Concept: Adapts and modernizes the Counterspelling mechanic from DnD to DDO real-time.
Details:
#1: Caster enters Counterspelling Mode by activating it via active feat icon. Counterspelling Mode is gained for free with the first spells acquired.
#2: Caster selects an opposing caster by right clicking and targeting one.
#3: Whenever the selected caster attempts to cast a spell, the counterspelling caster will immediately attempt a counterspell, interrupting any of his ongoing activities. A counterspell takes the exact same amount of time to complete as the initially cast spell. Note that the time required to execute a counterspell can be modified by such things as Quicken, or the Sorcerer's innately faster casting times. A counterspelling attempt provokes an opposed caster level check. If the counterspeller wins this opposed check, the counterspelling attempt is successful.
Multiple creatures/characters can attempt to counterspell the same target.
Quickened spells cannot be countered unless the counterspeller has the Quicken metamagic active while counterspelling. A Quickened counterspell consumes additional SP as if the Quicken metamagic had been applied to it.
Lastly, a spell cannot be countered if it is of a higher level than the highest level spell the counterspeller can cast, and/or if the counterspeller does not have an amount of SP equal to the base SP cost of the spell to be countered.
#4: If the counterspelling attempt is successful, the countered spell fizzles in a pretty eruption of multicoloured sizzling sparks, otherwise the spell is cast as normal. A successfully counterspelled opponent must also make a Will save against the DC of his spell (use the DC it would have if it does not feature a save) or be stunned for 6 seconds, and a Fortitude save against the same DC, or be knocked down for 6 seconds.
For each point that the counterspeller's caster level roll exceeds the target's caster level roll beyond the first, the duration of the stun and knockdown effects are increased by 0.5 seconds.
If the counterspeller's caster level roll exceeds the target's caster level roll by 5 or more, the next (as in the one about to start immediately after the successful counterspelling) cooldown duration for the countered spell is doubled.
If the counterspeller's caster level roll exceeds the target's caster level roll by 10 or more, the spell is redirected onto the caster (if harmful) or onto the counterspeller (if beneficial). In both cases, the counterspeller assumes control over the redirected spell.
#5: Successful or not, an amount of SP is spent equal to the base SP cost of the cast spell (regardless of metamagic applied to the countered spell, barring Quicken).
#6: Certain spells are antithetical to others, thus making them ideal counterspells (Haste vs Slow as an example). If such a spell is prepared/known and costs less SP to cast than a normal counterspell, it will automatically be "used" to counter a spell it is antithetical to. When using an antithetical spell to counter another, the counterspeller enjoys a +2 bonus to his caster level for the counterspelling's opposed caster level check, and only spends SP equal to the base cost of the antithetical spell (plus any Metamagic costs if applicable).
Enhancements:
1 AP: Superior Counterspelling I (Each rank adds +1 to your caster level for the purposes of Counterspelling)
Prerequisites: Counterspell Mode, AP 0
2 AP: Superior Counterspelling II
Prerequisites: Counterspell Mode, AP 10
3 AP: Superior Counterspelling III
Prerequisites: Counterspell Mode, Improved Counterspelling, AP 21
4 AP: Superior Counterspelling IV
Prerequisites: Counterspell Mode, Greater Counterspelling, AP 33
1 AP: Efficient Counterspelling I (Counterspells cost 20% SP less for each rank)
Prerequisites: Counterspell Mode, AP 0
2 AP: Efficient Counterspelling II
Prerequisites: Counterspell Mode, AP 10
3 AP: Efficient Counterspelling III
Prerequisites: Counterspell Mode, Improved Counterspelling, AP 21
4 AP: Efficient Counterspelling IV
Prerequisites: Counterspell Mode, Supreme Counterspelling, AP 33
1 AP: Punishing Counterspell I (Each rank increases the damage, healing, effects and duration of redirected spells by 10%, and the DC for resisting the stun and knockdown effects of a successful counterspelling by 1.)
Prerequisites: Counterspell Mode, AP 0
2 AP: Punishing Counterspell II
Prerequisites: Counterspell Mode, AP 10
3 AP: Punishing Counterspell III
Prerequisites: Counterspell Mode, Improved Counterspelling, AP 21
4 AP: Punishing Counterspell IV
Prerequisites: Counterspell Mode, Supreme Counterspelling, AP 33
1 AP: Suppressing Counterspell I (Each rank increases the next cooldown duration of successfully countered spells by 25%, and temporarily disables a successfully countered opponent's spellcasting for 0.5 seconds for each point your caster level check exceeds his.)
Prerequisites: Counterspell Mode, AP 0
2 AP: Suppressing Counterspell II
Prerequisites: Counterspell Mode, AP 10
3 AP: Suppressing Counterspell III
Prerequisites: Counterspell Mode, Improved Counterspelling, AP 21
4 AP: Suppressing Counterspell IV
Prerequisites: Counterspell Mode, Supreme Counterspelling, AP 33
1 AP: Rapid Counterspelling I (Each rank reduces counterspelling times by 15%, and reduces the cost of Quicken Metamagic when used in conjunction with Counterspelling by 1 SP).
Prerequisites: Counterspell Mode, AP 0
2 AP: Rapid Counterspelling II
Prerequisites: Counterspell Mode, AP 10
3 AP: Rapid Counterspelling III
Prerequisites: Counterspell Mode, Improved Counterspelling, AP 21
4 AP: Rapid Counterspelling IV
Prerequisites: Counterspell Mode, Supreme Counterspelling, AP 33
Feats:
Improved Counterspelling:
Prerequisites: Counterspell Mode
Effect: Your Counterspelling caster level and the DCs for secondary Counterspell effects each increase by a further +1.
Supreme Counterspelling:
Prerequisites: Counterspell Mode, able to cast Level 6 spells, Improved Counterspelling
Effect: Your Counterspelling caster level and the DCs for secondary Counterspell effects each increase by a further +1.