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View Full Version : Help with pure Druid build request (32-point)



ThunderCraft
02-03-2014, 09:55 PM
I've never played a druid before. However, I really want to play one now. Could someone give some build advice for my playstyle?

I nearly always play with a friend and one of us is the trapmonkey, while the other is the healer. So this build will need to be primarily geared towards healing. But as trapmonkeys tend to be a bit on the squishy side and attract aggro, it would be very helpful if this build was also something of a tank. (Even better if it could pull aggro away via intimidation or something.)

I suppose I could go for a pure spellcaster build. However, if it wouldn't sacrifice too much DPS or area effect potential, I'd prefer a build that can still dish out a bit of melee damage, too. If I went with a pure spellcaster druid and I was the party's primary healing font, wouldn't I run out of spell points at a bad time?

I have 32-point build and access to all races except half-orc and half-elf. Though, I do not want to make this iconic. (And I'd prefer to lesser reincarnate either a human, elf, or drow.) I plan to get some +2 or +3 tomes eventually. But, starting out, it would not have much, if any.

PS: Are there any guides available to playing a druid? Any advice, thoughts, recommendations, or insight on playing a Druid (heroic) would be appreciated.

Edit:
On reading more druid builds, I might consider taking 1 or 2 levels of either Monk or Wizard: Eldritch Knight if that would make it more playable for my style. But, again, it primarily has to be a healer.

Lanhelin
02-04-2014, 08:40 AM
I suppose I could go for a pure spellcaster build. However, if it wouldn't sacrifice too much DPS or area effect potential, I'd prefer a build that can still dish out a bit of melee damage, too. If I went with a pure spellcaster druid and I was the party's primary healing font, wouldn't I run out of spell points at a bad time?

Edit:
On reading more druid builds, I might consider taking 1 or 2 levels of either Monk or Wizard: Eldritch Knight if that would make it more playable for my style. But, again, it primarily has to be a healer.

If you want to multiclass and for the purpose of spell casting take Wizard instead of Monk. The T1 Enhancements in the Wiz trees offer some benefits like more SP, more HP, Item defense, and one Metamagic Class Feat that will improve your spells. The T2 Enhancements will reduce SP cost of your meta'ed spells.

You can do some melee damage in or out of Animal Form too, but if you do not focus on it regarding Stats, feats and enhancements, it will be much less effective.

Running out of SP can always happen, but on the one hand many players have the capability to heal themselves with pots, spells or UMD-scrolls and on the other hand you can do the same. So buy some Healing scrolls to save SP. Also do not cast meta'ed spells all the time - save them for cases of emergency. With the Enhancement Pass the Heal skill now also affects Healing Spell Power, so you can get quite high green numbers by using the unmeta'ed vigor/cure/heal spells only. Also use weapons with Healing Lore that increase the crit chance of those spells.