Do these buffs make mobs inside quests counts towards the slayers?
Do these buffs make mobs inside quests counts towards the slayers?
"When a mind does not know itself, it is flawed. When a mind is flawed, the man is flawed. When a man is flawed, that which he touches is flawed. It is said that what a flawed man sees, his hands make broken."
Dak'kon.
Lame, I was looking forward to getting this buff through in-game questing or some other way. If it's really store-only that's lame.
Keepin' it real...
-R.D.
I'm all for this.
Some of the higher level explorer slayer caps are fantastic xp, but absolutely ridiculous numbers.
How many grind out for 5000 llamanian and shavarath kills in the Vale?
Actually, don't answer that. I really don't know what to know...
I'd rather just see the numbers get halved, and/or see the base xp raise.
More like 10, 20, 50, 100, 200, 400, 750, 1500 for Vale. Maybe keep the 3000 for the hard-core grinders.
But have the xp ratio increase more significantly so that the 3000 = current 5000.
100% true and is a good plan for things like this. Quests I can see having a dollar cost for, but cosmetics and trash level items in the store? I will keep my 120 tp saved for something that lives more than once, like earning more tp and getting a pack or new character slot.
Bug template! QA is here for you.
How random DD is
how to handle this random, anywhere
Sarlona: Seikojin, Toy