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Emizand
04-19-2015, 06:57 AM
Looking to do FvS next with my would be completionist. At outset decided all lives would be done using staves. Never realy played caster, but am currently doing a cleric at the moment and is fun for now. Currently using https://www.ddo.com/forums/showthread.php/454776-Axel-s-THF-Melee-Cleric-Build and it is a blast. So anyone know of a THF FvS build I could use/adapt for my needs?

Thanks in advance

Emi

UurlockYgmeov
04-19-2015, 10:40 AM
Use Numot's Soul Survivor Build as a start...

https://www.ddo.com/forums/showthread.php/268346-The-Soul-Survivor-%28WF-FvS20-Healer-Melee-DPS-Threat-Tank-hybrid

I did this as Warforged with greatswords and battle priest enhancements... wow...

unfortunately there are no deities that like quarterstaffs... but much solid advice / guidance there.



Starting World
Eberron
Forgotten Realms


Religion
Lord of Blades
(Bladeforged (http://ddowiki.com/page/Bladeforged), Warforged (http://ddowiki.com/page/Warforged)only)
Silver Flame
(excludingBladeforged (http://ddowiki.com/page/Bladeforged))
Sovereign Host
(excluding Bladeforged (http://ddowiki.com/page/Bladeforged))
Undying Court
(Elf (http://ddowiki.com/page/Elf) or Half-Elf (http://ddowiki.com/page/Half-Elf) only)
Vulkoor
(Drow (http://ddowiki.com/page/Drow) only)
Amaunator
(Morninglord (http://ddowiki.com/page/Morninglord), PDK (http://ddowiki.com/page/Purple_Dragon_Knight),Shadar-kai (http://ddowiki.com/page/Shadar-kai) only)


Favored weapon
Greatsword (http://ddowiki.com/page/Greatsword)
Longbow (http://ddowiki.com/page/Longbow)
Longsword (http://ddowiki.com/page/Longsword)
Scimitar (http://ddowiki.com/page/Scimitar)
Shortsword (http://ddowiki.com/page/Shortsword)
Heavy Mace (http://ddowiki.com/page/Heavy_Mace)


Level 1 feat
Fav Weapon: Proficiency & +1 To Hit
Follower of the Lord of Blades (http://ddowiki.com/page/Follower_of_the_Lord_of_Blades)
Follower of the Silver Flame (http://ddowiki.com/page/Follower_of_the_Silver_Flame)
Follower of the Sovereign Host (http://ddowiki.com/page/Follower_of_the_Sovereign_Host)
Follower of the Undying Court (http://ddowiki.com/page/Follower_of_the_Undying_Court)
Follower of Vulkoor (http://ddowiki.com/page/Follower_of_Vulkoor)
Favored by Amaunator (http://ddowiki.com/page/Favored_by_Amaunator)


Level 3 feat
Fav Weapon: +1 Attack & Damage
Child of the Lord of Blades (http://ddowiki.com/page/Child_of_the_Lord_of_Blades)
Child of the Silver Flame (http://ddowiki.com/page/Child_of_the_Silver_Flame)
Child of the Sovereign Host (http://ddowiki.com/page/Child_of_the_Sovereign_Host)
Child of the Undying Court (http://ddowiki.com/page/Child_of_the_Undying_Court)
Child of Vulkoor (http://ddowiki.com/page/Child_of_Vulkoor)
Child of Amaunator (http://ddowiki.com/page/Child_of_Amaunator)


Level 6 feat
Unique Active Ability
Bladesworn Transformation (http://ddowiki.com/page/Bladesworn_Transformation)
Silver Flame Exorcism (http://ddowiki.com/page/Silver_Flame_Exorcism)
Unyielding Sovereignty (http://ddowiki.com/page/Unyielding_Sovereignty)
Undying Call (http://ddowiki.com/page/Undying_Call)
Vulkoor's Avatar (http://ddowiki.com/page/Vulkoor%27s_Avatar)
Amaunator's Brilliance (http://ddowiki.com/page/Amaunator%27s_Brilliance)


Level 12 feat
Fav Weapon: +1 Attack & Damage
Beloved of the Lord of Blades (http://ddowiki.com/page/Beloved_of_the_Lord_of_Blades)
Beloved of the Silver Flame (http://ddowiki.com/page/Beloved_of_the_Silver_Flame)
Beloved of the Sovereign Host (http://ddowiki.com/page/Beloved_of_the_Sovereign_Host)
Beloved of the Undying Court (http://ddowiki.com/page/Beloved_of_the_Undying_Court)
Beloved of Vulkoor (http://ddowiki.com/page/Beloved_of_Vulkoor)
Beloved of Amaunator (http://ddowiki.com/page/Beloved_of_Amaunator)


Level 20 feat??*
Damage Reduction 10, bypassed by named material
Damage Reduction: Adamantine (http://ddowiki.com/page/Damage_Reduction:_Adamantine)
Damage Reduction: Silver (http://ddowiki.com/page/Damage_Reduction:_Silver)
Damage Reduction: Cold Iron (http://ddowiki.com/page/Damage_Reduction:_Cold_Iron) or Silver (http://ddowiki.com/page/Damage_Reduction:_Silver)
Damage Reduction: Cold Iron (http://ddowiki.com/page/Damage_Reduction:_Cold_Iron)
Damage Reduction: Good (http://ddowiki.com/page/Damage_Reduction:_Good)
Damage Reduction: Silver (http://ddowiki.com/page/Damage_Reduction:_Silver)

unbongwah
04-20-2015, 09:06 AM
Looking to do FvS next with my would be completionist. At outset decided all lives would be done using staves. Never realy played caster, but am currently doing a cleric at the moment and is fun for now. Currently using https://www.ddo.com/forums/showthread.php/454776-Axel-s-THF-Melee-Cleric-Build and it is a blast. So anyone know of a THF FvS build I could use/adapt for my needs?
I think every staff build should have at least 2 rog lvls for Acrobatics (+15% atk speed) and Quick Strike (Acro version has shorter CD than Henshin's). Ideally you also have the +1 crit range & multiplier bonus from T5 Acro or Henshin as well; but that means doing something like rog 5 / FvS 15, rog 5 / <ftr | pal | monk> 3 / FvS 12, or rog 2 / monk 6 / FvS 12, which might mean sacrificing more spells than you want. OTOH, if you want to be melee-focused and FvS is just for buffs, heals, and PL feat, then the heavily-MCed options are fine.

adrian69
04-20-2015, 09:30 PM
I think every staff build should have at least 2 rog lvls for Acrobatics (+15% atk speed) and Quick Strike (Acro version has shorter CD than Henshin's). Ideally you also have the +1 crit range & multiplier bonus from T5 Acro or Henshin as well; but that means doing something like rog 5 / FvS 15, rog 5 / <ftr | pal | monk> 3 / FvS 12, or rog 2 / monk 6 / FvS 12, which might mean sacrificing more spells than you want. OTOH, if you want to be melee-focused and FvS is just for buffs, heals, and PL feat, then the heavily-MCed options are fine.

Fvs is either a more survivable battle cleric or an instakill caster With 17/18+ levels. The can add up to 6 caster levels for 6 ap if I remember right, which is huge. For my first completionist life I went 15 fvs 3 pally 2 ftr in undying court. I think I can give you 2 builds that would function enough to get you this past life and be fun enough.

I'm typing this on my phone and if you have questions that don't get answered by other commenters, feel free to PM me.

I don't know what races or what you have so I'll keep it as simple as possible.

First idea. Human 14 fvs 5 rogue 1 ftr.

14 fvs will net you blade barrier and heal. 5 rogue will make your stick feel godly, and 1 ftr for heavy armor and 1 feat. Assuming 32 pt builds, but max str or con when possible. These builds cannot be trappers, or it would be hard to do unless you have tomes and PLs.

Stat
Str 16
Dex 8
Con 16
Int 8 (10 if possible, but best used in str, con, or charisma first)
Wis 8
Cha 14-15

This will get you all you need to win the war and live. All ability ups in str and highest charisma item. Scroll divine power or grab the spell and use extend. Use tensor scrolls if you get UMD high enough. Should be backing around 40 or more str around 12 forward

Skills UMD, Heal, whatever is important to you, balance or spell power maybe.

Rog THF and Power Attack
Fvs
Rog Cleave (wear light armor until fight level)
Fvs
Fvs
Fvs extend
Rog
Ftr improved THF (should have six bab at level 8 w/ ftr, wear heavy armor here)
Rog empowered heal
Fvs
Fvs
Rog IC Bludgeon (take acrobat tier 5 for +1 crit range/multiplier asap)
Fvs
Fvs
Fvs greater THF
Fvs
Fvs
Fvs great cleave
Fvs
Fvs

1 in Human for damage boost
31 in rog for crit range and multiplier

The second build is more complex, but just as fun, though centered and evasive defense isn't as superior to heavy armor these days. This build probably will not shine either until later after master of forms, but would crit harder.

Same starting stats as other build and skill priority. It is important to take the monk feats as is. I thought of feats first, not skill points, so rog isn't first level.

Human
Fvs extend/emp healing
Monk THF
Monk power attack
Rogue
Rogue
Monk cleave/ fist of light
Monk
Fvs
Monk improved THF
Monk deflect arrows or whatever
Fvs
Fvs IC bludgeon
Fvs
Fvs
Fvs master of forms or gthf
Fvs
Fvs
Fvs gthf
Fvs
Fvs

Run in eart stance when you pick up master of forms.

22 ap in war priest for amorelating strike
32 in monk stick tree for 1 crit and range and other monk goodies
11 in acrobat for 15% attack speed and 25% ds 14 for attack speed action boost if it's still there.
11 in ninja for shadow veil. Dodge, reflex save and dodge cap, SA are good choices
1 in human for 20% damage boost

It's a start.

adrian69
04-20-2015, 09:40 PM
Fvs is either a more survivable battle cleric or an instakill caster With 17/18+ levels. The can add up to 6 caster levels for 6 ap if I remember right, which is huge. For my first completionist life I went 15 fvs 3 pally 2 ftr in undying court. I think I can give you 2 builds that would function enough to get you this past life and be fun enough.

I'm typing this on my phone and if you have questions that don't get answered by other commenters, feel free to PM me.

I don't know what races or what you have so I'll keep it as simple as possible.

First idea. Human 14 fvs 5 rogue 1 ftr.

14 fvs will net you blade barrier and heal. 5 rogue will make your stick feel godly, and 1 ftr for heavy armor and 1 feat. Assuming 32 pt builds, but max str or con when possible. These builds cannot be trappers, or it would be hard to do unless you have tomes and PLs.

Stat
Str 16
Dex 8
Con 16
Int 8 (10 if possible, but best used in str, con, or charisma first)
Wis 8
Cha 14-15

This will get you all you need to win the war and live. All ability ups in str and highest charisma item. Scroll divine power or grab the spell and use extend. Use tensor scrolls if you get UMD high enough. Should be backing around 40 or more str around 12 forward

Skills UMD, Heal, whatever is important to you, balance or spell power maybe.

Rog THF and Power Attack
Fvs
Rog Cleave (wear light armor until fight level)
Fvs
Fvs
Fvs extend
Rog
Ftr improved THF (should have six bab at level 8 w/ ftr, wear heavy armor here)
Rog empowered heal
Fvs
Fvs
Rog IC Bludgeon (take acrobat tier 5 for +1 crit range/multiplier asap)
Fvs
Fvs
Fvs greater THF
Fvs
Fvs
Fvs great cleave
Fvs
Fvs

1 in Human for damage boost
31 in rog for crit range and multiplier

The second build is more complex, but just as fun, though centered and evasive defense isn't as superior to heavy armor these days. This build probably will not shine either until later after master of forms, but would crit harder.

Same starting stats as other build and skill priority. It is important to take the monk feats as is. I thought of feats first, not skill points, so rog isn't first level.

Human
Fvs extend/emp healing
Monk THF
Monk power attack
Rogue
Rogue
Monk cleave/ fist of light
Monk
Fvs
Monk improved THF
Monk deflect arrows or whatever
Fvs
Fvs IC bludgeon
Fvs
Fvs
Fvs master of forms or gthf
Fvs
Fvs
Fvs gthf
Fvs
Fvs

Run in eart stance when you pick up master of forms.

22 ap in war priest for amorelating strike
32 in monk stick tree for 1 crit and range and other monk goodies
11 in acrobat for 15% attack speed and 25% ds 14 for attack speed action boost if it's still there.
11 in ninja for shadow veil. Dodge, reflex save and dodge cap, SA are good choices
1 in human for 20% damage boost

It's a start.

Emp heal also boosts amorelating strike when turned on, not sure if it gives monk's fist of light a boost, but I assume

Makkuroi
04-21-2015, 02:11 AM
On my last life of my completionist, druid, i went for a wis-based staffy/caster with 2 rogue levels. This only works with stave of the seer, and dont forget adamantine ritual on it since it breaks easily. Having two seer staves would be even better, but its annoying to farm. If you dont want to farm for the stave, better go str based.

Im on my 4th staffy life now, this time going for 14 pally 3 rogue 3 monk (looks a bit strange, for a pure str based melee staffy 14/5/1 or 15/4/1 is better, but mine is dex based with a strong shuriken option). Having a collection of the better named staves helps a lot (especially Chieftains, Theurgists and Stave of the Seer).

About the build which "cant go trappers": drop con and cha to 14, raise int to 14, get those trapskills. 30% more xp in many quests. No reason not to go trapper with 5 rogue levels. My current build started with 10 con.

Emizand
04-21-2015, 04:54 AM
Thanks for the feedback guys. Have barb, fighter, Pal, monk, rogue, bard, ranger and druid pl's currently working on cleric. Gear isnt a problem, neither are tomes. Just dont want someone to accept to lfm's expecting to get a healer, will probably solo most, but there are quests where i will need lever pullers and such.

Sort of allergic to monk, too many buttons for me.

unbongwah
04-21-2015, 08:51 AM
It sounds like you're leaning towards a heavily MCed melee-focused option; so the second question is do you want centered toon or not? If you do, I think rog 2 / monk 6 / FvS 12 is the way to go; that gets you Shadow Veil, 3 extra feats, and Adept of Forms. If not, here's one possibility: rog 5 / pal 3 / FvS 12.

12/5/3 Favored Soul/Rogue/Paladin
Lawful Good Human


Level Order

1. Rogue. . . . . .6. Favored Soul. .11. Rogue. . . . . 16. Favored Soul
2. Paladin. . . . .7. Favored Soul. .12. Rogue. . . . . 17. Favored Soul
3. Paladin. . . . .8. Favored Soul. .13. Favored Soul . 18. Favored Soul
4. Rogue. . . . . .9. Favored Soul. .14. Favored Soul . 19. Favored Soul
5. Paladin. . . . 10. Rogue . . . . .15. Favored Soul . 20. Favored Soul


Stats
. . . . . . . .36pt. . .Tome . . Level Up
. . . . . . . .----. . .---- . . --------
Strength. . . . 17 . . . +6. . . .4: STR
Dexterity . . . .9 . . . +6. . . .8: STR
Constitution. . 16 . . . +6. . . 12: STR
Intelligence. . 10 . . . +6. . . 16: STR
Wisdom. . . . . .8 . . . +6. . . 20: STR
Charisma. . . . 16 . . . +6. . . 24: STR
. . . . . . . . . . . . . . . . .28: STR

Feats

.1. . . . : Two Handed Fighting
.1 Human. : Power Attack
.2 Deity. : Follower of: Sovereign Host
.3. . . . : Cleave
.6. . . . : Great Cleave
.8 Deity. :
.9. . . . : Improved Two Handed Fighting
12. . . . : Improved Critical: Bludgeoning
13 FavSoul:
14 Deity. : Unyielding Sovereignty
15. . . . : Greater Two Handed Fighting
18. . . . : Precision
18 FavSoul:
20 Deity. :
21 Epic . : Overwhelming Critical
24 Epic . :
26 Destiny:
27 Epic . :
28 Destiny:


Enhancements (80 AP)

Human (3 AP)


Damage Boost


Improved Recovery



Thief-Acrobat (36 AP)


Staff Control


Acrobat Staff Training, Thief Acrobatics III, Fast Movement
Acrobat Staff Training, Quick Strike III, Haste Boost III
Acrobat Staff Training, Sweeping Strikes III
No Mercy III, Staff Lunge III
Staff Specialization, Spinning Staff Wall, Vault



Warpriest (22 AP)


Smite Foe, Resilience of Battle, Sanctuary


Divine Might III, Sacred Touch III
Smite Weakness, Wall of Steel III, Inflame III
Inflame: Energy Absorption III
Ameliorating Strike



Sacred Defender (6 AP)


Holy Bastion, Sacred Defense


Item Defense I, Durable Defense III



Knight of the Chalice (13 AP)


Slayer of Evil, Courage of Heaven


Extra Smite II, Attack Boost I
Exalted Cleave III, Melee Power Boost I
Divine Sacrifice I, Exalted Smite I




This is only a partial build; I haven't put any thought into optimizing leveling order nor did I pick every feat. Since I took Exalted Cleave and Sweeping Strikes, instead of CL+GC, you could take a couple of metamagics if you move up the FvS lvls; or tactics feats like Stunning Blow if you think you can get your DCs high enough. I specced for lt armor to keep Evasion and use Spinning Staff Wall; but it can be tweaked for med/hvy armor and Gtr Defensive Stance.

Emizand
04-23-2015, 06:40 AM
It sounds like you're leaning towards a heavily MCed melee-focused option; so the second question is do you want centered toon or not? If you do, I think rog 2 / monk 6 / FvS 12 is the way to go; that gets you Shadow Veil, 3 extra feats, and Adept of Forms. If not, here's one possibility: rog 5 / pal 3 / FvS 12.

12/5/3 Favored Soul/Rogue/Paladin
Lawful Good Human


Level Order

1. Rogue. . . . . .6. Favored Soul. .11. Rogue. . . . . 16. Favored Soul
2. Paladin. . . . .7. Favored Soul. .12. Rogue. . . . . 17. Favored Soul
3. Paladin. . . . .8. Favored Soul. .13. Favored Soul . 18. Favored Soul
4. Rogue. . . . . .9. Favored Soul. .14. Favored Soul . 19. Favored Soul
5. Paladin. . . . 10. Rogue . . . . .15. Favored Soul . 20. Favored Soul


Stats
. . . . . . . .36pt. . .Tome . . Level Up
. . . . . . . .----. . .---- . . --------
Strength. . . . 17 . . . +6. . . .4: STR
Dexterity . . . .9 . . . +6. . . .8: STR
Constitution. . 16 . . . +6. . . 12: STR
Intelligence. . 10 . . . +6. . . 16: STR
Wisdom. . . . . .8 . . . +6. . . 20: STR
Charisma. . . . 16 . . . +6. . . 24: STR
. . . . . . . . . . . . . . . . .28: STR

Feats

.1. . . . : Two Handed Fighting
.1 Human. : Power Attack
.2 Deity. : Follower of: Sovereign Host
.3. . . . : Cleave
.6. . . . : Great Cleave
.8 Deity. :
.9. . . . : Improved Two Handed Fighting
12. . . . : Improved Critical: Bludgeoning
13 FavSoul:
14 Deity. : Unyielding Sovereignty
15. . . . : Greater Two Handed Fighting
18. . . . : Precision
18 FavSoul:
20 Deity. :
21 Epic . : Overwhelming Critical
24 Epic . :
26 Destiny:
27 Epic . :
28 Destiny:


Enhancements (80 AP)

Human (3 AP)


Damage Boost


Improved Recovery



Thief-Acrobat (36 AP)


Staff Control


Acrobat Staff Training, Thief Acrobatics III, Fast Movement
Acrobat Staff Training, Quick Strike III, Haste Boost III
Acrobat Staff Training, Sweeping Strikes III
No Mercy III, Staff Lunge III
Staff Specialization, Spinning Staff Wall, Vault



Warpriest (22 AP)


Smite Foe, Resilience of Battle, Sanctuary


Divine Might III, Sacred Touch III
Smite Weakness, Wall of Steel III, Inflame III
Inflame: Energy Absorption III
Ameliorating Strike



Sacred Defender (6 AP)


Holy Bastion, Sacred Defense


Item Defense I, Durable Defense III



Knight of the Chalice (13 AP)


Slayer of Evil, Courage of Heaven


Extra Smite II, Attack Boost I
Exalted Cleave III, Melee Power Boost I
Divine Sacrifice I, Exalted Smite I




This is only a partial build; I haven't put any thought into optimizing leveling order nor did I pick every feat. Since I took Exalted Cleave and Sweeping Strikes, instead of CL+GC, you could take a couple of metamagics if you move up the FvS lvls; or tactics feats like Stunning Blow if you think you can get your DCs high enough. I specced for lt armor to keep Evasion and use Spinning Staff Wall; but it can be tweaked for med/hvy armor and Gtr Defensive Stance.

This I like, but would probably invest more in Sacred Defender for 2nd lot of Sacred Defence and go up to 13 AP for +3 to saves. That aside, and I do need to consider it, I think you have nailed it Unb. TYVM.

Emi