So what's up with this? Did mabar's aug flood the game with stacking enhancements? Is it more than that?
So what's up with this? Did mabar's aug flood the game with stacking enhancements? Is it more than that?
When the new Shadowfell Expansion came out they re-did the loot tables. A lot of old enchantments that people loved were removed from the loot tables all together. In it's current incarnation the single most common weapon enhancement that seems to drop is Ghostbane. As this is less then optimal for all the older players with much better loot it is highly frowned upon. We miss our older more interesting enchantments. Think of Ghostbane as the official Mascot/Scapegoat of the widely considered failed loot changes.
I got yer ghostbane RIGHT HEEEEERE!
*Fires off a Turn Undead*
There's 3 types of weapons you can get now: Ghostbane, Riposte, or Ghostbane of Riposte. That should cover 95% of all content a level 4 player will run (apparently low level players were dropping out of the game because they couldn't hit incorporeal targets with their Fire Touch Heavy maces or something...)
What's worse is, at some end rewards you don't get guild reknown. So you HAVE to pick up something if you want to re-run the quest. Unless it's an accessory for deadly of resistance or stat of false life I don't even bother vendoring anymore.
Since you cant see any more what an item really is from the name i simply stopped hovering over each and every loot item and simply vendor it all. The only stuff i even glance at is when it comes with a colored border.
Because 99.99% of the rest will be Retributive Ghostbane of 40% Fortification.
Erzskalde (Warchanter) / Erzassassin (just passing through - ignore me) / Erzsoldat (waiting for TR-time) / Erzschmied (ranged Artificer)
I see the changes to the enchantments on loot a step in the right direction: scalable bonuses.
Bug template! QA is here for you.
How random DD is
how to handle this random, anywhere
Sarlona: Seikojin, Toy