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firemedium_jt
10-08-2012, 09:15 PM
Thinking Legendary Dreadnaught eventually. So how should I progress through the Destinys? What do you recommend. I think I have to do Unyielding Sentinel then Grand Master of the Flowers to get to Legendary Dreadnought. What minimum Epic Destiny enhancements did you take to get there?

This is my build.

21 Overwhelming Critical
24 Improved Two Handed Fighting




Character Plan by DDO Character Planner Version 03.12.01
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Horic
Level 20 Lawful Good Half-Orc Male
(2 Fighter \ 17 Cleric \ 1 Wizard)
Hit Points: 252
Spell Points: 996
BAB: 14\14\19\24
Fortitude: 14
Reflex: 4
Will: 13

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 20 28
Dexterity 8 8
Constitution 14 14
Intelligence 9 10
Wisdom 14 14
Charisma 7 7

Tomes Used
+1 Tome of Intelligence used at level 7
+1 Tome of Charisma used at level 7

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance -1 6
Bluff 1 2
Concentration 5 20
Diplomacy 1 2
Disable Device n/a n/a
Haggle 1 2
Heal 1 3
Hide -1 -1
Intimidate 1 2
Jump 4 8
Listen 1 1
Move Silently -1 -1
Open Lock n/a n/a
Perform n/a n/a
Repair -1 0
Search -1 0
Spot 1 1
Swim 4 8
Tumble n/a 0
Use Magic Device n/a n/a

Level 1 (Cleric)
Feat: (Selected) Toughness


Level 2 (Wizard)
Feat: (Selected) Empower Healing Spell



Level 3 (Cleric)
Feat: (Selected) Power Attack



Level 4 (Cleric)


Level 5 (Cleric)


Level 6 (Cleric)
Feat: (Wizard Bonus) Maximize Spell


Level 7 (Cleric)


Level 8 (Cleric)


Level 9 (Cleric)
Feat: (Selected) Quicken Spell


Level 10 (Cleric)


Level 11 (Cleric)


Level 12 (Cleric)
Feat: (Selected) Improved Critical: Slashing Weapons


Level 13 (Cleric)


Level 14 (Cleric)


Level 15 (Cleric)
Feat: (Selected) Empower Spell


Level 16 (Cleric)


Level 17 (Cleric)


Level 18 (Cleric)
Feat: (Selected) Two Handed Fighting



Level 19 (Fighter)
Feat: (Fighter Bonus) Cleave


Level 20 (Fighter)
Feat: (Fighter Bonus)Great Cleave
Enhancement: Fighter Haste Boost I
Enhancement: Cleric Radiant Servant I
Enhancement: Cleric Radiant Servant II
Enhancement: Unyielding Sovereignty
Enhancement: Follower of the Sovereign Host
Enhancement: Orcish Melee Damage I
Enhancement: Orcish Melee Damage II
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Enhancement: Orcish Power Attack III
Enhancement: Orcish Strength I
Enhancement: Orcish Strength II
Enhancement: Orcish Great Weapon Aptitude I
Enhancement: Orcish Great Weapon Aptitude II
Enhancement: Orcish Great Weapon Aptitude III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Heal I
Enhancement: Improved Heal II
Enhancement: Cleric Prayer of Smiting I
Enhancement: Cleric Prayer of Smiting II
Enhancement: Cleric Prayer of Smiting III
Enhancement: Cleric Prayer of Life I
Enhancement: Cleric Prayer of Incredible Smiting I
Enhancement: Cleric Prayer of Incredible Smiting II
Enhancement: Cleric Prayer of Incredible Smiting III
Enhancement: Cleric Prayer of Incredible Life I
Enhancement: Cleric Smiting I
Enhancement: Cleric Smiting II
Enhancement: Cleric Smiting III
Enhancement: Cleric Smiting IV
Enhancement: Cleric Life Magic I
Enhancement: Cleric Life Magic II
Enhancement: Cleric Life Magic III
Enhancement: Fighter Strength I
Enhancement: Fighter Toughness I
Enhancement: Cleric Divine Vitality I
Enhancement: Cleric Extra Turning I
Enhancement: Cleric Improved Turning I
Enhancement: Cleric Wand and Scroll Mastery I




I was in disguise as a CLR##/WIZ1 for pugg'n at low to mid lvls. Master's Touch for Martial Prof and Feat and Force Manip 1 (20% to Blades).
.
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sirgog
10-08-2012, 09:23 PM
Whatever you do, get Renewal first and twist it ASAP. Takes a while to twist but by god is it good.

firemedium_jt
10-08-2012, 09:31 PM
I am kinda new to this Destiny stuff. What do you mean?

To switch from Unyielding Sentinel then Grand Master of the Flowers to get to Legendary Dreadnought I know I need Tier 4 of Unyielding Sentinel. Looks like I need to spend a min of 12 points to get to GMOF then and 8 to get to Tier 3 in that? What enhancements do you like for that? I guess I can use twist of fate to take some enhancements from 1 destiny and use with another? How does that work?

Ie.?

firemedium_jt
10-08-2012, 09:33 PM
Whatever you do, get Renewal first and twist it ASAP. Takes a while to twist but by god is it good.

So take Exalted Angel first to get that then switch to Unyielding Sentinel? I found it.

sirgog
10-08-2012, 10:13 PM
So take Exalted Angel first to get that then switch to Unyielding Sentinel? I found it.

Order doesn't matter, but to follow my suggestion you'll need level 3 in EA and your total destiny levels will need to add to at least 18.

EA has (at least) two other good twists too - 30 positive spellpower and +10% SP.

firemedium_jt
10-08-2012, 10:42 PM
Order doesn't matter, but to follow my suggestion you'll need level 3 in EA and your total destiny levels will need to add to at least 18.

EA has (at least) two other good twists too - 30 positive spellpower and +10% SP.

How do you know lvl18?

PNellesen
10-09-2012, 07:56 AM
Order doesn't matter, but to follow my suggestion you'll need level 3 in EA and your total destiny levels will need to add to at least 18.

EA has (at least) two other good twists too - 30 positive spellpower and +10% SP.

I really like twisting Avenging Light as well. Closest thing clerics get to an sla that can do some decent damage to most any mob.

firemedium_jt
10-09-2012, 05:49 PM
I am trying to plan ahead, but the Epic Destiny Planner does not seem to account for Twists. When can you add those?

I wish there was a planner that account for the pre req and tiers to move to another Destiny.

axel15810
10-10-2012, 01:01 AM
I use dreadnought on my cleric fighter 18/2. I love the toon. The pos spellpower boost from angel I highly recommend. I also twist in the 30 light spellpower from angel and I'm working on unlocking fury so I can twist in primal scream.

You may want to level to 25 first and then farm House of the Rusted blades to quickly get through the destinies and dreadnought (you don't get XP penalty once capped). Or you can go through them as you level, up to you. You may find yourself gimp when in destinies you don't want to use.

silinthius
10-24-2012, 10:50 AM
so you cant just lvl up a cleric to EA lvl.5 .. tr into barbarian and level up to dreadnaught lvl.5 .. then tr back into cleric and just chose dreadnaught as your ED ?

im confused

sirgog
10-24-2012, 06:04 PM
so you cant just lvl up a cleric to EA lvl.5 .. tr into barbarian and level up to dreadnaught lvl.5 .. then tr back into cleric and just chose dreadnaught as your ED ?

im confused

No. :(

Assuming you start in EA, you are locked to EA only until level 3 (which then unlocks all of the Divine sphere). I'd get it to 5, however.

Then you can move to Unyielding which you are locked in until level 4 (getting to an adjacent destiny requires level 3 if they are in the same sphere otherwise requires 4).

Then the ugly one - Grandmaster of Flowers. Getting that to 3 unlocks Shadowdancer (big deal) and Dreadnought.

I recommend the following progression:

EA to 5. Should happen at level 23. You have 1 fate point - so twist +10% SP.
UnyS to 4. Should happen just after hitting 25, and UnyS is surprisingly good on a divine. You now have 3 fate points - so twist 10% SP and 40% Fort/+2 all saves.
GMoF to 3. 4 fate points, no new twists.
Dreadnaught to 5. 5 fate points, no new twists.
Fury of the Wild to 5. 7 fate points, allows you to reset twists losing the SP/Fort and instead taking Renewal.
Shadowdancer to 4. At 1, you can swap twists to Renewal + 10% SP.
Fatesinger to 3.
Draconinc Incarnation to 3 (but consider higher, this destiny stands alone pretty well). This will let you twist Renewal, 40% Fort/+2 saves and 10% SP. If you prefer, you can ditch the 10% SP to instead twist in +6 Ref save.s