Hello,
Following up on the Dark Apostate now that it's been released.
-The Ward of Shadows Icon is still using the Stub from test server for the enhancement point.
-Prayer, does not seem to be getting the proper scaling from damaging meta-magics like Maximize and empower. Tested with a fresh character with 25 light spell power to make sure I could get a better read. Bane hits for somewhere in the ballpark of 40-60 non crit. Prayer is doing between 18-30. Leads me to believe the meta magics aren't working on its damage. Also tested SLA with Meta-magics on vs Praryer non-sla with no meta-magics. Both ended up doing the same damage leading me to definitely believe the damaging metas are not working on it.
-On the damage point, reducing the damage from 1d6 down to 1d4 for the base version (upgrades at t5) is somewhat understandable due to there being no save to the damage, but the damage, thanks to the long CD's of your SLA's, is still underwhelming. Your domain spells are still vastly stronger. It would probably help if the damage used loaded dice and were something like 1d4+2 or even 1d2+3 like magic missile (make it closer to Force Missiles when on a cursed target). The t5 could upgrade it from 1d4+2 to 1d6+3 as maximum damage threshold isn't really this trees issue. (once you hit 14 you're still going to rely on Curse + Destruction). It's having consistent damage and ability to clear and has been since preview 1. So far from testing this tree still struggles to be remotely SP efficient. When a fully maximuzed and empowered SLA can't one shot something in a slayer area of equal level, you know there's going to be a struggle. Even with Full fey-wild heroic set including Light spell power ring (130 total light spell power), with maximize and empower you don't one shot enemies in the searing heights with Bane (who's meta magics do actually seem to be working) unless you curse them first.
-- For a point of reference, Necrotic ray SLA using the same gear (which doesn't include any further Negative Spell power) on a non crit, hits for 430. Granted Necrotic ray is a pretty strong spell for a level 7 character to have especially as an SLA, but it gives you an idea of how lacking in power the DA still is by itself. The sad part is that from my testing on lammania, I know that the damage/sp efficency does not increase considering that the base on lammania was 1d6, and now that is the upgraded damage at t5.
So far that's all I've got I'll update this thread is I find other issues.