I doubt that this will be read by anyone that matters, and I also doubt that I will be saying anything new here, but what the heck.
I think that this is a terrible decision. I understand that you need to hold back content updates for publicity reasons, and that by doing so you will increase the number of new players that aren't reading the forums. I understand that right now, the next stuff is in a state of flux as well, and so you don't have a lot to announce that is nailed down yet. I understand how all of this sounds like a good idea, but it isn't, and here's why.
Mod 7 is out. Congrats, and thank you very much. In Mod 7 we saw the Monk, some mid level quests, a new explorer area, 2 raids, a town, and some crafting tweaks (and a cool little event that didn't last long, and was likely not as balanced as it should be. Really? Argo... last??). Here's the issue. Mod 7 was pushed back from it's planned date. It may have not been officially announced, but when you say quarterly updates that usually means 4 a year, or every 3 months, and that was our expectation. Mod 6 basically brought us a new raid and crafting (within that raid). Before that we had the raid that couldn't be beat (it has been since, but it is still buggy and requires too much luck).
What this all adds up to is very little in the way of new things to do at the high-level end in quite some time. For the last month of the game prior to Mod 7, I basically had stopped playing. Part of that is I had things going on in my life that made it less easy to play, but part was I was getting bored. When Mod 7 came out, I eagerly jumped on at the first opportunity, and you know what I wound up doing? More of the same stuff. Everyone was running the old raids to open the new. Great. I'm all for helping out, but this felt like a stretch for time by grinding (which I think that the latest mods have added too much of). Sure, I can make a monk, but I am more of a casual player, and find it tough to keep up with more than one character at a time. I have a bard that is fun to play, but he is stuck at level 10 (I think) and has been for months now.
One of the main reasons that kept me interested was the info that we get with the WDA. So while I wasn't able to get new features on a monthly basis like we used to, at least I could see what was coming, and imagine how great the game is going to be. It kept my interest in the game at a reasonably constant level (which really was helped by willphase's devtracker rss hack).
Now I am faced with a different future. Not only do I likely have a 4-5 month wait for new content (above the 5 month wait I already had, since very little of it I will be interacting with), but I don't get the dribbles of info on new features. Instead we have to scour the internet and press for info (yes you will have links, but we will have to read all of the articles for new info instead of having a central source). What you are doing with this is getting new members at the expense of the old.
You have been doing great with making the game better, and you are doing a much better job in the PR and marketing, but you are failing at keeping interest, and are likely to see a lot more churn in the future as a result as regular players start looking elsewhere for that rush of new. I don't see what is wrong with keeping the WDA, even if you don't put as much as you used to, or didn't update some of it until it's official announcement elsewhere. It still would allow you to offer exclusives while keeping community interest.
In short, I hope that you know what you are doing with this. For now, I will accept it, and hope that there is more to come. Just remember that there are a lot of new games that are on the horizon and some offer many of experiences that make DDO so great. Every day that you leave us with little new to do, and little information on what it coming, that stuff starts looking better and better.
