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  1. #1
    Producer Tolero's Avatar
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    Default U57 Quest Previvew 1: Growing Pains

    Use this thread to discuss feedback on the new U57 quest "Growing Pains". This quest is meant for levels 16/33.
    Last edited by Tolero; 10-12-2022 at 01:02 PM.

  2. #2
    Community Member Annex's Avatar
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    Oct 2013
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    For this quest I used a newly made Shadar Kai Dagger Rogue in starter equipment and a level 15 healing hire, played on Normal difficulty.

    Follow the green orb road...

    This quest was very easy to navigate. I followed the green orb road leading directly to the end which was a pleasant surprise.

    Fog of war was not active on the map.

    I did not encounter any bugs.

    The writing contains a lot of passive sentences.

    After playing through the quest, I was left wondering how the orb arrived on Eberron and why I would give it to Morgrave University. In a table top game, I would destroy the eye, give it to the Archons, or give it to the Gatekeepers, in that order. Then I would talk to someone at the Twelve about banishing all the Lamania stuff back to Lamania.
    Sophie Cat Burglar - Creator, Dreamer, Explorer - Happy yet Sad - Seeker of Beauty and Wonder
    Exotic Item Recovery Specialist. I wish you all many happy adventures!

  3. #3
    Community Member
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    Mar 2010
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    Quote Originally Posted by Tolero View Post
    Use this thread to discuss feedback on the new U57 quest "Growing Pains". This quest is meant for levels 16/33.
    I ran this quest on a level 32 bard on EE.

    I liked this quest. I might be part of a small minority, or the silent majority, in that sometimes its nice not to have to do 5 puzzles before I murder stuff. The path was easy to follow, there were a couple places, where you can step off the path to do optionals which i did, and had no problems with.

    Had no issues or bugs with this quest.

  4. #4
    Community Member
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    Jun 2017
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    I did the quest on heroic r1, and it pretty straightforward.

    The quest was quite short, however, I did not find any rest shrines inside (only res shrine after the boss) - not sure if that is correct or expected. But there is a chance I might have missed a shrine hidden somewhere.
    I had a small bug in the end fight - some enemies that activated and started attacking me during first or second wave were invulnerable until the main boss has activated - when the boss started attacking me, I could kill them correctly.

    Edit: There was a shrine, I'm just blind it seems
    Last edited by kentos; 10-14-2022 at 12:33 PM.

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