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View Full Version : *Ymmuri Stalker~(Sword Slinger)~Build*



Airzlyn
06-19-2010, 06:19 PM
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)

Ymmuri Stalker(SwordSlinger
Level 20 True Neutral Human Male
(14 Fighter \ 5 Barbarian \ 1 Rogue)
Hit Points: 382
Spell Points: 0
BAB: 19\19\24\29\29
Fortitude: 15
Reflex: 10
Will: 4

Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 17 21 25
Dexterity 16 17 17
Constitution 13 13 15
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 8 8 8

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 7 7
Bluff -1 1
Concentration 1 4
Diplomacy -1 1
Disable Device n/a n/a
Haggle 3 3
Heal 1 1
Hide 3 3
Intimidate 3 11
Jump 7 25
Listen -1 -1
Move Silently 3 3
Open Lock 7 7
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot -1 -1
Swim 7 11
Tumble 7 20
Use Magic Device n/a n/a

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Haggle (+4)
Skill: Heal (+2)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Open Lock (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Feat: (Selected) Toughness
Feat: (Human Bonus) Two Weapon Fighting


Level 2 (Fighter)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting


Level 3 (Fighter)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons


Level 4 (Fighter)
Ability Raise: DEX
Skill: Jump (+1)
Skill: Tumble (+0.5)


Level 5 (Fighter)
Skill: Intimidate (+2)
Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons


Level 6 (Fighter)
Skill: Intimidate (+2)
Feat: (Selected) Power Attack


Level 7 (Fighter)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Feat: (Fighter Bonus) Improved Two Weapon Fighting


Level 8 (Fighter)
Ability Raise: STR
Skill: Tumble (+1)


Level 9 (Fighter)
Skill: Jump (+2)
Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
Feat: (Selected) Improved Critical: Slashing Weapons


Level 10 (Fighter)
Skill: Tumble (+1)


Level 11 (Fighter)
Skill: Tumble (+1)
Feat: (Fighter Bonus) Stunning Blow


Level 12 (Fighter)
Ability Raise: STR
Skill: Tumble (+1)
Feat: (Selected) Greater Two Weapon Fighting


Level 13 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons


Level 14 (Fighter)
Skill: Tumble (+1)


Level 15 (Fighter)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Feat: (Fighter Bonus) Two Weapon Defense


Level 16 (Barbarian)
Ability Raise: STR
Skill: Jump (+4)


Level 17 (Barbarian)
Skill: Intimidate (+2)
Skill: Tumble (+1)


Level 18 (Barbarian)
Skill: Jump (+2)
Skill: Tumble (+1)
Feat: (Selected) Toughness


Level 19 (Barbarian)
Skill: Tumble (+2)


Level 20 (Barbarian)
Ability Raise: STR
Skill: Jump (+2)
Skill: Tumble (+1)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Barbarian Damage Boost I
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Haste Boost II
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Sprint Boost II
Enhancement: Barbarian Improved Damage Reduction I
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Power Rage I
Enhancement: Kensei Khopesh Mastery I
Enhancement: Kensei Khopesh Mastery II
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Critical Accuracy III
Enhancement: Fighter Kensei I
Enhancement: Fighter Kensei II
Enhancement: Fighter Khopesh Specialization I
Enhancement: Fighter Flanking Mastery I
Enhancement: Fighter Flanking Mastery II
Enhancement: Human Adaptability Strength I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Human Improved Recovery I
Enhancement: Human Improved Recovery II
Enhancement: Human Improved Recovery III
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Rogue Sneak Attack Training I
Enhancement: Barbarian Constitution I
Enhancement: Fighter Strength I
Enhancement: Fighter Strength II
Enhancement: Fighter Strength III
Enhancement: Fighter Toughness I
Enhancement: Fighter Toughness II




This is A build that I have been looking foreword to finishing for the last week (though I've been thinking about this build for a lot longer then that Basically its a TWF DPS fight of sorts specializing in Khopeshes, Good for group questing and for brawl arena I really Enjoyed playing and working the kinks out of this build on Orion though I am going to make it and play it on Sarlona.

Enjoy and feel free to comment.

Airzlyn
06-21-2010, 01:37 PM
though you might need a Con tome sometime in the early levels I enjoy playing this build

Kriogen
06-21-2010, 01:48 PM
Why do you have Rogue level and zero UMD? Usually if I take Rogue level, I also want Evasion.

So no UMD, no trap skills, only low Open Lock and no Evasion. Why Rogue splash then?

You have some points in Intimidate, but it's not maxed. Does it even work?

Airzlyn
06-21-2010, 01:57 PM
true about the intimidate Never really used it before and the rogue level is for sneak attack dmg you could go 2 rogue and take out a barbarian level or even fighter if you don't need the extra feat.

Airzlyn
06-21-2010, 02:05 PM
but you may also be able to make a good version of this build for WF you wouldn't need the con tome but you would be missing a few feats earlier on in the game

zed1
06-21-2010, 02:33 PM
I would think about going 12 fighter/6 barb/2 rogue. It is completely painless to drop the extra feat (I would lose Two Weapon Defense.) You get evasion, and access to level 6 barbarian enhancements, which are both nice.

I would also lose Critical Accuracy III and the flanking mastery enhancements (you won't need them on a kensai.) Take as much Fighter Haste Boost as you can. Also consider taking one of your barb levels at 2 or 3. The access to a quick rage is nice at low levels.