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  1. #1
    Community Member Shavron's Avatar
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    Default named items drop rate

    So doing the Sharn quests on elite after finishing 7 of them i've yet to see a single named item drop for me.
    Am i doing something wrong?

    I mean just anything.
    How do you guys do it?

  2. #2
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    Drop rate is 25% on Elite for any named item (equal chance of it being any item that quest can drop)

    So for 7 quests there's a (0.75)^7=13% chance of not getting any named item. Its not that weird at all. Its not even rolling a 1 on 1d10.

    So just keep at it, you'll get bunches of them back-to-back too at some point

  3. #3
    Community Member LeoLionxxx's Avatar
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    Quote Originally Posted by droid327 View Post
    Drop rate is 25% on Elite for any named item (equal chance of it being any item that quest can drop)

    So for 7 quests there's a (0.75)^7=13% chance of not getting any named item. Its not that weird at all. Its not even rolling a 1 on 1d10.
    Actually, Elite has a drop rate of 33%

    For modern quests, it's 10% on normal, 16% on hard, 33% on Elite, and 33+(Skull#)% on Reaper.

    Adjusting for that in your cal, that's (0.67)^7 = 6%.

    But still, not outside the realm of possibility. It is good fuel for the Sharn-drop-rates conspiracy though though.
    That's not lag, it's just DDO trying to become turn-based again.
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  4. #4
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    Default Quest chain end rewards stoopped. Troi oi.

    It is very annoying that that new quest chain end rewards stopped years ago. Catacombs update. Thanks sarcasm!!!!
    People complained 'we had to red door'. wha wha wha, tissues please, so they stopped.
    Now we have RNG. luck of the dice.
    Now we all complain 3,4,5,10 quests no named item. TOUGH.
    HINT.
    Many people don't do raids (never let raid items be available to people who don't do raids NEVER, I do raids rarely. however i wish raid items and ALL items were BTA), many people play solo and that compound's the annoyance.

    PLEASE STOP BTC. PLEASE PLEASE CROSS MY HANDS AND HOPE TO DIE.

    Goodnight all, best of luck 2mo..
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  5. #5
    Community Member Meat-Head's Avatar
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    Quote Originally Posted by SlowDM View Post
    It is very annoying that that new quest chain end rewards stopped years ago. Catacombs update. Thanks sarcasm!!!!
    People complained 'we had to red door'. wha wha wha, tissues please, so they stopped.
    Now we have RNG. luck of the dice.
    Now we all complain 3,4,5,10 quests no named item. TOUGH.
    HINT.
    Many people don't do raids (never let raid items be available to people who don't do raids NEVER, I do raids rarely. however i wish raid items and ALL items were BTA), many people play solo and that compound's the annoyance.

    PLEASE STOP BTC. PLEASE PLEASE CROSS MY HANDS AND HOPE TO DIE.

    Goodnight all, best of luck 2mo..

    Interestingly, raid loot has the best mechanic (imo). You always earn bta progress toward raid loot in the form of runes. It would be nice if something LIKE that occurred in quests. It's nice to ALWAYS be progressing--even slightly--rather than relying in RNG.

    Here's an idea:


    Having runes for each quest would be crazy. But, perhaps, there could be a GENERAL questing rune you could use to buy named. Although, you'd still want something that made running THAT QUEST necessary. That brings us back to a quest-specific rune... Maybe we do just bite the quest rune bullet? I dunno. MOAR BAGS!
    Last edited by Meat-Head; 10-29-2020 at 11:14 AM.
    Quote Originally Posted by Darkrok View Post
    First, Meat-Head is exactly correct...

  6. #6
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    I'm sure when Sharn came out every runthrough seemed to have a rare item or artefact, so it has to balance out over time ...

  7. #7
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    Quote Originally Posted by droid327 View Post
    Drop rate is 25% on Elite for any named item (equal chance of it being any item that quest can drop)

    So for 7 quests there's a (0.75)^7=13% chance of not getting any named item. Its not that weird at all. Its not even rolling a 1 on 1d10.

    So just keep at it, you'll get bunches of them back-to-back too at some point
    This ^^^ has been my experience also. You get nothing for a while, then all of a sudden the drops start to materialize. Then, when you farm that specific must have item, it simply wont drop. And when it does finally drop, after that, it drops a lot.

  8. #8
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    Quote Originally Posted by LeoLionxxx View Post
    Actually, Elite has a drop rate of 33%

    For modern quests, it's 10% on normal, 16% on hard, 33% on Elite, and 33+(Skull#)% on Reaper.

    Adjusting for that in your cal, that's (0.67)^7 = 6%.

    But still, not outside the realm of possibility. It is good fuel for the Sharn-drop-rates conspiracy though though.
    Agh you're right...I was thinking specific item is 0.33 * 0.25 and I pulled out the wrong term lol

    Still 6% is not implausible either

  9. #9
    Community Member Shavron's Avatar
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    So let's say that i play the quest on elite then hard the same day will this count towards the chest ransack?

    How do you veterans farm for named items?

  10. #10
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Shavron View Post
    So let's say that i play the quest on elite then hard the same day will this count towards the chest ransack?

    How do you veterans farm for named items?
    Chest ransack is per specific chest (split for Heroic and Epic) so farming Elite than Hard = two hits towards ransack. Resets 1 week after you first opened that chest.

    Optimal chest-farming is a full party; regardless of other details, 6 players looting on Normal is almost twice as good as you soloing Elite. That said, higher difficulty = much better. Reaper doesn't matter though (R10 is higher chance than R1, but takes a lot longer generally), aside from a small chance at Reaper bonus items which is why I usually aim for R1.

    Typically if I'm farming an item I'll run R1 or Elite (swap between if some party members haven't gotten first-time XP as applicable) with a wide-range LFM (farming a level 29 quest I'll have a 20-30 LFM). I'll happily let anyone pike the whole quest if they'll pass me the item I'm farming, although I appreciate any help XD
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  11. #11
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    Quote Originally Posted by Shavron View Post
    So let's say that i play the quest on elite then hard the same day will this count towards the chest ransack?

    How do you veterans farm for named items?
    If its the first time that life you run that difficulty, I think that's exempt from Ransack. But if you've already run it, then you want to always be running Elite purely for optimal named-item looting.

    R1 is technically 1% more likely, but you'll likely take more than 1% longer per run. Though if you want to farm RXP too then of course it might be worth the bump.

  12. #12
    Community Member Shavron's Avatar
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    So if i run the quest 1 time each day on Elite no ransack?

  13. #13
    Community Member Seph1roth5's Avatar
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    Quote Originally Posted by Shavron View Post
    So let's say that i play the quest on elite then hard the same day will this count towards the chest ransack?

    How do you veterans farm for named items?
    The best way to get named items is to play in a group. You'll see tons of named items dropping to people that don't need it, so they'll give it away.

    Same for if you want a specific item, can put up a lfg saying what you're looking for, and people will join and 99% of the time intend to give it to you if it drops. Veeeeeeeery rarely people will join a farming lfg and take the item if it drops, but it's rare and everyone else thinks it's scummy heh.
    Mains - Messam, Indalecio, Mozenrath, Quackerjack.

  14. #14
    Founder & Super Hero Arkat's Avatar
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    Quote Originally Posted by Shavron View Post
    So if i run the quest 1 time each day on Elite no ransack?
    Correct
    Quote Originally Posted by Aelonwy View Post
    Quote Originally Posted by Cordovan View Post
    The release notes themselves are essentially the same as was seen on Lamannia most recently.
    This^, in so many words, is how you say time and feedback on Lamannia are wasted.

  15. #15
    Community Member Shavron's Avatar
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    Thank you every one for the replay.
    I will after soloing the quests to enjoy the story put a LFG and ask for people to donate named items that they don't need.
    Thank you again.

  16. #16
    Community Member Katalissa's Avatar
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    Quote Originally Posted by SheIsMiiiiiiinnnne View Post
    I'm sure when Sharn came out every runthrough seemed to have a rare item or artefact, so it has to balance out over time ...
    Nooooo... drop rates are never adjusted to give early buyers a little bonus...

    Haha, yeah I remember that in Sharn, Borderlands too! Trying to farm those recently seems a lot more painful.
    Last edited by Katalissa; 10-30-2020 at 06:14 AM.

  17. #17
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    I am fairly certain the drop rates were stealth nerfed at the beginning of the year.
    Ravenloft as well, but its not as noticeable since it was always pretty foul.

    I finished last year doing some Sharn gear farming.
    It took (4) complete runs of the saga to get what I needed.
    The minor artifact took a wee bit longer, as getting the specific one you want takes time.

    Sadly, I've been having to do Ravenloft recently, and its painful.
    I got (1) item in 3 saga runs on hard. ( 1 named / 36 quests = 0.0277 (2.7%) )
    I got (3) items in 4 saga runs on elite. ( 3 named / 48 quests = 0.0625 (6.3%) )

    Not buying the 7/16/33 percentiles.
    That's either a lie or shoddy code.
    Its more like 2/4/8 at best.

    Sharn's not much better these days.
    Last edited by J-2; 10-30-2020 at 06:07 AM.

  18. #18
    Community Member Shavron's Avatar
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    Why did they take off the chain reward system.
    It used to lessen the impact of a bad run.
    Alot of the design decisions seems very strange as of late.

  19. #19
    Community Member SpartanKiller13's Avatar
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    Quote Originally Posted by Shavron View Post
    Why did they take off the chain reward system.
    The reason given was that it would cause people to just zerg the chain on Normal for named loot instead of trying to run Elite etc.

    And yeah, I'd definitely do that - you could start running Sharn at level 20 on Normal and get shiny SXP as well as rolling artifacts etc. No, I wouldn't run Normal @30.
    -Khysiria of Cannith
    Quote Originally Posted by zehnvhex View Post
    Warlock is basically a ghetto Shiradi Sorc. You gives up some of the damage and self sustain for the ability to just hold down left click and yolo blast your way to victory.
    Quote Originally Posted by Lynnabel View Post
    It's DDO. There are probably 6 different types of Evil damage.

  20. #20
    Community Member arminius's Avatar
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    This seems like a good place to point out that if any of you are the type of player that went around making throwaway or test characters on every server, if you made characters on Wayfinder they each have 50 Greater Elixirs of Discovery, which add +10% to named item drops, and some undocumented boost to minor artifact drops (it may also be 10%, it is definitely there though, I've done a ton of experimenting with it and the difference is noticable).

    These are not purchasable or findable in game otherwise, they only drop on extremely rare gold rolls. They are Bound To Account.

    So, if you have never been tempted to chuck 25 dollars at the game to transfer a character, if you have a throwaway character languishing on Wayfinder now might be the time to reconsider.
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