The sheer number of items in the game now can make gearing your at cap Paladin a daunting challenge. I'm going to attempt to decode the gear puzzle here and hopefully, with some input from all you good people, we can present THF Paladins everywhere with a map to follow.
We must start somewhere and begin filling out our equipment based on that. Two pieces stand out as must-haves or at least highly desirable to have. Those are Legendary Collective Sight (Blown Deadline) and Bloodrage Chrism (Old Baba's Hut). The Chrism has benefits you can't get anywhere else for THF and LCS offers Temperance of Beliefs ideally suited for Paladins plus incredible flexibility. We will pick what 21 Stat and +10 insightful we want on the LCS a bit later.
Another must-have is going to be slaver's item because Devotion 185 isn't easy to fit in for Paladins. Shatter 20 is also highly desirable as this directly affects our best ability, Holy Retribution. We can also pick up +4 quality strength. Our last choice is more complex - do we go with Sheltering 45, +17 stat, or False Life 68? Well, there are many sources of False life now, and Sheltering may show up on our armor, so do we take a less than max 17 stat (Paladin's are quite stat heavy)? As for location, generally, we have ring spots open so a ring would be ideal here.
We are also allowed one minor artifact so let's get that slotted. Best choices would be:
Gauntlet of the Iron Council - +22 CON, 52 spell resistance, 26 insightful spell resistance, 53% acid absorption (desirable for those annoying dots) GLOVES.
Brightlord - +22 CHA, 36% armor piercing, 30% speed, 3 extra smites with 15% smite regen BRACERS.
Brand of Kalok Shash - +22 STR, Quality Accuracy 8, Quality Deadly 5, Fire Absorption 53% BRACERS.
The Prince's Gauntlet - +22 CON, 93 HAMP, Quality resistance 4, Quality sheltering 15 GLOVES.
Magmatic Grasp - Alchemical Fire Attunement, Speed 30, Accuracy 36, Deadly 18 GLOVES.
So, it looks like we will be using either our gloves or bracers slot for a minor artifact. Note - there are some decent trinket artifacts but we've already settled on the Chrism as a must-have in that slot. Which one do we select? Now is where our choices become a bit muddled. Two items that offer a lot of slots consolidation although not necessarily best in slot stat-wise are the Legendary Mighty Stormreach Guardian's Helm (Night Falls on Stormreach) and the Legendary Mantle of Fury (Into the Mists, Fresh Baked Dreams). The Guardians Helm gives us +19 STR, 16 Deadly 22 Stunning, and 19 Seeker. That's incredible utility as it captures just about all our offensive boosts in one slot. The MoF offers +19 CON, 22% double strike, and 19% dodge. Or how about Legendary Bronze Dragonscale Belt? From Security Detail, this offers +21 CON, 85 comp HAMP, 40 insightful false life, 50 lifesealed HPs. Or Legendary Levik's Bracers (Legendary VoD)21 CON, 88 HAMP, 74 Vitality, 83 false life. Or the Legendary Cloak of Summer (Wake me Up Inside) 21 STR, 10 insightful STR, 50% fire absorption, 23% double strike. Finally, the Legendary Lore-Fueled Pack Banner (invitation to dinner) offers 10% insightful doublestrike and +9 insightful CON.
Two necklaces stand out - Celestial Insignia (Feytwisted chests) Angelic Grace (bonus HPs on being hit), 85 HAMP, +5 quality CON, +13 quality sheltering. Legendary Family Recruit Sigil (House of Pain) True Seeing, 33% armor piercing, Deadly 17, Relentless Fury.
Now, we haven't even considered set bonuses and from the wide disbursement of items that adds another twist into the plot. And what about armor? I'm not thrilled with any of the Sharn choices so I lean toward either Platemail of the Celestial Sage (LHoX or LTS) 196% FORT, +3 quality reflex, +34 quality potency, 49 sheltering, 9 parrying, blurry, deathblock, Angelic Grace. Or Legendary Platemail of the Barovian Lord 202% FORT, 9 parrying, 50 Physical sheltering, +2 profane. The Celestial Sage armor is really better in every way except for the profane bonus. The main things it has going for it are full sheltering which doesn't seem common on the new armors, plus blurry and deathblock.
For those not thoroughly confused by now that leaves a ring and a boot slot. I don't love any of the boot choices so that is sort of something to play around with. One of the Sharn rings is a solid option, the topaz offers blurry if the profane edges Barovian plate over the Sage armor.
There is a lot of STR/CON overlap on items now. We don't have a ton for CHA unless using Brightlord (which opens up the possibility of near-endless smites along with ED endless smiting not sure if these stack though) If not going with Brightlord then CHA on collective sight or the Slaver's ring is a possibility. Maybe we have to expand our artifact search as if we take the Cloak of Summer, Levik's Bracers and the Bronze Dragonscale belt that covers most of what all those artifacts give us. Well, this puzzle isn't going to be solved in an afternoon, but hopefully this has laid out some pieces to consider.