It's not a typo actually, with U29 a decision was made by SSG to make only level 31 quests legendary: https://ddowiki.com/page/Update_29_Release_Notes (see quests and adventure area section near bottom of notes).
With that said, the change makes sense to me count level 30 quests for legendary xp. It's a good move by SSG.
Milacias of Kyber
Leader of the Crimson Eagles Kyber
The Myth- TR will make my character powerful
The Reality- Those kobolds in Water Works won’t have a chance but nothing else cares-Learn to play your build and all its abilities in actual difficult content, get gear and reaper points in level 30+ content and raids.
It might as well be helpful to directly show the resulting XP in the quest summary, because now if you run a quest level 20-29 as a level 30, it might still show you at the beginning that you may get 30000XP, but if you finish you will actually get 0 as a level 30 character.
When you enter a level 30 quest it shows as epic while level 31+ quests show as legendary. That is not something new, it's been that way since U29.
I think this is a good change - so certainly not arguing the change, but there is a historical basis for why level 30 quests are flagged as epic. The devs changed their mind on the level split but the change didn't go through properly or they forgot to change it.
My group avoided level 30 quests due to the "epic" distinction which we were unsure about so fortunately we didn't get burned by the issue. It was worse than we thought though - we thought we would get rxp and no lxp and it turns out you don't get either.
Last edited by slarden; 06-25-2022 at 10:57 AM.
Are you aware that it's possible for more than one bug to exist? If they're explicitly saying level 30 quests will count for legendary experience, it's incredibly obvious that they intend to mark level 30 quests as legendary. That they are currently marked as epic (because of a decision made literally years ago when the cap was only just raised to 30) is completely irrelevant, not 'evidence' that Cordovan is for some reason lying to you.
Sure a lot of bugs and mistakes are in DDO and I'm not someone who condemns that, everyone does mistakes (of course also I) but if someone tells you your mistakes it is maybe smarter to just say: yes you are right and we now correct it.
And that nominal level 30 quests are currently labeled as epic is absolutely correct and consistent, the mistake is to now suddenly tell level 30 quests are considered legendary, they are not, only if you play them on hard or elite/reaper they are effective 31+ and then you can thread them as if they are legendary (not on normal)!
Again, I repeat the really easy and clear pattern how it is in D&D (to my knowledge) and also mostly in DDO:
20 heroic class levels (1-20)
10 epic level (21-30)
10 legendary levels in the future (31-40)
Anything that deviates from this simple logic is obviously not consistent and this no matter if another player says that or Cordovan or even Severin or Toledo (I hope they know it better).
And sure SSG can make any logical error in DDO they want but it remains a logical error anyhow!
For that reason, it makes logical no sense to call a level 30 quest legendary or an ML30 item legendary and I assume one doesn't need to be a "mastermind" to understand that.
And if you keep this simple pattern in mind then you should know how it SHOULD look like when the guys/gals from the SSG come to their senses:
A nominal level 29 quest is effective level 31 when you play them on elite and reaper and a nominal level 30 quest is level 31 on hard and 32 on elite and reaper therefore they should give experience for legendary character levels.
And this is not because I say it, I only point out how it is logically correct when SSG wants to have a consistent game.
And regarding the question, of if we should get no reaper experience anymore with a level 30 character in a nominal level 24-29 quest we have no announcement so far either (currently this is the case but the question is if this is actually intended).
This would be a "nerf" to the situation before U55.
And we also have no statement if we should not get reaper experience with a level 31+ character in nominal level 25-29 quests.
Because levels 31 and 32 are new character levels this is a new situation.
Last edited by adamkatt; 06-27-2022 at 10:33 AM.
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O.K. 1st up this does logically make sense. It is logically correct. Your only mistake is in believing that it is the only way that it can make logical sense and be logically correct.
Level 1-20 is heroic. No one disagrees with that. The catch is just where epic can start can be seen in a different way. Level 20 being in essence epic level 0 makes just as much logical sense. You end heroics at 20 and start your epic journey. 21 is your 1st taken epic level but the reset point being level 20 makes perfect logical sense. That's the end point of one and start of the other. The same applies to legendary. 30 is the last epic level. 30 is also where you start your legendary journey. Level 30 becomes legendary level 0.
This gives us :-
1-20 heroic
20-30 epic
30-40 legendary.
This makes just as much logical sense as your own argument and is how SSG (and Turbine before that) decided to implement the level increases. It is not a case of 1 being wrong and 1 being right it is just a different perspective. They are both logical and both correct.
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