In our next DOO Campaign I wanted to try being a Healer for a Pale Master Party but finding it harder to do then a normal Positive Cleric : (
First, something is off on the targeting of Inflict Wounds Spells as they do not seem to work the same as Cure spells.
Then why the Spell Cost difference?
Inflict Light Wounds = 6…. AND…… Cure Light Wounds = 6……..Same as the Wiki
Inflict Moderate Wounds = 12 …. BUT…… Cure Moderate Wounds = 8……..The Wiki lists these as the same cost.
Inflict Serious Wounds = 16…. BUT …… Cure Serious Wounds = 12…….. The Wiki lists these as the same cost.
Inflict Critical Wounds = 20 …. AND …… Cure Critical Wounds = 20…….. The Wiki has these as 20 and 16
Inflict Light Wounds mass = 25 …. AND …… Cure Light Wounds mass= 25…….. The Same as the Wiki.
Was there a change that made these spells ACT and COST differently.. .similar to what was just found with the Precision and Defensive Fighting issue?