DethTrip
05-03-2010, 03:55 PM
Well, this is another idea I came up with on my quest to create a solid build for when I TR my fighter. I plan on using my green steel minII khopeshes, which kick in at lvl12.
This build will do some fast-heavy damage with two weapons. Without equipment he will have damage +11 str (+1 rams might, +7 str base, +3 Greater Rage), +8 Power Attack (+5 PowerAttack, +3 Barb Power AttackIII), and this is before equipment or other modifiers. +19 damage on a crit is +57 damage, nothing to sneeze at. He will have 3 extra rages and these rages last twice as long. Also he will have +1 crit range while raged so crits will happen 5% more often.
Ranger tempestI will raise dps by raising attack speed by 10% and it also help negate the Rage AC penalties with its +2 shield bonus to AC while wielding two weapons. Also helping is barkskin AC +4 and high dex AC +4. Again, this is before equipment and other buffing modifiers. Improved uncanny dodge is pretty nice too. Plus at lvl9 Ranger he gains evasion.
I opted for extend spell instead of Oversized two weapon fighting because the attack bonus should be plenty good enough and a twice as long rams might, barkskin, and resist energy will be nice.
For those that like bows, you get rapid shot, manyshot, and bow strength. Raged bow attacks otta do some pretty good damage. You get high dps and hit points, evasion, good AC, and some self healing. With some decent equipment I think this will be a solid build. Please let me know what you all think. Thanks.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Neutral Good Human Male
(11 Barbarian \ 9 Ranger)
Hit Points: 416
Spell Points: 72
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 13
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 24
Dexterity 15 18
Constitution 16 20
Intelligence 8 8
Wisdom 8 8
Charisma 8 8
Tomes Used
+2 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 15
Bluff -1 -1
Concentration 6 26
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal -1 -1
Hide 6 13
Intimidate -1 -1
Jump 8 30
Listen 3 22
Move Silently 6 13
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot -1 -1
Swim 4 9
Tumble 2.5 5
Use Magic Device n/a n/a
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+3)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Move Silently (+4)
Skill: Tumble (+0.5)
Feat: (Human Bonus) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Toughness I
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Power Attack
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Desert Lore I
Enhancement: Racial Toughness I
Enhancement: Barbarian Constitution I
Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+3)
Skill: Jump (+1)
Skill: Move Silently (+1)
Enhancement: Ranger Dexterity I
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Swim (+1)
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Mobility
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Swamp Lore I
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Enhancement: Human Adaptability Strength I
Enhancement: Ranger Energy of the Wild I
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Racial Toughness II
Enhancement: Barbarian Toughness II
Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Selected) Spring Attack
Enhancement: Ranger Favored Damage II
Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Enhancement: Ranger Tempest I
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Power Attack II
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Desert Lore II
Enhancement: Barbarian Constitution II
Level 13 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ranger Tundra Lore I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness III
Enhancement: Barbarian Toughness III
Level 15 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extend Rage III
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Extend Spell
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Power Rage III
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Constitution III
Enhancement: Barbarian Toughness IV
Level 20 (Barbarian)
Ability Raise: STR
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Extend Rage IV
This build will do some fast-heavy damage with two weapons. Without equipment he will have damage +11 str (+1 rams might, +7 str base, +3 Greater Rage), +8 Power Attack (+5 PowerAttack, +3 Barb Power AttackIII), and this is before equipment or other modifiers. +19 damage on a crit is +57 damage, nothing to sneeze at. He will have 3 extra rages and these rages last twice as long. Also he will have +1 crit range while raged so crits will happen 5% more often.
Ranger tempestI will raise dps by raising attack speed by 10% and it also help negate the Rage AC penalties with its +2 shield bonus to AC while wielding two weapons. Also helping is barkskin AC +4 and high dex AC +4. Again, this is before equipment and other buffing modifiers. Improved uncanny dodge is pretty nice too. Plus at lvl9 Ranger he gains evasion.
I opted for extend spell instead of Oversized two weapon fighting because the attack bonus should be plenty good enough and a twice as long rams might, barkskin, and resist energy will be nice.
For those that like bows, you get rapid shot, manyshot, and bow strength. Raged bow attacks otta do some pretty good damage. You get high dps and hit points, evasion, good AC, and some self healing. With some decent equipment I think this will be a solid build. Please let me know what you all think. Thanks.
Character Plan by DDO Character Planner Version 3.34
DDO Character Planner Home Page (http://www.rjcyberware.com/DDO)
Level 20 Neutral Good Human Male
(11 Barbarian \ 9 Ranger)
Hit Points: 416
Spell Points: 72
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 13
Will: 5
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 18 24
Dexterity 15 18
Constitution 16 20
Intelligence 8 8
Wisdom 8 8
Charisma 8 8
Tomes Used
+2 Tome of Dexterity used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 4 15
Bluff -1 -1
Concentration 6 26
Diplomacy -1 -1
Disable Device n/a n/a
Haggle -1 -1
Heal -1 -1
Hide 6 13
Intimidate -1 -1
Jump 8 30
Listen 3 22
Move Silently 6 13
Open Lock n/a n/a
Perform n/a n/a
Repair -1 -1
Search -1 -1
Spot -1 -1
Swim 4 9
Tumble 2.5 5
Use Magic Device n/a n/a
Level 1 (Ranger)
Skill: Balance (+2)
Skill: Concentration (+3)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Listen (+4)
Skill: Move Silently (+4)
Skill: Tumble (+0.5)
Feat: (Human Bonus) Dodge
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Level 2 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Toughness I
Level 3 (Barbarian)
Skill: Balance (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Swim (+1)
Feat: (Selected) Power Attack
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Desert Lore I
Enhancement: Racial Toughness I
Enhancement: Barbarian Constitution I
Level 4 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+3)
Skill: Jump (+1)
Skill: Move Silently (+1)
Enhancement: Ranger Dexterity I
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Listen (+2)
Skill: Swim (+1)
Level 6 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Mobility
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Swamp Lore I
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Enhancement: Human Adaptability Strength I
Enhancement: Ranger Energy of the Wild I
Level 8 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Racial Toughness II
Enhancement: Barbarian Toughness II
Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Favored Enemy) Favored Enemy: Elemental
Feat: (Selected) Spring Attack
Enhancement: Ranger Favored Damage II
Level 10 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Enhancement: Ranger Tempest I
Level 11 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extend Rage II
Enhancement: Barbarian Power Attack II
Level 12 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Exotic Weapon Proficiency: Khopesh
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Rage II
Enhancement: Barbarian Desert Lore II
Enhancement: Barbarian Constitution II
Level 13 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Ranger Tundra Lore I
Enhancement: Human Greater Adaptability Constitution I
Enhancement: Racial Toughness III
Enhancement: Barbarian Toughness III
Level 15 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+1)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Move Silently (+1)
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extend Rage III
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Feat: (Selected) Extend Spell
Enhancement: Barbarian Power Attack III
Enhancement: Barbarian Power Rage III
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Constitution III
Enhancement: Barbarian Toughness IV
Level 20 (Barbarian)
Ability Raise: STR
Skill: Concentration (+0.5)
Skill: Jump (+1)
Skill: Listen (+1)
Skill: Tumble (+0.5)
Enhancement: Barbarian Critical Rage I
Enhancement: Barbarian Extend Rage IV