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  1. #1
    Eternally Mediocre Girl Maelodic's Avatar
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    Default Looking for Feedback - INT Color Spray Ranger

    Goals:
    -Damage
    -Control
    -AOE Damage
    -Short
    -Owwies to the bad guys
    -Fireworks out mah fingers
    -Not be dead
    -Same stat for dodgey/shooty/slashy while still retaining best crit profile evar.

    Drawbacks:
    -Just 2 more racial AP adds +10% doublestrike.
    -Sometimes people rest their arms on your head because you're short
    -Elaborate parry and Etheral aren't super useful when INT based vs DEX based.

    Gnome Ranger
    Ranger 20
    True Neutral Gnome


    Stats
    . . . . . . . .36pt . . Tome . . Level Up
    . . . . . . . .---- . . ----. . .--------
    Strength. . . . 10. . . .+8. . . .4: INT
    Dexterity . . . .8. . . .+8. . . .8: INT
    Constitution. . 18. . . .+8. . . 12: INT
    Intelligence. . 20. . . .+8. . . 16: INT
    Wisdom. . . . . .8. . . .+8. . . 20: INT
    Charisma. . . . .8. . . .+8. . . 24: INT
    . . . . . . . . . . . . . . . . .28: INT


    Skills
    . . . . . 1. 2. 3. 4. 5. 6. 7. 8. 9 10 11 12 13 14 15 16 17 18 19 20
    . . . . .------------------------------------------------------------
    Concent . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Heal. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Search. . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Spot. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Listen. . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Jump. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Hide. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Move Si . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Swim. . . 4. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 1. 23
    Bluff . . . . . . . . . . . . . . . . . . .½ .½ .½ .½ .1 .1 .1½ 1½ 4 .11
    Balance . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
    Tumble. . . . . . . . . . . . .1 .1 .1 .1 .1 .1 .1 .1 .1 .1 .½ .½ . . 11
    Haggle. . . .½ .½ .1 .1 .1 .1 .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ .½ . . 11
    UMD . . . 2. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. ½. . .11
    . . . . .------------------------------------------------------------
    . . . . .44 12 12 13 13 13 13 14 14 14 14 15 15 15 15 16 16 16 16 17



    Feats

    .1. . . . : Exotic Weapon: Khopesh
    .3. . . . : Insightful Reflexes
    .6. . . . : Quicken Spell
    .9. . . . : Improved Critical: Slashing
    12. . . . : Improved Critical: Ranged
    15. . . . : Precision
    18. . . . : Dodge
    21 Epic . : Overwhelming Critical
    24 Epic . : Mobility
    26 Destiny: Perfect Two Weapon Fighting
    27 Epic . : Epic Reflexes
    28 Destiny: Elusive Target
    29 Destiny: Dire Charge
    30 Epic . : Epic Damage Reduction
    30 Legend : Scion of: Arborea

    .1 Ranger : Favored Enemy: Undead
    .5 Ranger : Favored Enemy: Giant
    10 Ranger : Favored Enemy: Evil Outsider
    15 Ranger : Favored Enemy: Construct
    20 Ranger : Favored Enemy: Aberration


    Enhancements (80+1 AP)

    Tempest (41 AP)
    • Shield of Whirling Steel, Tempest, Graceful Death, Deflect Arrows, Whirlwind, Dervish
      1. Improved Reaction III, Improved Defense III, Whirling Blades
      2. Improved Parry III, Improved Dodge III, Whirling Blades, Sprint Boost III
      3. Improved Mobility III, Critical Mastery II
      4. The Growing Storm III
      5. Dual Perfection, Cuts: A Thousand Cuts III, Dance of Death III

    Deepwood Stalker (22 AP)
    • Far Shot, Sneak Attack, Exposing Strike, Advanced Sneak Attack
      1. Stealthy III, Increased Empathy I
      2. Survivalist, Melee/Range Power Boost III
      3. Survivalist, Thrill of the Hunt III, Favored Hunter III
      4. Killer I

    Harper Agent (12 AP)
    • Agent of Good I
      1. Harper Enchantment, Strategic Combat
      2. Versatile Adept II, Know the Angles III
      3. Strategic Combat

    Gnome (6 AP)
    • Gnomish Perserverance, Intelligence, Gnomish Perserverance II
      1. Wand and Scroll Mastery I
      2. Color Spray I


    Destiny (24 AP)

    Legendary Dreadnought
    1. Legendary Tactics III, Extra Action Boost III, Constitution
    2. Constitution
    3. Critical Damage III, Haste Boost III, Constitution
    4. (none)
    5. Advancing Blows, Devastating Critical
    6. Master's Blitz

    Twists of Fate (35 fate points)
    1. Sense Weakness (Tier 4 Fury)
    2. Balanced Attacks (Tier 3 Primal)
    3. Grim Precision (Tier 3 Shadowdancer)
    4. Brace for Impact (Tier 1 Sentinel)


    I am just a couple levels away from cap and rerolling my Druid and I'm thinkin this is going to be it. Thoughts?
    Last edited by Maelodic; 07-02-2018 at 05:20 PM.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  2. #2
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    Default

    do you think you will have enough illusion dc for higher levels for it to work?

    your friend sil

  3. #3
    Eternally Mediocre Girl Maelodic's Avatar
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    Quote Originally Posted by silinteresting View Post
    do you think you will have enough illusion dc for higher levels for it to work?

    your friend sil
    Yes - it's a will save and INT will be my main stat. I haven't ever had issues getting color spray DC high enough to be useful. Several others have reported similar.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  4. #4
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    Quote Originally Posted by Maelodic View Post
    Yes - it's a will save and INT will be my main stat. I haven't ever had issues getting color spray DC high enough to be useful. Several others have reported similar.
    hmm interesting. mind is whirling here now with posibilities. enjoy the build.

    your friend sil

  5. #5
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    Well I have a kensai swashbuckler at cap. Granted, not optimally geared. Hitting mid 80s Int with power surge up. Color Spray occasionally lands, but it's not stellar. Dire Charge lands a lot more often, for example.

  6. #6
    Eternally Mediocre Girl Maelodic's Avatar
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    Quote Originally Posted by cru121 View Post
    Well I have a kensai swashbuckler at cap. Granted, not optimally geared. Hitting mid 80s Int with power surge up. Color Spray occasionally lands, but it's not stellar. Dire Charge lands a lot more often, for example.
    How was it up until you got dire charge?

    Do you have any illusion gear?

    The main reason I want color spray is for CC up until dire charge, which becomes main CC at level 29.
    Last edited by Maelodic; 07-03-2018 at 11:32 AM.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  7. #7
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    You might consider a combination like Sinister Handaxe + Vulkoor's Edge. The main hand axe lets you use Headman's Chop, making the critical profile of an off-hand Scimitar better than a Khopesh (note: the particular weapons I noted would be much better than a Khopesh). This would save you a feat.

    Heighten/Spell Focus would also help to land Color Spray.

    There are a lot of multi-classing options, but going pure Ranger limits what can be done.

  8. #8
    Eternally Mediocre Girl Maelodic's Avatar
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    Quote Originally Posted by Hjarki View Post
    You might consider a combination like Sinister Handaxe + Vulkoor's Edge. The main hand axe lets you use Headman's Chop, making the critical profile of an off-hand Scimitar better than a Khopesh (note: the particular weapons I noted would be much better than a Khopesh). This would save you a feat.

    Heighten/Spell Focus would also help to land Color Spray.

    There are a lot of multi-classing options, but going pure Ranger limits what can be done.
    Heighten should raise DC by 3 and spell focus + twist should add extra 7 total. Enlarge might be good as well to increase the AOE and effectiveness.
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

  9. #9
    Eternally Mediocre Girl Maelodic's Avatar
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    Quote Originally Posted by Hjarki View Post
    You might consider a combination like Sinister Handaxe + Vulkoor's Edge. The main hand axe lets you use Headman's Chop, making the critical profile of an off-hand Scimitar better than a Khopesh (note: the particular weapons I noted would be much better than a Khopesh). This would save you a feat.
    I'd rather build so that my leveling experience is solid - though I guess I could also just swap out at endgame if I wanted. I already have a ton of tasty heroic khopeshes.

    I didn't know Headsman's Chop also gave you the crit profile for offhand but it feels like such a waste to use Sinister Handaxe in mainhand with that tasty 2W for the offhand =P

    Also, doesn't Calamity do more damage than that combination?
    ~Sarlona~
    Maelodic - Soundblaster| | Kinsys - Cookie Cutter Monk

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