We know what's wrong, it takes more than one day to fix it. Rather than delay all of the other fixes that are ready, we are releasing those and also getting you the fix to Wilderness Areas as soon as...
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We know what's wrong, it takes more than one day to fix it. Rather than delay all of the other fixes that are ready, we are releasing those and also getting you the fix to Wilderness Areas as soon as...
This is currently, tentatively, planned for inclusion.
Everything that drops in the Legendary version of these quests drops in the same location(s) as the analogous Heroic item does. That does mean a lot of the named loot in this pack is not in the end...
What difficulty were you running?
Yes! I left that version out for the sake of clarity above, but certain Dodge bonuses (almost always listed as "Dodge that ignores Dodge Cap") can ignore the cap. These are usually short-burst...
For clarity, this is how Dodge is supposed to work while wearing Armor:
Your Maximum Dodge in armor is 25% at the start.
This can be increased by bonuses to the Max Dodge stat (so +1 would make...
Sure! When you fire a ranged weapon at a target, you often fire in a straight line from you to that target. This depends on the exact position of the target relative to you, though! For example, if...
Oh also! Items that were missing from the Dojo vendor last Preview should be there now.
Hey everyone! Welcome to Preview 3. We've worked in a lot of changes from the first two previews now, closing in on release - We may have room for a final few (small) tweaks though, so let us know...
Please have a look at this thread, which discusses this issue:
https://forums.ddo.com/forums/showthread.php/538234-Questions-for-returning-players-using-DUNGEONCRAWL-code
They do stack, as it goes; Deadly increments the Damage stat, while this increments the Ranged Damage stat. Our character sheet isn't properly displaying the latter stat, something I'm looking into...
It's not tied to anything, and we've definitively (and exhaustively) confirmed that i2049 is not different from any other instances. It is simply a label. As for the label itself, it's 2049 because...
Time to repost this! The reason you see lag most often in i2049 is that i2049 is the most common label attached to instances. But it's literally only a label.
Known Issues so far:
Legendary Droaam weapons still do not have their expected +2 or +4 to base damage dice. This has been fixed internally.
Legendary Stone Prison is performing Earthgrab...
Hey everyone! Welcome to Preview 2. You all gave a lot of really good feedback for items in Preview 1, so much so that we're still working through adapting it all! We got a few changes and fixes in...
Nope! Just switching things up for a while. Good for a change of pace.
Ah! These exist but may have missed making it onto the vendor. They'll be around in Preview 2.
We've now posted about this over in the Diplomatic Impunity thread - Let's move discussion about it over there, thanks!
As we were updating Diplomatic Impunity for u59 and needed to update all of the monsters anyway, we decided to move forward with replacing the Wildmen in this dungeon. We have not yet replaced...
Ah, in response let me point you to the relevant points of the post located just above:
HEH. Thank you. On it.
A quick overview on Loot for this preview:
The loot is not dropping in the quests yet, and the Legendary recipes are not in the Cauldron yet.
We're aiming that for next preview!
The...
It's supposed to have new versions, Improved (Heroic) Disease Guard and Legendary Disease Guard - Initial look says the effects may be there, but not displaying properly. We'll take a closer look,...
Hey! Thanks for the feedback so far.
The intent of these items is not for them to be meta-defining, especially if you are already well-geared from Expansion Packs. That said, they shouldn't be...
We have corrected the Beam Blast Shape entry in the original post, which was incorrect. It now reads:
Shape Stance: Beam Concentration. Eldritch Blast Shape: Transform your Eldritch Blast...