Code:
Character Plan by DDO Character Planner Version 3.9.1
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Battle-Caster of the Sovereign Host
Level 20 True Neutral Human Male
(20 Cleric)
Hit Points: 272
Spell Points: 1516
BAB: 15\15\20\25\25
Fortitude: 14
Reflex: 5
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 13 14
Dexterity 8 8
Constitution 14 15
Intelligence 9 10
Wisdom 18 28
Charisma 11 12
Tomes Used
+1 Tome of Intelligence used at level 1
+1 Tome of Strength used at level 20
+1 Tome of Wisdom used at level 20
+1 Tome of Charisma used at level 20
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 9
Bluff 0 1
Concentration 6 27
Diplomacy 0 1
Disable Device n/a n/a
Haggle 0 1
Heal 4 11
Hide -1 -1
Intimidate 0 1
Jump 1 2
Listen 4 9
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 0
Spot 4 9
Swim 1 2
Tumble n/a n/a
Use Magic Device 2 12
Level 1 (Cleric)
Feat: (Human Bonus) Empower Healing Spell
Feat: (Selected) Toughness
Level 2 (Cleric)
Level 3 (Cleric)
Feat: (Selected) Maximize Spell
Level 4 (Cleric)
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Spell Focus: Evocation
Level 7 (Cleric)
Level 8 (Cleric)
Level 9 (Cleric)
Feat: (Selected) Quicken Spell
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Feat: (Selected) Empower Spell
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Spell Focus: Enchantment
Level 16 (Cleric)
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Heighten Spell
Level 19 (Cleric)
Level 20 (Cleric)
Enhancement: Cleric Divine Intervention
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Human Adaptability Constitution I
Enhancement: Human Greater Adaptability Wisdom I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Cleric Improved Spell Penetration I
Enhancement: Cleric Improved Spell Penetration II
Enhancement: Cleric Energy of the Zealot I
Enhancement: Cleric Energy of the Zealot II
Enhancement: Cleric Wisdom I
Enhancement: Cleric Wisdom II
Enhancement: Cleric Wisdom III
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I
Enhancement: Cleric Wand and Scroll Mastery II
Enhancement: Cleric Wand and Scroll Mastery III
Enhancement: Cleric Wand and Scroll Mastery IV
The idea of this build is to be a fully proficient raid healer healer, with significant casting abilities as well. It is the more traditional ying to the melee wis-dumping yang found here:http://forums.ddo.com/showthread.php?p=3811103.
Main questions:
1. Spell focuses. Evocation helps blade barrier, cometfall, and sound burst, the latter being mostly at low level. Enchantment helps greater command, symbol of persuasion and command. I'd like to be able to do at least some crowd control, but I'm not sure which of these schools is best for a cleric who wants to achieve that.
2. Class. I feel like this is probably exactly what a favored soul is good at. I don't own favored soul, however, and my main will probably be tr-ing before I pick up the 600 more favor to obtain if for free, especially since I don't currently have enough content to reach 2500 favor. How will this build function as a cleric? Is it worth purchasing favored soul rather than buying new content?
Thanks in advance.