Page 2 of 2 FirstFirst 12
Results 21 to 26 of 26

Thread: Wait… what?

  1. #21
    Community Member HallowedOne's Avatar
    Join Date
    Sep 2009
    Posts
    333

    Default

    Do these buffs make mobs inside quests counts towards the slayers?
    "When a mind does not know itself, it is flawed. When a mind is flawed, the man is flawed. When a man is flawed, that which he touches is flawed. It is said that what a flawed man sees, his hands make broken."
    Dak'kon.

  2. #22
    Community Member Rune_Darkfire's Avatar
    Join Date
    Mar 2006
    Posts
    34

    Default

    Lame, I was looking forward to getting this buff through in-game questing or some other way. If it's really store-only that's lame.
    Keepin' it real...
    -R.D.

  3. #23
    Community Member Aerendil's Avatar
    Join Date
    Nov 2007
    Posts
    2,187

    Default

    Quote Originally Posted by Hecate100 View Post
    Um ... wouldn't it just be easier to reduce Slayer totals? Not like Tangleroot is grindy, oh no. *whistles innocently*
    I'm all for this.

    Some of the higher level explorer slayer caps are fantastic xp, but absolutely ridiculous numbers.
    How many grind out for 5000 llamanian and shavarath kills in the Vale?

    Actually, don't answer that. I really don't know what to know...


    I'd rather just see the numbers get halved, and/or see the base xp raise.
    More like 10, 20, 50, 100, 200, 400, 750, 1500 for Vale. Maybe keep the 3000 for the hard-core grinders.
    But have the xp ratio increase more significantly so that the 3000 = current 5000.

  4. #24
    2015 DDO Players Council Seikojin's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by Thrudh View Post
    At 18 TPs, I'd buy them....

    At 120 TPs, probably not... $1 for 30 minutes for slayer bonus? Just doesn't seem worth it...

    Price more stuff in the 30 cents range, Turbine... I'll buy ten 30 cent items without blinking, but I'll start thinking "this seems expensive" when looking at a $1-$2 item.

    Us humans are stupid because many of us think that way.

    Take advantage of that!

    (same with the armor kits... Instead of $3 a kit, make them 40 cents... People will buy tons, probably even switch to new kits every month or two)
    100% true and is a good plan for things like this. Quests I can see having a dollar cost for, but cosmetics and trash level items in the store? I will keep my 120 tp saved for something that lives more than once, like earning more tp and getting a pack or new character slot.

  5. #25
    Community Member kyleann's Avatar
    Join Date
    Aug 2010
    Posts
    0

    Default

    Quote Originally Posted by Sillk View Post
    What if they put a little baby gnoll backpack on a few gnolls in the Desert, or.... 2 headed skeletons, or a Fire Giant with a Split Personality.
    Sounds fair to me. We'd all have to bust out our +2 Vorpal Cigars of Freudian Bane. How about all the kobolds speaking to themselves in the 3rd person, do they count as three kills since it's 3rd person?

  6. #26
    Community Member
    Join Date
    Nov 2009
    Posts
    4,222

    Default

    Quote Originally Posted by Rune_Darkfire View Post
    Lame, I was looking forward to getting this buff through in-game questing or some other way. If it's really store-only that's lame.
    Maybe it will be available as a guild ship placeable, at level 100 or something.


    Quote Originally Posted by MajMalphunktion View Post
    *Handwraps. Yes we know. Here is my known issue for handwraps. Hand wraps in assorted flavors are borked.

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload