This is a sandbox for HCL Ranger ideas. Some may not wai but will be tested in the future. This is sketch format. Editing will occur.
SURVIVE
Dwarf 20 Dark Ranger
15 str
14 dex
19 (if 28 pts) or 20 con plus level ups
Feats
6) spring attack
9) ics
12) Knight’s Training
15) precision
18) icr
Dual battle ax or picks and medium armor
Key enhancements:
Dwarf throw your weight around
Most Tempest
Dws: Sniper shot
Drawback: no traps. I first thought of going dwarf ax and medium shield with this but decided that works much better as a barbarian. As a ranger you will simply have to learn to “fight like an elf” albeit a fat and slow one.
The Cornered Bear Ranger
8 Druid 12 Light Ranger
Race iconic Aasimar Scourge
20 wisdom + level ups final 36
14 con final 24
14 dex
12 strength for exceptional thf with +5 tome
Feats
1)dodge
3)mobility
6)spring attack
9)natural fighting
12)ics
15)icr
18)natural fighting
Key enhancements
3 tier 5 in nature’s defender
Paralyzing and construct bane arrows from arcane archer, all imbues.
Wisdom to hit and damage from Falconry.
Skills:
You will need points in spellcraft.
Downside: weak at low levels. Still this was my first ranger to make level 20 in hcl, often forced to group short man and in low reaper.
Upside: The best melee Ranger ranged dps and crowd control. Iconics begin hcl as 32 point builds.
STEAL
Drow or SDK 2 Rogue 18 Dark Ranger intelligence Ranger
Int 20
14 dex
Key feats
6) spring attack
9) icp
12) icr
15) insightful reflexes
18) precision
Key Enhancements
Harper tree for to hit with intelligence.
41 pts vkf
Strategy: Ride the group invites to victory
Downside: Since melee rangers are not new player friendly this will work better as an inquisitive build with a wolf especially in hcl.
DESTROY
The Samurai
Horc 2Barb 18 Dark Ranger
19 or 20 str (if 32 points)
6) Spring Attack
9) ICS
12) thf
15) ithf
18) gthf
Falchion or Great Ax
Key Enhancements:
Blade Specialization: Multiselector: You gain a +1 Competence bonus to Critical Damage Multiplier or Threat Range with your weapons.
Barbarian: blood tribute
Dws: Advanced Sneak Attack: +1 Sneak Attack Die. +10 Positive Spell Power. You gain a +1 Competence Bonus to Critical Threat Range with your equipped weapons, including handwraps. (This does not apply to Shields or Unarmed). Your attacks now bypass 10% fortification(if possible)
Drawback: No traps