Since it seems that feedback on new benefits for VIPs is being asked for - how about not resetting earned favor rewards on TR?
I'd LOVE to not grind out CL/House K/Hit Points favor again and would be a powerful motivator to keep me subbed!
Since it seems that feedback on new benefits for VIPs is being asked for - how about not resetting earned favor rewards on TR?
I'd LOVE to not grind out CL/House K/Hit Points favor again and would be a powerful motivator to keep me subbed!
-Thelanis-
Eidur / Ellsi / Essien
One of the reasons for this sort of mechanic is to keep those areas "busy". If TR'd characters didn't have to go to House K or run The Harbor for Hs C favor, they would (by definition) have a fraction of the current traffic, and so be dead - and, worse for the game, it would appear dead.
This would be a minor QoL improvement for some players, and a tragic death knell for the game.
No thank you.
I'm not sure if it would make the areas as dead as some are suggesting. Its true VIPs would not need to grind those quests for favor unlocks; but they would still be run for favor(to get points), for XP, bravery bonus, etc.
Yes, I think that "favor unlocks" persisting though TR would be a nice perk for VIPs. It would give them more freedom to run weird niche content if they choose on their way to cap, letting them experience more content and hopefully bring others along for the ride.
Ideally these feats (and bank space purchased, access to certain shops, and coin lord bag space) would stick with your though TR if you have the VIP flag on you; this might even encourage one-month subscriptions for the sake of keeping the perks as you TR a handful of chars.
One edge case to consider: the free Large Ing bag from the 12 should remain as something to be able to unlock and collect each life; I've had fun giving that away to newbies when I've accumulated a number of them.
A problem I do anticipate is that it would further widen the power gap between low lv new and established players. The bonuses are small, but they add up. To that end, perhaps each favor feat could have a (very lowballed) minimum level before it becomes "active". I'm talking lowball such as:
- Summer court feats: LV 2
- House D Feats: LV 5
- Raveloft feats: LV 5
- Coin Lord finishing: LV 5
- Sharn Feats: LV 10
Just a gate of some kind so that they're not all just piled on at LV 1 like Epic PLs are.
Last edited by LeoLionxxx; 06-09-2022 at 08:23 PM.
That's not lag, it's just DDO trying to become turn-based again.
Feature wishlist: colour-coded HP bars; red/blue teams in raids; rez-timer in party menu
Bug report form link
This would only really be a problem for them once, assuming they like the game enough to sub. And for that 1 life I would say the knowledge gap causes causes a far more noticeable problem. I don't know how many of you remember your first life/first character, but mine suuuuucked.
Why? because vips who spend a lot of time at endgame have a ton of xp stones from dices but will not use most of it because need coinlords favor and house K favor to at least open inventory and bank.
This is a good thing to put on the list of the QOL quality of life changes that DDO needs.
Great idea.
I would suggest retaining some other unlocked stuff too:
Quest flags, so you can for example do Sharn out of order, join that VON5 even though this life you have not done 1-4 yet
Wilderness zone unlocks, so you can do Demonweb before King's Forest and Sschin for example.
And teleport unlocks. What's the point of a teleport option after finishing a quest, if most people only do that quest once per life...
Last edited by Wizard1406; 06-10-2022 at 05:53 AM.
Storage should persist through TR irrespective of VIP status. What happens if you are lvl16 and your VIP lapses? Do you lose the perk and your excess loot spring out half way through an adventure?
Given that the TR hamster wheel is a key aspect of the game any storage solution should apply to everyone.
Never mind for VIP this should be for everybody!
Stoner81.
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