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  1. #1
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    Default new gold dice roll item lesser elixir of discovery

    so that means there will be regular and greater in the store for stupid amounts of ddo points to increase the odds of pulling a named item from any chest that can drop named items, including raid chests. I'm sorry but how does this even remotely sound like a good idea? yes your item drop rates are a bit on the low side, but you wont disclose what they are so how do we know you are actually giving us 5% higher drop rates, and how do we know that 5% is even worth it. how do we know from this point forward you wont set loot drop rates adjusted for discovery elixirs? do not add this item to the ddo store it will be a blatant cash grab on your part and there is no protections for the player from you taking advantage of us. hey better yet just up the drop rate of named items.

  2. #2
    Community Member PermaBanned's Avatar
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    Quote Originally Posted by tafla421 View Post
    how does this even remotely sound like a good idea? ...it will be a blatant cash grab
    Answered your own question

    I'd expect that the success (volume) of sales will determine if it's a worth-while venture to later introduce (separate) Elixirs of Mythic & Reaper Bonus Discovery. That way folks who are seeking those maxed out items can spend money on three loot boosts instead of just one for those rerolls.

    Hey, there's one step towards "fixing" Stealth! The "Elixer of Tremorlessness!"
    I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.
    I play the quests for the content of the quests not just as an XP/min merry-go-round.
    Actual play experience is worth infinitely more than theorycrafting...

  3. #3
    Community Member Qhualor's Avatar
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    historically they have tried monetizing off of player demand. in this case, there have been plenty of gripes about low drop rates. even SSG enjoys shooting their own foot. this would be a hot item to buy for raid loot and named chest loot and does not extend end game life.
    #MakeDDOGreatAgain

    You are the one choosing not to play alts.

    Casual player now investing way less than I used to into the game, playing 1-3 months at a time and still want nothing to do with Reaper. #improvepuggrouping#alldifficultiesmatter

  4. #4
    Community Member SerPounce's Avatar
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    As long as it doesn't work in (legendary) raids.

    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.
    Sabbathiel/Sabathal/Sabath-1

    Sarlona

  5. #5
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    yes but what will prevent them from lowering the normal drop rate just to accommodate the larger pots? they don't want you to get the items because then you are still grinding to get them, and as long as you are still playing they can try to sell you something. I just dumped a good amount of money into the game recently but if they add these pots to the store I don't see any reason to keep playing. and I hope other players see the reasoning I'm trying to convey and protest these pots too.

  6. #6
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    Quote Originally Posted by tafla421 View Post
    yes but what will prevent them from lowering the normal drop rate just to accommodate the larger pots? they don't want you to get the items because then you are still grinding to get them, and as long as you are still playing they can try to sell you something. I just dumped a good amount of money into the game recently but if they add these pots to the store I don't see any reason to keep playing. and I hope other players see the reasoning I'm trying to convey and protest these pots too.
    I protest having any loot that we can't craft ourselves. Making us wait around for a random number generator is always a bad idea and is the main reason I never stick around for the end game of any MMORPG's. If this helps convince you and others that named loot is a waste of time then great. Let's focus our protests on getting them to consistently upgrade Cannith crafting rather than worrying about the drop rate of named loot.

  7. #7
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    Quote Originally Posted by SerPounce View Post
    As long as it doesn't work in (legendary) raids.

    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.
    when asked if it works on raids cocomajobo said it does

  8. #8
    Community Member Garthog77's Avatar
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    Only thing I will use it for is trying to get SoS shard, so tired of raid after raid and not getting it. And I will continue to join the raid even after(if) I eventually get it, the xp is just too good not to. So I for one am for these if there is even a chance that it helps me get that frigging shard.

  9. #9
    Hatchery Founder Ganak's Avatar
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    Quote Originally Posted by SerPounce View Post
    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.

    Amen! SSG should ban players who spend money!!!
    The Nak Abides - Argo - Ascent
    Ganak Goblinjuicer ~ Xanak the Irregular

  10. #10
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    Great idea to encourage VIP. Looks like I might be able to finally get my Jibbers. Reaper + discovery pot + shard re-rolls!

  11. #11
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    Quote Originally Posted by Ganak View Post
    Amen! SSG should ban players who spend money!!!
    lol Exactly....well played.

    God forbid the company try to make some money. Doesn't everyone know that the developers sole purpose in life is to make stuff for us? I mean, do they really need to be paid for that privilege?

    :P

  12. #12
    Community Member FestusHood's Avatar
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    Quote Originally Posted by SerPounce View Post
    As long as it doesn't work in (legendary) raids.

    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.
    If a person can 8-box a legendary raid, they deserve the loot.

  13. #13
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    Quote Originally Posted by SerPounce View Post
    As long as it doesn't work in (legendary) raids.

    For regular quests a high roller can already 8 box the quest then re-roll the chest 3 times on each toon for the equivalent of 32 runs for a normal player. So it's not like this is really a breakthrough for loot farming for people willing to spend money on it.
    How are you getting 8 boxes into a regular quest? And how did you get to the equivalent of 32 runs? 6 (max party size) x 3 (shard re-rolls) = 18. Even if you add an additional 5, as a "normal" player will not have 5 other boxes with them, you're only at 23 runs for a normal player.

  14. #14
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    Quote Originally Posted by Xanthrawl View Post
    How are you getting 8 boxes into a regular quest? And how did you get to the equivalent of 32 runs? 6 (max party size) x 3 (shard re-rolls) = 18. Even if you add an additional 5, as a "normal" player will not have 5 other boxes with them, you're only at 23 runs for a normal player.
    3 rerolls is 4 total chances, with their incorrect 8 that does give 32 chances. with the proper 6 it's 6 * (1 first loot roll +3 reroll ) = 24.

  15. #15
    Community Member krimsonrane's Avatar
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    Quote Originally Posted by tafla421 View Post
    so that means there will be regular and greater in the store for stupid amounts of ddo points to increase the odds of pulling a named item from any chest that can drop named items, including raid chests. I'm sorry but how does this even remotely sound like a good idea? yes your item drop rates are a bit on the low side, but you wont disclose what they are so how do we know you are actually giving us 5% higher drop rates, and how do we know that 5% is even worth it. how do we know from this point forward you wont set loot drop rates adjusted for discovery elixirs? do not add this item to the ddo store it will be a blatant cash grab on your part and there is no protections for the player from you taking advantage of us. hey better yet just up the drop rate of named items.
    I remember reading years ago that it is 1% on normal, 3% on hard and 5% on eliite.

    As to the potions on daily rolls. Great. I love it. And if I ever want something so bad that I'm willing to reroll for 15 shards over and over or buy a pot I'm cool with that too. I likely will not reroll or buy stacks of pots but I won't complain if someone else does.

    I'm also glad to see VIP's actually get something worthwhile.
    Sometimes I pull one out just to watch it die over and over. That's how much I hate hires.

  16. #16
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    Quote Originally Posted by tafla421 View Post
    do not add this item to the ddo store it will be a blatant cash grab on your part, hey better yet just up the drop rate of named items.
    you do understand that ssg is a business dont you ?. you do understand that to run a business you have to
    make money from said business ?. if said business does not make enough money you then understand that
    it goes under?. also if this kinda thing makes enough money then maybe they get to expand a small bit of
    said business.

    i find it amazing that everytime a new thing comes in people moan about it, omg how can they do this, why
    do they keep trying to get me to spend money. it simple really if you like what there offering you can buy it
    and help them turn a profit or you can not buy it.

    your friend sil

  17. #17
    Community Member HungarianRhapsody's Avatar
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    Quote Originally Posted by silinteresting View Post
    you do understand that ssg is a business dont you ?. you do understand that to run a business you have to
    make money from said business ?. if said business does not make enough money you then understand that
    it goes under?. also if this kinda thing makes enough money then maybe they get to expand a small bit of
    said business.

    i find it amazing that everytime a new thing comes in people moan about it, omg how can they do this, why
    do they keep trying to get me to spend money. it simple really if you like what there offering you can buy it
    and help them turn a profit or you can not buy it.

    your friend sil
    Making money is cool. Making money by adding content that people want to play is awesome. That makes the game better. Making money by adding extra annoyances that people will pay to bypass is not good. It is bad. It makes the game worse even while it makes Turbine temporary cahs at the expense of the game's long term health.
    No one in the world ever gets what they want
    And that is beautiful
    Everybody dies frustrated and sad
    And that is beautiful

  18. #18
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    Quote Originally Posted by HungarianRhapsody View Post
    Making money is cool. Making money by adding content that people want to play is awesome. That makes the game better. Making money by adding extra annoyances that people will pay to bypass is not good. It is bad. It makes the game worse even while it makes Turbine temporary cahs at the expense of the game's long term health.
    Pretty much this.

    The loot tables in a lot of content are just terrible. Some are fine, and others are a bit in players favor IMO. My fear is not the existing content, though. My fear, as has already been stated by others in this thread, is that with no way of knowing what the actual loot tables look like, how do we know the new content loot tables don't become designed around folks running these pots? If the devs don't do this, I am all for these pots to bypass old loot tables they refuse to touch (ADQ, VoN 6 armor shard, etc.) Unfortunately, we will likely have to take their word at face value. This could be a deal-breaker for some. For me, I'm Premium and have already unlocked most of the game. I will continue to play as normal. I may purchase an occasional pot here and there (and farm hard to maximize the impact), but this will not cause me to quit, yet. Time will only tell for that, and will depend upon how the drop rates are in future content.

    Suggestion - Limited time event: trade in your current Jewels of Fortune for these new pots! This is what the Jewels of Fortune should have been. 2 Small or 1 Medium turn in for 1 Lesser Discovery elixir. 2 Large or 1 Huge turn in for a Greater Discovery elixir. This would go a long way to not making it feel like such a cash grab (I understand SSG is a business, spare me the Econ 101.)

    P.S. - Good job on adding the Sentient XP gems. Nice bonus, without breaking anything.

  19. 04-25-2018, 08:31 AM


  20. #20
    Community Member Rys's Avatar
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    Once it is in the store they should spill out the drop rates so we know what chances we have. But I am afraid it wouldn't help the sales much

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