Page 1 of 4 1234 LastLast
Results 1 to 20 of 61
  1. #1
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default U51 Comprehensive Guide to Bow DPS

    Complete write up is available in Google Docs because it is too long for the forum software to handle. It includes three gear sets (good, better and best), different builds for solo vs. group/raid play, frequently asked questions, and a breakdown of all important stats.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  2. #2
    Chaotic Evil Mindos's Avatar
    Join Date
    Jan 2010
    Posts
    4,141

    Default Thing I found interesting

    If you find yourself pulling aggro, then drop 2 RP in Soul Eater for 30% Subtle Spellcasting (it affects attacks too).
    who knew lol

  3. #3
    Community Member Epicsoul's Avatar
    Join Date
    Jun 2020
    Posts
    418

    Default

    As always, thanks for doing this. I've enjoyed the previous and current iterations of your bow build.
    Epicsoul | Omnisoul | Soul - Assistant to the Regional Manager of Lava Divers (2020-Present | Regional Manager of Lava Divers (2021-2022)
    Need to contact the Lava Divers of Khyber? DM our HR Department on Discord: Epicsoul (Epicsoul#3214)

  4. #4
    Community Member
    Join Date
    Jun 2011
    Posts
    33

    Default

    X2

    On your sustained wisdom, you list martial hymn as part of the calculation. Is there still a way to get that without having the twist?
    Last edited by achaius; 11-09-2021 at 05:05 AM.

  5. #5
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    It was a typo and has been removed.

    Weapon Focus: Ranged has been replaced by Nimble Fingers to net +1 SA dice from Shadowdancer Technician 3. Thanks to Keegan for the suggestion.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  6. #6
    Community Member Oliphant's Avatar
    Join Date
    Nov 2011
    Posts
    2,452

    Default

    Is swiftness augment still needed on the Best gearset? Quiver seems to cover it now.

    Thanks again for the build and update effort.
    Please consider the environment before printing this post

  7. #7
    Community Member Antheal's Avatar
    Join Date
    Feb 2010
    Posts
    710

    Default

    Is there a "1st Life" version of this guide, or do they all require having Completionist?
    Those are not pebbles surrounding the urn filled with Human teeth. They are megaliths!

  8. #8
    Community Member Oliphant's Avatar
    Join Date
    Nov 2011
    Posts
    2,452

    Default

    @Antheal instead of completionist you could take Weapon Focus: Ranged which got bumped on this edition for Nimble Fingers, but not necessarily taken at early levels like completionist would be.
    Please consider the environment before printing this post

  9. #9
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Quote Originally Posted by Oliphant View Post
    Is swiftness augment still needed on the Best gearset? Quiver seems to cover it now.
    It's for movement speed, not ranged alacrity.

    Quote Originally Posted by Antheal View Post
    Is there a "1st Life" version of this guide, or do they all require having Completionist?
    The guide isn't geared towards people new to DDO, or starting a fresh toon (such as Hardcore). Like it says at the top of the guide, it's focused on the optimal range damage for end-game play. I also cover this in the FAQ, where the build does scale in power as you gain past lives, enhancement tomes, destiny points, etc.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  10. #10
    Community Member Oliphant's Avatar
    Join Date
    Nov 2011
    Posts
    2,452

    Default

    Epic Quiver of Alarcity has Ranged Speed XV, which provides the move speed.
    Please consider the environment before printing this post

  11. #11
    Hero
    Join Date
    Nov 2009
    Posts
    4,487

    Default

    Huh, so it does. It pays to read item descriptions. Replaced Swiftness +15 with Vitality +20.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  12. #12
    Community Member
    Join Date
    Jun 2011
    Posts
    33

    Default

    So many augments, so little space...

  13. #13
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    Quote Originally Posted by Carpone View Post
    It's for movement speed, not ranged alacrity.


    The guide isn't geared towards people new to DDO, or starting a fresh toon (such as Hardcore). Like it says at the top of the guide, it's focused on the optimal range damage for end-game play. I also cover this in the FAQ, where the build does scale in power as you gain past lives, enhancement tomes, destiny points, etc.
    Just as a note, and I am far from the best player, when you play this build, know it I have ran with several people using the lock version that take consume thingee, but don't take the debuff. Also learn what sneak attack range you have and stick with that. Its a huge portion of the damage.

    So I'm not saying don't customize it, but read the build and learn why certain things are picked. Sry ying hijack of thread done

  14. #14
    Community Member Oliphant's Avatar
    Join Date
    Nov 2011
    Posts
    2,452

    Default

    Have not commented on it before because it's not strictly needed but a brief explanation of why warlock in the FAQ would help. I was unfamiliar and found the answer in the U50 Comprehensive Ranged DPS guide thread discussion but not in the guide document.

    Maybe add this to FAQ, just before the question about multiple warlocks in party:

    Why 2 Warlock levels for team play?
    Warlock Soul Eater enhancements Consume and Taint the Aura together provide -10 PRR/MRR/SR debuff on a target, which provides significant party DPS boost.
    Please consider the environment before printing this post

  15. #15
    Founder Brac's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Great write up, probably the best bow build at the moment. But you are incorrect on one point. It is not the highest ranged DPS in the game. That title is still held by dagger throwers. I am not referring to the old dagger example you posted. As someone that does the math, I am sure you can figure it out if you try.

  16. #16
    Community Member shores11's Avatar
    Join Date
    Feb 2006
    Posts
    1,646

    Default

    Quote Originally Posted by Carpone View Post
    It was a typo and has been removed.

    Weapon Focus: Ranged has been replaced by Nimble Fingers to net +1 SA dice from Shadowdancer Technician 3. Thanks to Keegan for the suggestion.
    Some Notes: Please comment if this makes any sense as I may be misunderstanding something here.
    1) I kept Weapon Focus: Ranged and took Power Critical at 30 for added critical confirmations.
    2) I removed Watchful Eye for Power Critical since it is granted via an AP in Shiradi Champion.
    3) I don't understand Opportunist at level 18 as per the description it effects melee fighting not ranged. Is the description wrong?
    4) I subbed Improved Evasion for Opportunist at 18 but that was before I learned it is granted for an AP in Shadowdancer. I will be selecting something else here as a result.

    I really like your build for many many reasons and DPS is a main one. However as I am playing it I find the rogue skills to be superior to many other multiclass builds and almost as good as a pure rogue.
    Fizban - Avatar of Khyber
    Guild Leader of Legends: Where adventurers are born & Legends live.
    Motto: Enjoy the game, loot and XP will follow

  17. #17
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    Quote Originally Posted by shores11 View Post
    Some Notes: Please comment if this makes any sense as I may be misunderstanding something here.
    1) I kept Weapon Focus: Ranged and took Power Critical at 30 for added critical confirmations.
    2) I removed Watchful Eye for Power Critical since it is granted via an AP in Shiradi Champion.
    3) I don't understand Opportunist at level 18 as per the description it effects melee fighting not ranged. Is the description wrong?
    4) I subbed Improved Evasion for Opportunist at 18 but that was before I learned it is granted for an AP in Shadowdancer. I will be selecting something else here as a result.

    I really like your build for many many reasons and DPS is a main one. However as I am playing it I find the rogue skills to be superior to many other multiclass builds and almost as good as a pure rogue.
    Nimble fingers now gives you 1 more sneak die in t1 sd
    You get a bonus to something if you have watchful eye
    the fort bypass is what you are looking for. it most certainly effects ranged
    ya thats a good idea. though imp evasion does make so you dont fail on a 1. that may not be relevant to you, but its there. if you read it - if you dont have evasion you get evasion. if you have evasion you get imp, if you have imp you dont fail on a 1.

    just some observations

  18. #18
    Founder Brac's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Quote Originally Posted by shores11 View Post
    Some Notes
    2) I removed Watchful Eye for Power Critical since it is granted via an AP in Shiradi Champion.
    Watchful eye is garbage, it is being taken because it grants 5% doubleshot. If you like DPS, stick to the posted build. The changes you listed are DPS losses.

  19. #19
    Community Member shores11's Avatar
    Join Date
    Feb 2006
    Posts
    1,646

    Default

    Quote Originally Posted by Brac View Post
    Watchful eye is garbage, it is being taken because it grants 5% doubleshot. If you like DPS, stick to the posted build. The changes you listed are DPS losses.
    Thanks but you didn't mention Opportunist. The description implies melee not ranged damage increases. However Watchful Eye does do what it is intended to do with spotting traps.
    Fizban - Avatar of Khyber
    Guild Leader of Legends: Where adventurers are born & Legends live.
    Motto: Enjoy the game, loot and XP will follow

  20. #20
    Community Member Hobgoblin's Avatar
    Join Date
    Sep 2007
    Posts
    1,319

    Default

    Quote Originally Posted by shores11 View Post
    Thanks but you didn't mention Opportunist. The description implies melee not ranged damage increases. However Watchful Eye does do what it is intended to do with spotting traps.
    A Rogue with this ability gains a 3% chance to double strike with melee weapons and bypasses 10% fortification.

    the and makes it two abilities. the second part has no restrictions

Page 1 of 4 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload