Hey everyone! Welcome to Preview 2. You all gave a lot of really good feedback for items in Preview 1, so much so that we're still working through adapting it all! We got a few changes and fixes in for this build, so let's look at those as well as what's still coming before the Update goes live.
Changes in this Preview:
- A global change: Modern items individually grant a Resistance, Insight, or Quality Bonus to (individually) Reflex, Fortitude, or Will Saving throws have had that bonus increased by 1. This should almost always put an item's individual bonus to a single saving throw higher than the value given by a similar item with Resistance (the item effect that contains all 3 saving throws). This change affects most modern items with those effects (not just Droaam items!) and is retroactive on those items.
- Legendary items should be dropping in Legendary Droaam quests now!
- Legendary Stonedust Handwraps and its crafted variants should now be on the Dojo vendor.
- Many items in Legendary Droaam now have two augment slots
- Fixed [w] values and enhancement bonuses on Legendary weapons in this pack
- Legendary Droaam weapons can now be Sentient.
- Legendary Shield of Reflection should now have appropriate Shield Bonus and other relevant stats.
- Fixed armor bonus values and other stats on Legendary armors in this pack that weren't up to expected values
- The Wand of Blasting (both Heroic and Legendary) should properly blast now
- The Legendary Sora Kell set has had the Artifact Bonus to Attack and Damage that was present in Preview 1 replaced with a +3 Artifact Bonus to Imbue Dice.
- Several items throughout the Legendary pack have had stats shifted to Insightful or Quality versions.
- Legendary Trial by Fire's effects now properly scale to expected values, and its Minimum Level now works properly.
- The Legendary Night Hag's Hearthstone is now a Lesser Artifact with very different effects than its Heroic counterpart.
- Legendary Teraza's Sight (and its Perfect version) now have Quality Potency in place of True Seeing.
- Legendary Teraza's Sight (and its Perfect version) now have Exceptional Prudent Skills in place of their previous Heal bonus.
- Legendary Maenya's Fists (and its Iron version) now have Exceptional Alluring Skills in place of their previous Intimidate bonus.
- Legendary Katra's Wit (and its Razor version) now have Insightful Alluring Skills in place of their previous previous Diplomacy bonus.
- Legendary Wind Howler Bracers now have Insightful Doubleshot in place of Longbow Proficiency.
- Legendary Wind Howler Bracers now have the Wind Through the Trees feat in place of Shortbow Proficiency.
- Legendary Wind Howler Bracers now have 5 charges of Cyclonic Blast instead of their previous 3.
Changes Not In This Preview:
These are changes we're still planning on making before things go Live:
- We attempted a system to try and scale the DCs of clickies on items in this pack in Preview 1; this did not work. Feedback in Preview 1 indicated the Cyclonic Blast on the Legendary Wind Howler Bracers might still see some play, but the others will likely be replaced.
- We're planning on deep-diving into Weapon and Armor effects that were brought up in Preview 1 for potential replacement. It won't necessarily be the case that we replace all of these (or only these), but so far we're looking at:
- The guard on Shield of Reflecting
- Con damage on Fury items
- Feeding on Bloody Cleaver
- Bow Strength on the War Bow
- The number of effects on Rocksplitter
- The Rage Clicky on Ogrish War Axe
- Vengeful items in general
- Infectious items in general
- Potentially adding a Greater Evolution clicky to Scepter of the Fleshweaver
- Whatever else comes up in feedback in this Preview!
Please let us know about any bugs you find or thoughts you have on these items! As usual, the most useful type of feedback specifically names something you wish was different, and/or specifically names something you want to see. A lot of you did that in Preview 1, and we were able to turn a lot of that into actual changes!