How do Clerics heal better than FvS?
Dear Lord, I do not want to start a thread of flames, but I just don't get this. People keep saying that Clerics are vastly better at healing than FvS. I've tried to figure out how, but I have not been successful so far. I'm about to roll a FvS healer. Please help me avoid the error of my ways.
The only thing that I've seen that would make Clerics better is that they get their spells one level earlier than FvS.
So, the Cleric and Favored Soul spell lists are identical. Clerics get a free healing spell selection at each level, but FvS can certainly take that healing spell as well - they just have to use one of their slots. FvS appear to have the same healing amplifying Enhancements (Improved Empower Healing Spell, Cleric Life Magic, Prayer of Life, and Wand and Scroll Mastery). Clerics and FvS can get the same items/equipment. Clerics should expect to have higher DCs for their offensive spells, but I don't see many people making saving thows against their party's heal spells...
What makes Clerics superior as healers? What am I missing?
Clerics win in my experience.
In answering this question there are two main aspects to consider. One, the leveling up process. This one isn't important to me, as I'm a vet who has levelled many toons to cap and knows the way to do it fast. Two, is what the game is like at endgame. This is what is important to me. You will have to decide what is important as far as you are concerned.
The main reason, I believe, people like clerics during the levelling up process like is you run into many FS that don't have the normal spells that make quests easier as you level. You often run into more melee specced FS in the under 10th level range, that are hopeless as far as healing and buffing. This has given FS a bad rep in this level range.
At endgame there are vistages of this but it is still the main problem of spell selection. I lead raids all the time, and I would rather have a cleric every single time. Case in point. You can do VoD on hard with a single cleric, you are taking your chances with a FS. Ever been clearing the way to find out the FS doesn't have deathward? Now you need another healer just for Deathward. So the deal is that FS can be quite good healers if they spec for it, but players quite readily grow tired of being a nanny and start to spread their wings (d@mn, that was good!). So you mostly run into FS that just don't have the spell selection to handle things as well as a cleric. The two most problematic spell levels are level 6 and level 8. Most FS don't carry Mass cure critical wounds (level 8), which is the most efficient mass cure at endgame (Amarath belts make it awesome). A cleric can go forever with this and empower healing.
The other main difference at endgame is the cleric capstone, which is very useful in epic situations, the abbott, and ToD. It is also very useful, just in general in most quests. The capstone for the FS is rather wimpy in endgame group oriented situations. Many FS end up burning mana to quickly to use it, because they leave on empower and maximize to make it useful but burn mana too fast on their masses because they left it on.
Another thing that distinguishes FS from Clerics is metamagics. FS tend to get empower instead of empower healing, because their enhancement lines favor this. Empower doesn't work on the heal spell or mass heal, and it is less efficient. That being said you run into alot of clerics that have empower instead of empower healing. Empower healing is much more useful than empower at endgame in group situations with barbarians with 900 hp and warforged with 85% healing amp in a good situation and often less. A cleric can easily solo heal a barb in ToD part 3 as the main tank, and give him the capstone just in case.
All that being said, I recommend FS for all beginning healbots. The mana is nice until you learn how to heal efficiently and/or get the items that make mana no longer a concern. I think many get enamored with the FS mana, but it really is a non-issue. Videos are out on these forums showing just how irrelevant this mana bonus is at endgame. Most of the inner circle of endgamers have known this for a long time, but you still get many that are still FS just for mana reasons. The real bonus of FS is saving throws and wings. Just get some advice on spell selection from your guildies as you level, and keep in mind scrolls and wands are the way to go on a FS. Once you have healing down and are getting bored being someones babysitter, you can become a less powerful healer and diversify your spell selection as a FS, or true reincarnate into a cleric. As long as your spell selection is good, FS can handle most content just as well as a cleric in a healbot capacity, its in elite raids and epic content that you see the difference.
I have two capped clerics and a capped FS, all with greensteele and raid gear. In my mind, my clerics are much more potent toons because of versatility. My clerics can be what they need to be to fill the aspect of the group that is missing, while still healing the group as needed. As far as solo play, I have never had an issue killing stuff on my clerics, and they can do it better than my FS on epic (because of BB DCs and capstone).
Anyways, this is my take on it based upon my experience.