Hello,
well, that was boring. I dare to go through this insanely long chain of a challenge - at least it was a *good* challenge ! - and what do I get out of that ?
No sentience gems ! No named loot except 1 piece !
Well, I won't go through this any time soon ... but wait, my guild has planned exactly this ... oh, my ...
I enjoyed the challenge, yes, but I was just hugely disappointed with what I got for all these troubles & repair costs ... And my bad loot roll luck is legendary ...
Honestly, I have on the one hand great respect for people who do more than 10 runs of certain quests - the blade of Jack Jibberes comes to mind - but on the other hand I personaly couldn't stand it, doing such a long quest more that ... 5 times, for example.
The shorter a quest is, the more likely I'm replaying it (and i didn't do TOEE since my first try a year or so ago again).
Of course, it's the problem of the original adventuremodule, not of SSG.
And, of course as well, it's my personal problem, since I'm playing for story, not for loot.
What I don't have I don't have, that's my personal philosophy. So I'm a bit disappointed that I didn't get any jewels (read : gems) there, but then it is so.
*sigh*
P.S. : I liked the liked two of the other quests very much ! There are still 2 more to play, though ...
Alrik