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~Sogrin159
05-08-2013, 06:48 AM
Planning build for a more solo/sustainable character that can still pull some DPS in groups.


Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

dwarf fgt/rgr
Level 25 True Neutral Dwarf Male
(8 Fighter \ 12 Ranger \ 5 Epic)
Hit Points: 473
Spell Points: 241
BAB: 20\20\25\30\30
Fortitude: 20
Reflex: 15
Will: 7

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 25) (Level 25)
Strength 18 28 30
Dexterity 14 18 20
Constitution 16 21 22
Intelligence 8 8 8
Wisdom 8 13 13
Charisma 6 6 6

Tomes Used
+4 Tome of Strength used at level 25
+4 Tome of Dexterity used at level 25
+5 Tome of Constitution used at level 25
+5 Tome of Wisdom used at level 25

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 25)
Balance 4 21
Bluff -2 4
Concentration 7 38
Diplomacy -2 4
Disable Device n/a 4
Haggle -1 5
Heal -1 6
Hide 2 10
Intimidate -2 4
Jump 4 15
Listen -1 6
Move Silently 2 10
Open Lock n/a n/a
Perform n/a n/a
Repair -1 4
Search 3 29
Spot 3 23
Swim 4 15
Tumble 3 11
Use Magic Device n/a 3

Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Giant
Feat: (Selected) Weapon Focus: Slashing Weapons


Level 2 (Ranger)


Level 3 (Fighter)
Feat: (Selected) Dodge
Feat: (Fighter Bonus) Oversized Two Weapon Fighting


Level 4 (Fighter)
Feat: (Fighter Bonus) Mobility


Level 5 (Fighter)


Level 6 (Fighter)
Feat: (Fighter Bonus) Spring Attack
Feat: (Selected) Weapon Specialization: Slashing Weapons


Level 7 (Ranger)


Level 8 (Ranger)


Level 9 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Selected) Toughness


Level 10 (Ranger)


Level 11 (Fighter)


Level 12 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
Feat: (Selected) Power Attack


Level 13 (Fighter)


Level 14 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons


Level 15 (Ranger)
Feat: (Selected) Cleave


Level 16 (Ranger)


Level 17 (Ranger)


Level 18 (Ranger)
Feat: (Selected) Extend Spell
Feat: (Favored Enemy) Favored Enemy: Evil Outsider


Level 19 (Ranger)


Level 20 (Ranger)


Level 21 (Ranger)
Feat: (Selected) Great Cleave


Level 22 (Ranger)


Level 23 (Ranger)


Level 24 (Ranger)
Feat: (Selected) Overwhelming Critical


Level 25 (Ranger)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Fighter Haste Boost III
Enhancement: Dwarven Axe Attack I
Enhancement: Dwarven Axe Attack II
Enhancement: Dwarven Axe Damage I
Enhancement: Dwarven Axe Damage II
Enhancement: Dwarven Constitution I
Enhancement: Kensei Dwarven Waraxe Mastery I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Kensei I
Enhancement: Fighter Dwarven Waraxe Specialization I
Enhancement: Fighter Flanking Mastery I
Enhancement: Fighter Flanking Mastery II
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Favored Attack I
Enhancement: Ranger Favored Attack II
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Damage II
Enhancement: Ranger Favored Damage III
Enhancement: Ranger Tempest I
Enhancement: Ranger Tempest II
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Concentration III
Enhancement: Ranger Dexterity I
Enhancement: Ranger Dexterity II
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II
Enhancement: Fighter Toughness III




Thoughts and criticisms welcome

cru212
05-08-2013, 07:05 AM
I don't find Kensai I that hot. How about Ranger 15 (another favored enemy, CSW, FOM), Fighter 4, whatever 1.

Feats (7 heroic + 2 epic + 3 fighter): 3x tempest, 5xOC, Toughness, Empower Healing, Quicken, IC:Ranged

~Sogrin159
05-08-2013, 08:21 AM
hmm. Thinking it over, that might make a stronger overall character.

I don't see the point in stacking concentration and having quicken spell in the same build (make the concentration seem redundant)

Unless I make that 1 splash into rogue for UMD (cant remember if quicken applies to scrolls, and if it doesn't might as well move quicken into a different feet) also does emp healing spells effect scrolls?

the feat differences are loosing Imp wep focus (1 hit) and oversized 2 wep fighting (+2 to hit) and swapping wep focus/specialisation (+1 hit, +2 damage) and extend spell for emp healing, quicken spell and IC ranged.

I can see the benefit of IC ranged, for when I cant melee (also goes with all the free ranger ranged feats), but I feel i'd be taking too much of a loss in hit for melee attacks.