Originally Posted by
Nickodeamous
Wisdom to hit and damage sounds nice for a handwrap monk, but at what price? These seem to be up the tree a few levels, so are you telling me that this is really better than taking Dex to damage from Ninja Spy and 30% helpless? My DCs are already at 100 stunning Fist, 106 Dire Charge, and 71 QP. with KTA, I add about 7-8 to each of those and have no problem jading reapers on R10. I feel like to get the wis dmage/hit is going to cost me more than it is worth. With a Dex build, you also benefit from higher reflex saves (= better chance to live).
Am I reading this right? Or am I way off base?
Thanks!
Nico
Edit: I need to read all of the tree enhancements...at tier 4, you gain helpless damage and what looks to be better than KTA in Deadly instinct. only issue is that this relies on charges. Ok, I can get on board the choo choo train and give it a whirl. I'd have to drop Ninja Spy to do this, so I lose SA damage...hmmm...