I did. I thought it was far too difficult for solo play and divided an already small and divided gaming population.
But when I felt that way I was running by myself 99% of the time. My guild had effectively fallen apart and my running partner lost her spouse to a deadly illness. So it was just me.
Then I packed up and moved to a new server, joined an active guild, got to know some new folks and before you know it, I was doing reaper 10 and consistently proving to be useful.
I learned that having no reaper points definitely makes reaper far more difficult, but once you get a couple dozen points reaper 1-2 becomes easier than elite. I also enjoyed having someone to game with again. It's been years.
There's also the matter of building and gearing a toon that can thrive in reaper runs. I learned how to be better and more discerning at that. I also enjoyed going back to D&D basics where there's little zerging and each of us depend on the other. Sure, I can CC and instakill. I can DPS. But missing one trap can kill me. So we depend on our trapper. On our healer. On our tank. Etc.
I guess I'm giving a testimony to say "give it a chance". Find a group willing to babysit you a little while while you learn the ins and outs. Gain some reaper points and enjoy a newer experience.
Nowadays I'm kind of an elitist. I just can't justify running under R4-6 on my main. If I do, I end up being that zerger so many dislike. Either that or I have to force myself to go at a slower pace and not instantly kill everything in sight just so others can participate.
It doesn't take long to get up to that level. A year ago I hated reaper. The posting record is there. Now I'm one shotting R10 monsters with ease.
Don't let frustration prevent you from growth. All it takes is time and tutoring.