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  1. #121
    Community Member memloch's Avatar
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    Default lower level heroics

    I do like the quest choices. I would prefer that the heroic versions be lower. I find that I am bored of the quests in the lvl 9 - 12 range and would love some new content.
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  2. #122
    Community Member Bargol's Avatar
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    I was saving TP to buy update 24's pack....now I know I can save them a little longer until update 25.

    Xoriat really? I think you have the data wrong. They are probably the least favorite quests, and only run for xp/min on the ones you can invis zerg.

    I always skip them unless I really need xp at those levels.
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  3. #123
    Community Member silisav's Avatar
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    Kudos for ToEE. I eagerly await for this!
    Its a shame you pushed back Anauroch. I was really excited about this and I hope it becomes implemented soon.

    Xoriat is kind of meh... So I really hope it is worth getting it but I doubt it ...

    As other people said previously you need to release more lvl 10-13 quests or boost the xp of the available ones because it is really tough to get xp at that point. Quests over lvl16 on the other hand are overly saturated.
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  4. #124
    Community Member Monkey-Boy's Avatar
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    Quote Originally Posted by kmoustakas View Post
    Moar... xoriat...? You mean, you're actually gonna give me something I've been asking for?

    I'm at a loss for words. Thanks! YAYYYYYYYY
    If they made the other Madness packs epic it'd be even more amazing.

  5. #125
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by DagazUlf View Post
    I cannot even communicate my enthusiasm for ToEE. I've been running players through T1-4 for over 20 years now and this announcement just thrills me like no other Turbine announcement before.
    It's a cool module, but in original format it was Greyhawk, not Forgotten Realms. Are they going to refit it for the Forgotten Realms? Mentions of Zuggtmoy are going to be a bit weird in FR.
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  6. #126
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by Monkey-Boy View Post
    If they made the other Madness packs epic it'd be even more amazing.
    Epic Hound of Xoriat?
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  7. #127
    FreeDeeOh PsychoBlonde's Avatar
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    Quote Originally Posted by silisav View Post
    Kudos for ToEE. I eagerly await for this!
    Its a shame you pushed back Anauroch. I was really excited about this and I hope it becomes implemented soon.

    Xoriat is kind of meh... So I really hope it is worth getting it but I doubt it ...

    As other people said previously you need to release more lvl 10-13 quests or boost the xp of the available ones because it is really tough to get xp at that point. Quests over lvl16 on the other hand are overly saturated.
    10-13 is some of the fastest and easiest exp in the GAME because that's when you run Shadow Crypt and Vault of Night flagging, not to mention Red Fens, Dreams of Insanity, Sands sides, Tempest Spine, the Vault of Night RAID, etc. So this is plain nonsense.
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  8. #128
    Community Member Blackheartox's Avatar
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    Quote Originally Posted by Uska View Post
    If the temple was at that range I might even be willing to break my no realms rule and play it.

    Dont know why some people are so against realms.

    I like them and personally im sad that they cant get licence for neverwinter and baldurs.
    A robot free world with proper storyline when d&d wasnt tainted.

  9. #129
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    Default so EXCITED!

    I am so excited for the Temple of Elemental Evil- That was a hard module back in the day.... really really hard!

  10. #130

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    Quote Originally Posted by FuzzyDuck81 View Post
    Ok, on break so had a chance to look into the tyranny of dragons thing... now i'm really, really hoping we get to see Tiamat in DDO - come on, she's THE iconic evil dragon of D&D!
    This f2p Cult of the Dragon quest (CR 30!) for Update 24 is an encouraging sign that we will eventually see a Tiamat raid or story arc completing with Tiamat. Why else would they have made this quest?
    Last edited by The_Human_Cypher; 11-12-2014 at 10:01 AM.

  11. #131

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    Quote Originally Posted by Uska View Post
    While excited a little you will probably ruin it in my eyes.

    1. It should be greyhawk and if it's in the realms it's ruined for me I don't do the realms Eberron would be as almost as big an insult to it but no so much I would try it if not for 2.

    2. You will make it end or near end game when it shouldnt be and then evening you made it in greyhawk I wouldn't be likely to touch it
    I mentioned in an earlier post in this thread that TOEE might HAVE to be in Greyhawk. Where would the quest be placed in the Forgotten Realms and still have accurate lore for that part of the DDO World? Turbine and WoTC don't want to mess up their Forgotten Realms campaign area with inaccuracies as everything has been lore appropriate so far.

    WoTC will also probably let Turbine take only so many liberties with its IP. We may instead to access the Greyhawk universe via a 'Beyond the Rift' type pre-quest or entrance - one that doesn't have to be flagged for before entering.

  12. #132

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    Quote Originally Posted by PsychoBlonde View Post
    It's a cool module, but in original format it was Greyhawk, not Forgotten Realms. Are they going to refit it for the Forgotten Realms? Mentions of Zuggtmoy are going to be a bit weird in FR.
    I think DDO may - or at least they should - create a mini-Greyhawk universe in which to place TOEE so that the Forgotten Realms campaign world remains consistent. I'm not sure if WoTC would even allow Turbine to place TOEE in the Forgotten Realms.

  13. #133
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    Quote Originally Posted by Blackheartox View Post
    Dont know why some people are so against realms.

    I like them and personally im sad that they cant get licence for neverwinter and baldurs.
    A robot free world with proper storyline when d&d wasnt tainted.
    the temple of elemental evil is in GREYHAWK not the realms!
    But i agree i too would prefer a robot free fantasy world but i undstand why everyone plays bladeforged now-It really shoudl freak out the realms folk though i would think?

  14. #134
    Founder & Hero
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    Quote Originally Posted by Blackheartox View Post
    Dont know why some people are so against realms.

    I like them and personally im sad that they cant get licence for neverwinter and baldurs.
    A robot free world with proper storyline when d&d wasnt tainted.
    Because they are boring and exist


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  15. #135
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    I loved temple of elemental evil. Since it was originally a Greyhawk mod does this mean we will be traveling to greyhawk

  16. #136
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    Quote Originally Posted by The_Human_Cypher View Post
    I mentioned in an earlier post in this thread that TOEE might HAVE to be in Greyhawk. Where would the quest be placed in the Forgotten Realms and still have accurate lore for that part of the DDO World? Turbine and WoTC don't want to mess up their Forgotten Realms campaign area with inaccuracies as everything has been lore appropriate so far.

    WoTC will also probably let Turbine take only so many liberties with its IP. We may instead to access the Greyhawk universe via a 'Beyond the Rift' type pre-quest or entrance - one that doesn't have to be flagged for before entering.
    I hope your right and I also hope it isn't ruined by being made epic level


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  17. #137
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    Quote Originally Posted by catouse9 View Post
    the temple of elemental evil is in GREYHAWK not the realms!
    But i agree i too would prefer a robot free fantasy world but i undstand why everyone plays bladeforged now-It really shoudl freak out the realms folk though i would think?
    They aren't robots and they retrofitted the forged into the better they were nuked and forgotten realms


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  18. #138
    Community Member arcane_nite's Avatar
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    Default Toee

    this is so awesome! I hope they use the entire adventure.
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  19. #139

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    Quote Originally Posted by Lare View Post
    I loved temple of elemental evil. Since it was originally a Greyhawk mod does this mean we will be traveling to greyhawk
    If dev time and art resources are slim, DDO can even put the entrance to Greyhawk / TOEE in the Hall of Heroes. All the devs would have to do is create a door.

    A player entering the Hall of Heroes Greyhawk portal would walk out into the Village of Hommlet (created from Eveningstar art resources), get the quest in a tavern in Hommlet or elsewhere (I don't remember what happens in the module) and then walk up the road to TOEE.

    If the devs and art department have more time, they can put the entrance to Greyhawk / TOEE behind some shrubbery near Eveningstar and then the players are magically transported to Greyhawk a la 'The Lion, the Witch and the Wardrobe.' Or players can touch the monolith from '2001' and then be teleported to Greyhawk.

    A separate Greyhawk world should be made not only to keep everything lore consistent but also to pave the way for 'White Plume Mountain' / 'Tomb of Horrors' being released as the classic module in 2016 / 2017.

  20. #140
    Community Member Oxarhamar's Avatar
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    Quote Originally Posted by Uska View Post
    I loathe Anaurock beyond belief
    Sorry Uska. One players prejudice against all things realms doe not equate to feedback representative of the player base.

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