Note that less projectiles will lower the effect of things like paralyzing arrow that basically drops the things from 4 saves required to one.
Type: Posts; User: luvirini; Keyword(s):
Note that less projectiles will lower the effect of things like paralyzing arrow that basically drops the things from 4 saves required to one.
The hirelings were mostly fixed around 2011.
But since Turbine cannot leave working systems in the game they have since been broken by "fixes".
Yes, please. Anything possible to get back to the days when grouping and team work was a good idea and where elite actually meantyou had to pay attention.
To respond to your points also:
Players...
Maybe you can enter them, but you cannot get the quest until level 5.
And while those are slightly challenging at that level they are really just run though still except for couple of fights in...
You cannot run high level quests at low level at heroic levels. There is a very tight level range how much higher level quests you can run.
Yes, but today you can take almost any build to almost any dungeon and expect to succeed on elite. It used to be that you had to have a reasonable build, reasonable geared to contribute to a Elite...
Because it is very difficult to do. And even more difficult to do consistently.
Yeah, this is the primarily reason that I play a lot less now. Everything seems so overpowered so I have decided to basically not use anything as you have requested..
96% of the game being silly easy, 3.9% ok, and 0.1% silly hard.
If the OK part was say 15% there would be more to play.
And yet at times some NWN persistent worlds felt a lot more filled with people and adventure with people, even when having just 60 people logged in than the 600 in DDO..
And DDO does feel less...
Just a few bit separate comments:
Yes, the half-elf is kind of very disappointing now, in the old enchantment system it was kind of human+, now it is kind of human-
All my characters are...
Strange enough at least the resource needs seem slightly lower(average cpu use is specially down few%).. rest no idea.
Yes, it likely has the same "fairly high" probability to succeed.....
Except when it is not..
Of the 10 virtual machines with windows 10 we have for testing(7 home32->10, 7pro64->10, 7pro32->10, 8home32->10, 8pro64->10, 8pro32->10, 8.1pro64->10, 8.1pro32->10, 1...
It used to be useful because you could help party members in trouble though walls and at very long range and such, but now, yes no reason.
But druids already get wisdom for damage!!!! Well, only when using flame blades.. but still .. :)
The power of heroic TRs is indeed much lower relatively now than they used to be.
When the TR mechanic was introduced, many of the bonuses were nice and really extremely nice when triple-stacked....
And palad..
oh never mind..
I have a powergamer type Guildie did 1-28+2*20-28 as a pure bard and liked it. (that was right after the bard update before the paladin).
He did one of the 3 as melee, one as enchanter and cannot...
Actually a melee warlock is a fairly good build with some fighter or paladin levels for the defense stance.. the PRR/MRR stacks nicely with warlock and the other stuff from them is useful too(saves...
If you just want the past live easily and do not care about the experience of playing like a cleric, the cleric past lives are actually silly easy.
The base build is: 11 cleric/5 (fighter or...
I am sure it will come for something at some point. I mean the poor wisdom must feel neglected badly...
On the few useful hireling roles: Larafey is actually fairly useful for a level or two to just kill everything until she runs out of spell points. There was actually a funny video that I cannot find...
I think they are talking about the board/card game that Wizards of the coast did after D&D 3.5 and before D&D 5. It did borrow some things like some class names, locations and such from the D&D line.
But on the cleric. I remember back when "battle clerics" were thrown out of parties for having a single fighter level.. now the most effective clerics in EE are those with enough other levels to make...
Yes, because of dungeon alert, without it 50 EE enemies would be a nice group to gather together for any melee to cleave or mage to energy burst or..