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  1. #1
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    Default is warlock blast part of the caster reaper nerf?

    yes or no

  2. #2
    Community Member gravisrs's Avatar
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    Reaper decreases blasts damage in the same ratio as regular spells, so since spells gets a nerf - blasts also.
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  3. #3
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    aaah thats not good. but thx for the info

  4. #4
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    That's really disappointing. Eldritch blast is already underperforming damage wise. Why nerf it further?

  5. #5
    Community Member mbartol's Avatar
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    Quote Originally Posted by Wizard1406 View Post
    That's really disappointing. Eldritch blast is already underperforming damage wise. Why nerf it further?
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  6. #6
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    they just buffed blast a bit in u58 then bam NERF in u59....like really? is there any planning behind these stuff?

  7. #7
    Bounty Hunter slarden's Avatar
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    This is only R7 plus where groups are beating content a bit to easily anyhow.

    For warlock it's possible penetrating blast and ruin/gruin aren't impacted as penetrating blast is piercing damage and ruin/gruin is untyped damage. This damage doesn't seem to benefit from mrr reductions so it's possible it also isn't reduced by the upcoming changes. I am not sure how to test it though.

    The change itself was a suboptimal way to address the problem. The root of the problem is that casters are clearing non-boss mobs too quick which is mostly due to helpless damage boosts. In my opinion it would have been far better to reduce those % for magic damage and boost them for melee damage rather than changing base damage. I mean the problematic helpless damage boost don't just start at R7.
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  8. #8
    Uber Completionist rabidfox's Avatar
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    Quote Originally Posted by slarden View Post
    For warlock it's possible penetrating blast and ruin/gruin aren't impacted as penetrating blast is piercing damage and ruin/gruin is untyped damage. This damage doesn't seem to benefit from mrr reductions so it's possible it also isn't reduced by the upcoming changes. I am not sure how to test it though.
    People were saying (g)ruin was hit by the nerf (didn't hear anything about warlock blasts- but I generally don't know any blast locks that run high skulls on live).

  9. #9
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    Quote Originally Posted by slarden View Post
    This is only R7 plus where groups are beating content a bit to easily anyhow.

    For warlock it's possible penetrating blast and ruin/gruin aren't impacted as penetrating blast is piercing damage and ruin/gruin is untyped damage. This damage doesn't seem to benefit from mrr reductions so it's possible it also isn't reduced by the upcoming changes. I am not sure how to test it though.
    Reaper penalty is separate from MRR reductions, so I wouldnt expect Untyped damage to be exempt from it - otherwise Force/Physical spells would already be significantly OP in high skulls, and I dont really see anyone running around dropping BBs anymore

  10. #10
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    I didn't get to go test on Lam, but I had a similar yet different question: is the nerf affecting anything scaling off spell power? (I was mostly thinking Imbues, but there's some other stuff out there)
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  11. #11
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by droid327 View Post
    Reaper penalty is separate from MRR reductions, so I wouldnt expect Untyped damage to be exempt from it - otherwise Force/Physical spells would already be significantly OP in high skulls, and I dont really see anyone running around dropping BBs anymore
    All damage is reduced in reaper mode, but since piercing damage is typed like martial damage it's just a matter of which damage debuff is used - magical or physical.

    Quote Originally Posted by rabidfox View Post
    People were saying (g)ruin was hit by the nerf (didn't hear anything about warlock blasts- but I generally don't know any blast locks that run high skulls on live).
    I run my warlock in R10s and it does fine. I'll test after the change, but I don't think it will change the outcome much.
    Last edited by slarden; 04-24-2023 at 02:27 AM.
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  12. #12
    Community Member EdsanDarkbane's Avatar
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    Default No dmg joke

    Warlock EB in R10=Party Limbo, but you are the only one playing...mwauhahahahajajajaja
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  13. #13
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    Quote Originally Posted by slarden View Post
    All damage is reduced in reaper mode, but since piercing damage is typed like martial damage it's just a matter of which damage debuff is used - magical or physical.
    I dont think it is, I think all Physical-typed spells (along with Untyped) are simply treated as Force Magic. Again, cf Blade Barrier, which would do 667% damage relative to other spells if it was exempt from the existing 15% damage mod in R10

  14. #14
    Founder adamkatt's Avatar
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    Quote Originally Posted by slarden View Post
    All damage is reduced in reaper mode, but since piercing damage is typed like martial damage it's just a matter of which damage debuff is used - magical or physical.



    I run my warlock in R10s and it does fine. I'll test after the change, but I don't think it will change the outcome much.
    My warlock tank also does fine in r10s as long as i have some backup dps!
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  15. #15
    Bounty Hunter slarden's Avatar
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    Quote Originally Posted by droid327 View Post
    I dont think it is, I think all Physical-typed spells (along with Untyped) are simply treated as Force Magic. Again, cf Blade Barrier, which would do 667% damage relative to other spells if it was exempt from the existing 15% damage mod in R10
    You are comparing magic debuff against no debuff at all - not sure why since I never suggested there would be no debuff at all.

    It doesn't work like that since all damage is debuffed in reaper mode. Physical damage gets a 15% debuff and magic damage gets a 10% debuff so if any magic is typed as physical damage it would simply use the 15% physical damage debuff instead of the 10% magic damage debuff.

    I am going to run my own tests on it next week - not sure what the answer is but those spells also don't always behave like other spells, e.g., MRR debuffs don't increase damage for some spells. Untyped may also behave differently than piercing/slashing/bludgeoning damage.
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