The first preview of Update 39 is now open to players! This preview features some, but not all, of the systems expected to go live with Update 39. This preview contains none of the 5 new dungeons expected to go live with Update 39. There will be atleast one more preview for Update 39 before it is released to live.
IMPORTANT: In order to access this preview you are going to need to uninstall any previous Lamannia client and then download a freshly installed client from here.
With that being said, this preview specifically highlights the following features:
- New Favored Soul enhancement tree: Beacon of Hope
- Revamped Favored Soul enhancement tree: Angel of Vengeance
- Revamped Favored Soul & Cleric enhancement trees: War Soul & War Priest
- New Update 39 Quests Named Loot
- Revamped Phiarlan Carnival Named Loot
- Revamped Crystal Cove Named Loot
In addition to the above primary features the following list of miscellaneous changes and bug fixes should be true in this preview:
Character
- Feats
- The following feats now display their total current calculated DC's on their tooltip:
- Trip
- Stunning Blow
- Improved Trip
- Classes
- Artificer
- Renegade Mastermaker: Paragon Body should now reduce spell failure properly on Warforged characters.
- Arcanotechnician: 5th Core ability now properly requires 18 Artificer levels.
- Cleric
- Radiant Servant: Altruism now correctly provides +10 Positive Spell Power
- Fighter
- Stalwart Defender: Counterattack no longer erroneously requires Character Level 12.
- Epic Destinies
- Legendary Dreadnought
- Pulverizer tooltip no longer erroneously claims that it does not affect Handwraps.
- Draconic Incarnation
- Energy Sheathe's icon on the buffbar has been changed so you can more easily determine which element you are protected from.
- Spells
- The tooltip of Heal, Mass has been fixed to state it's accurate Max Caster Level of 25.
- Teleport now goes to a new location - the Lower Necropolis! This includes the Human Dragonmark of Passage version!
- Miscallaneous
- Action Boost: Haste now gives the advertised values of attack speed for ranged characters"
Quests
- Update U38 Quests
- Madness of Crowds: Multiple enemies no longer drop empty treasure bags.
- Night Falls on Stormreach: Fixed an issue where the Night Manager would sometimes close a gate instead of opening it when two people were talking to him at the same time."
- Night Falls on Stormreach: Fixed an issue where the riot might not start if you killed the caster boss too quickly.
- Age of Rage: One of the four false rocks at the start was unable to be clicked. This is now fixed.
- Age of Rage: The caged bear is now actually too fat to leave it's cage.
- Older Quests
- Flagging for Ascension Chamber should no longer stop progressing after having reincarnated and holding a Completed Sigil. Characters in a state where their flagging progression had been broken should be able to talk to Rohine and be able to progress normally.
- Haunted Halls of Eveningstar: The Doppleganger puzzle now waits for the player to use the first door in the dungeon to set itself up. This should limit the possibility of the Doppelganger failing to spawn.
- Black Loch: Total visual revamp of Black Loch, with an aim of improving performance and aesthetics.
- Yester Hill: Work has been done to reduce performance issues.
- Oath of Vengeance: The Harpies at the top of the tower should now more reliably fly down to attack targets.
- The Battle for Eveningstar: Fixed a visual issue with the Bebelith's death.
- The Portal Opens: The Goristro at the end now leaves at the end as intended.
- Wheloon: Fixed an issue where certain sounds in Wheloon wouldn't turn off when you left the area.
- The Storm Horns: The drop rates of venison from deer and fox tails from foxes has been significantly increased.
- It is now easier to see through the foggy areas in the following quests:
- Breaking the Ranks
- What Goes Up
- A Break in the Ice
- A Study in Sable: One of the secret doors is now easier to find.
- Enemy Within should now accurately specify in the objectives panel what you are required to slay.
- Chamber of Rahmat: The location of two collectable nodes has been altered.
Items
- The following items no longer erroneously grant both Doublestrike and Doubleshot. Instead they grant only the one listed in their tooltip:
- Mythic Muffled Veneer
- Dynamistic Quiver
- Fellblade
- Coffin Nail
- Epic Quiver of Alacrity
- Trapsmith's Crossbow
- First Blood
- The Ravenloft Set Bonus icons and tooltip text adjusted slightly for clarity.
- Van Richten's Cane, both Heroic and Legendary, no longer erroneously causes 5% Arcane Spell Failure
- Almond-Coated Shadow Apples and Darkswirl Caramel Bites now grant Festive bonuses, as described
- Alchemical Intimidate potions now grant their listed bonus.
- The Augment "Deconstructor" no longer erroneously states that it is Minimum Level 26.
- Platemail of Strahd has had a visual issue when worn by Dragonborn resolved.
- Slave Lords crafting now displays the appropriate amount of Quality attributes in the vendor (+1 for Heroic and +5 for Legendary)
- The text of the Cowardly Sentient Jewel now matches the voice recording.
- The Prowess set now grants the intended +75 Melee Power instead of the +100 left over from an early preview of Ravenloft.
Daily Dice
- On Gold Daily Dice rolls, Titan's Grip and Alchemical Intimidate potions now drop in stacks of 3.
- Bigby's Hands no longer appear in Tier 8 of the Gold Daily Dice table.
- A few cosmetics were appearing in both Tier 7 and Tier 8 of the Gold Daily Dice tables; this has been fixed.
- Three brand-new cosmetics have been added to the Gold Daily Dice tables!
Miscellaneous
- The effect "Epic Ward" no longer displays the same examination icon and VFX as "Death Ward" to avoid confusion.
- Rest and Resurrection Shrines can no longer be stood on top of.
- The NPC Dialog box is no longer locked to the middle of the screen. It should, instead, open in the location of the screen that it was last closed on.
- Fixed a typo in Elminster's dialog in Eveningstar.
- Mephits no longer continue to make a wing-flapping noise after they are dead.
- A bunch of miscalleneous work has been done on Griffin monsters.
- Reapers no longer erroneously slow Melee Attack speed.