e. two shroud accessories whose name is identical; i.e. lightning gloves + lightning boots, or conc opp goggles + conc opp boots)
Then hit crunch. Both items poof, and you receive: any and all taint cleansing essences used.
That's enough for me. If you want to add the return of raw ingredients as well, I'm sure it would make other players happy.
Last edited by Vhlad; 03-14-2010 at 12:13 PM.
Thelanis - Former VIP for ~4 years. Not currently playing.
Former officer of Indago, server-wide 2nd place: Titan, Queen, Reaver, & Abbot
==GREAT MEMORIES========= :: PESTILENCE :: =========GREAT COMMUNITY==
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Last edited by Vhlad; 03-14-2010 at 11:16 AM.
Thelanis - Former VIP for ~4 years. Not currently playing.
Former officer of Indago, server-wide 2nd place: Titan, Queen, Reaver, & Abbot
==GREAT MEMORIES========= :: PESTILENCE :: =========GREAT COMMUNITY==
Vhlad / Vhladx / Vhladxx / Vhladxxx / Vhladxxxx / Vhladxxxxx / Vhlade / Vhlader / Vhlada
2mins - ton of neg rep..... were you wearing shoes and socks, with your tshirt? Cause i heard the tshirt proc's differently than it does when wearing both shoes and socks. lol
Did you notice if the neg reps proc'd at the same time? SS plz LOL or did they neg proc at their own % to proc?
lmao just had to
oh and....
(combat) RC strikes you with shoe attack
(combat) You recieve +1 rep from your shoes
Past Lives : 18pal/2rogue, 20fighter
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Clear, 720p resolution, video evidence of conc opp accessories not stacking:
Location: Deleras part 1, casual, 4 skeleton archers
First video:
No DR (shown in character window)
1 conc item (benefit shown in combat log when equipped)
6/1701 mana at 00:50
1550/1701 mana at 9:47
Summary: 1544 mana gained in 8:57 with 1 conc opp accessory
http://www.youtube.com/watch?v=FOcnX3Ss-24
Second video:
No DR (shown in character window)
3 conc items (benefit shown in combat log for each one when equipped)
1/1701 mana at 00:53
1531/1701 mana at 9:49
Summary: 1530 mana gained in 8:56 with 3 conc opp accessories
http://www.youtube.com/watch?v=WEBHWRBTk8Y
Thelanis - Former VIP for ~4 years. Not currently playing.
Former officer of Indago, server-wide 2nd place: Titan, Queen, Reaver, & Abbot
==GREAT MEMORIES========= :: PESTILENCE :: =========GREAT COMMUNITY==
Vhlad / Vhladx / Vhladxx / Vhladxxx / Vhladxxxx / Vhladxxxxx / Vhlade / Vhlader / Vhlada
Not likely, since it was never nerfed.Originally Posted by Vhlad
Not likelyAre you going to allow us to deconstruct our useless items that we spent years crafting to get our ingredients back?
LOLAre you going to allow us to get our wasted essences back, that we grinded 20 shrouds each and gave up a +3 tome each to obtain?
No changes have been made to Concordant Opposition items since Piloto increased the proc rate from 1% to 4%, and increased the amount of spell points granted when it triggers. (Actions that were taken partially in response to this very thread.)
As a generally applicable rule, "guard" effects do not stack with themselves.
Temporary Hit Point guards typically trigger On Successful Hit, while Spell Point guards trigger On Damage, which explains the differences seen in proc rates.
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Thank you for the reply. I have 3 more questions, if you please:
#1
When (or before) piloto increased the proc rate from 1% to 4%, did he (or anyone else) also change the way these items stacked?
#2
Currently, Concordant Opposition guards on weapons stack with themselves. Will this be changed?
#3
The first 2x shroud guards of the same type crafted on 1 character were a weapon + accessory, as this could be done on a shorter timescale (it does not require a cleansing essence). When people saw "guard" effects from the weapon & accessory stack, they assumed (with the help of your first post in this thread) that all crafted "guard" effects would stack. Since there has been no clear answer from the devs regarding the mechanics here for the past 2 years, are there any plans to offer item deconstruction for the people who made multiple accessory guards of the same type?
Last edited by Vhlad; 03-16-2010 at 02:34 PM.
Thelanis - Former VIP for ~4 years. Not currently playing.
Former officer of Indago, server-wide 2nd place: Titan, Queen, Reaver, & Abbot
==GREAT MEMORIES========= :: PESTILENCE :: =========GREAT COMMUNITY==
Vhlad / Vhladx / Vhladxx / Vhladxxx / Vhladxxxx / Vhladxxxxx / Vhlade / Vhlader / Vhlada