I am curious if anyone else would enjoy macros. I understand scripting macros would introduce to much aggravation for the devs. But what about UI style macros?
Example…I’ll explain.
Let’s say we can go to Options -> Macros. Edit Macro #1. A dialog box pops up with let’s say 5 empty slots, to drag things to. Now I could drag Extend to the fist slot. Then Haste to the second. And then Extend to the third.
Now drag Macro#1 to my hot bar. Clicking this would turn on extend, cast haste, then turn extend back off.
This could easily be used for a ‘round-robin’ of buffs to someone, and many other good ideas.
Only down side would be controlling metamagic feats. For example if I run with extend on all the time, I would not want my macro to turn it off on the haste, in the above example.I would just want to insure it’s on incase. The only thing I can think of for this issue would be an On/Off flag for a metamagic if used in the macro. This would indicate whether the meatamagic feat needs to be on or off in the sequence, and to insure the metamagic is back the way you want it when the macro is complete.
I would enjoy using a feature like this, would be a great time saver for myself if available. Drag and drop my clickies to a sequence that can fired off with one click or hot key.