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  1. #1
    Community Member
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    Dec 2009
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    723

    Default Cartwheel Charge__ PLEASE test….

    Cartwheel Charge__ PLEASE test….


    I noticed today that when I Cartwheel Charge my AC goes down by 1 for some reason.

    I tried this with or without armor on. In fact I took all my Gear off even the Cosmetics.

    Strength, Load, Dexterity and Reflex Save go up as I thought.

    I find it strange that AC goes down.

    After the 12sec timer is up the AC goes back up that lost 1.

    I see this change on the Character Sheet “Stats” Tab under “Armor Class”

    Would some else with a Thief-Acrobat please test this to see if this is just me or if this is a Bug?

    OR

    Maybe some combination of Enhancements / Guild Buffs / FEATs I am missing as causing this issue.

    With luck this is just a Display issue.


    Cartwheel Charge:
    After tumbling, you gain a +2 Morale bonus to Strength and Dexterity for 12 seconds.
    Passively provides: +2 to maximum dodge, and +20% Doublestrike.

  2. #2
    Community Member
    Join Date
    Dec 2009
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    723

    Default Display Bug or ISSUE?

    Before the weekend is anyone able to check this?

    Our next game is Sunday and I was hoping to make sure this is not something I am doing wrong or some combinations of buffs in the incorrect order.

  3. #3
    Community Member mezzorco's Avatar
    Join Date
    Sep 2009
    Posts
    564

    Default

    Didn't test, what I'm saying is based on what you said.

    Since Cartwheel Charge gives a morale bonus, maybe it's coded like a rage effect or something similar.
    This would explain a -2 AC bug, that results in a -1 after the dexterity adjustment.

  4. #4
    Community Member
    Join Date
    Dec 2009
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    723

    Default Display bug?

    I am stating to think this is a display bug that has something to do with the rounding of the numbers as one does the Cartwheel Charge.

    But we need DEV to chime in on if this is working or if we are in fact losing that 1 AC for the Cartwheel Charge.

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