Code:Character Plan by DDO Character Planner Version 4.31.203 DDO Character Planner Home Page Level 20 Chaotic Neutral Human Male (6 Rogue \ 8 Ranger \ 6 Artificer) Hit Points: 276 Spell Points: 507 BAB: 16\16\21\26\26 Fortitude: 13 Reflex: 19 Will: 10 Starting Ending Feat/Enhancement Abilities Base Stats Base Stats Modified Stats (36 Point) (Level 1) (Level 20) (Level 20) Strength 8 10 10 Dexterity 18 20 23 Constitution 16 16 16 Intelligence 14 19 20 Wisdom 12 12 12 Charisma 8 10 10 Tomes Used +2 Tome of Strength used at level 1 \par +2 Tome of Intelligence used at level 1 \par +2 Tome of Charisma used at level 1 \par Starting Ending Feat/Enhancement Base Skills Base Skills Modified Skills Skills (Level 1) (Level 20) (Level 20) Balance 4 12 18 Bluff 4 20 20 Concentration 0 14 17 Diplomacy 0 0 0 Disable Device 5 33 38 Haggle 0 0 0 Heal 0 0 1 Hide 4 13 19 Intimidate 0 2 2 Jump 4 21 21 Listen 0 3 4 Move Silently 4 24.5 30.5 Open Lock 4 28.5 34.5 Perform n/a n/a n/a Repair 1 4 9 Search 5 27 32 Spellcraft 0 0 5 Spot 4 26 27 Swim 0 0 0 Tumble 4 8 14 Use Magic Device 5 24.5 24.5 Level 1 (Rogue) Skill: Balance (+4) Skill: Bluff (+4) Skill: Disable Device (+4) Skill: Hide (+4) Skill: Jump (+4) Skill: Move Silently (+4) Skill: Open Lock (+4) Skill: Search (+4) Skill: Spot (+4) Skill: Tumble (+4) Skill: Use Magic Device (+4) Feat: (Past Life) Past Life: Artificer Feat: (Past Life) Past Life: Barbarian Feat: (Past Life) Past Life: Rogue Feat: (Past Life) Past Life: Rogue Feat: (Selected) Point Blank Shot Feat: (Human Bonus) Precise Shot Feat: (Automatic) Archer's Focus Feat: (Automatic) Attack Feat: (Automatic) Heroic Durability Feat: (Automatic) Light Armor Proficiency Feat: (Automatic) Martial Weapon Proficiency: Rapier Feat: (Automatic) Martial Weapon Proficiency: Shortsword Feat: (Automatic) Martial Weapon Proficiency: Shortbow Feat: (Automatic) Simple Weapon Proficiency Feat: (Automatic) Sneak Feat: (Automatic) Sneak Attack Feat: (Automatic) Trapfinding Enhancement: Mechanic (Rog) - Arbalester (Rank 1) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 1) Level 2 (Artificer) Skill: Bluff (+0.5) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Artificer Construct Mastery Feat: (Automatic) Artificer Knowledge: Scrolls Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow Feat: (Automatic) Inscribe Artificer Scroll Feat: (Automatic) Magical Training Feat: (Automatic) Medium Armor Proficiency Feat: (Automatic) Rapid Reload Feat: (Automatic) Revive Iron Defender Feat: (Automatic) Unleash Iron Defender Enhancement: Human - Human Versatility: Damage Boost (Rank 1) Enhancement: Human - Action Surge: Dexterity (Rank 1) Enhancement: Human - Action Surge: Dexterity (Rank 2) Enhancement: Mechanic (Rog) - Mechanics (Rank 1) Level 3 (Ranger) Skill: Concentration (+2) Skill: Disable Device (+0.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+2) Skill: Search (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Feat: (Selected) Precision Feat: (Automatic) Bow Strength Feat: (Automatic) Defensive Fighting Feat: (Automatic) Martial Weapon Proficiency (ALL) Feat: (Automatic) Shield Proficiency (General) Feat: (Automatic) Sunder Feat: (Automatic) Trip Feat: (Automatic) Wild Empathy Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 2) Enhancement: Mechanic (Rog) - Lacerating Shots (Rank 3) Enhancement: Mechanic (Rog) - Mechanics (Rank 2) Enhancement: Mechanic (Rog) - Mechanics (Rank 3) Level 4 (Rogue) Ability Raise: INT Skill: Balance (+1) Skill: Bluff (+1) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Evasion Enhancement: Human - Human Adaptability: Intelligence (Rank 1) Enhancement: Battle Engineer (Art) - Battle Engineer (Rank 1) Enhancement: Battle Engineer (Art) - Field Engineer (Rank 1) Level 5 (Ranger) Skill: Bluff (+1) Skill: Concentration (+2) Skill: Disable Device (+0.5) Skill: Jump (+2) Skill: Move Silently (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Automatic) Rapid Shot Feat: (Automatic) Two Weapon Fighting Enhancement: Battle Engineer (Art) - Field Engineer (Rank 2) Enhancement: Battle Engineer (Art) - Field Engineer (Rank 3) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Level 6 (Artificer) Skill: Concentration (+1) Skill: Disable Device (+2) Skill: Open Lock (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Past Life: Berserker's Fury Feat: (Automatic) Artificer Craft Mastery Feat: (Automatic) Artificer Knowledge: Potions Feat: (Automatic) Artificer Rune Arm Use Spell (1): Shield of Faith Enhancement: Human - Action Surge: Dexterity (Rank 3) Enhancement: Mechanic (Rog) - Awareness (Rank 1) Enhancement: Mechanic (Rog) - Awareness (Rank 2) Enhancement: Mechanic (Rog) - Awareness (Rank 3) Level 7 (Ranger) Skill: Bluff (+0.5) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Open Lock (+0.5) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+2) Feat: (Automatic) Diehard Level 8 (Rogue) Ability Raise: DEX Skill: Balance (+1) Skill: Bluff (+3) Skill: Disable Device (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+2) Feat: (Automatic) Trap Sense Level 9 (Ranger) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Jump (+1) Skill: Move Silently (+3) Skill: Open Lock (+0.5) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Manyshot Spell (1): Camouflage Spell (1): Jump Spell (1): Longstrider Spell (1): Merfolk's Blessing Spell (1): Ram's Might Spell (1): Resist Energy Spell (1): Summon Nature's Ally I Spell (1): Tumble Level 10 (Artificer) Skill: Disable Device (+2) Skill: Open Lock (+3) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Artificer Knowledge: Wands Spell (2): Elemental Weapons Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Mechanic (Rog) - Tanglefoot (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Far Shot (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Sneak Attack (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 2) Enhancement: Deepwood Stalker (Rgr) - Favored Protection (Rank 3) Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 2) Enhancement: Deepwood Stalker (Rgr) - Stealthy (Rank 3) Enhancement: Deepwood Stalker (Rgr) - Tendon Cut (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Survivalist I (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Aimed Shot (Rank 1) Level 11 (Rogue) Skill: Balance (+3) Skill: Bluff (+3) Skill: Disable Device (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Automatic) Trapmaking Feat: (Automatic) Uncanny Dodge Feat: (Automatic) Uncanny Dodge (Dodge Bonus) Level 12 (Artificer) Ability Raise: DEX Skill: Disable Device (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+2) Feat: (Selected) Improved Critical: Ranged Weapons Feat: (Artificer Bonus) Quicken Spell Spell (2): Reinforce Construct Level 13 (Ranger) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Jump (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Dragon Feat: (Automatic) Improved Heroic Durability Enhancement: Battle Engineer (Art) - Crossbow Training (Rank 1) Enhancement: Mechanic (Rog) - Thunderstone (Rank 1) Enhancement: Mechanic (Rog) - Thunderstone (Rank 2) Enhancement: Mechanic (Rog) - Thunderstone (Rank 3) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Enhancement: Mechanic (Rog) - Dexterity (Rank 1) Enhancement: Mechanic (Rog) - Leg Shot (Rank 1) Level 14 (Rogue) Skill: Balance (+1) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Jump (+1) Skill: Move Silently (+3) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+2) Level 15 (Ranger) Skill: Concentration (+1) Skill: Disable Device (+0.5) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Open Lock (+0.5) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Selected) Improved Precise Shot Feat: (Automatic) Improved Two Weapon Fighting Enhancement: Human - Nimble Fingers (Rank 1) Enhancement: Human - Nimble Fingers (Rank 2) Enhancement: Human - Nimble Fingers (Rank 3) Enhancement: Battle Engineer (Art) - Infused Weapons (Rank 1) Enhancement: Mechanic (Rog) - Sharpshooter (Rank 1) Enhancement: Mechanic (Rog) - Dexterity (Rank 1) Level 16 (Artificer) Ability Raise: INT Skill: Bluff (+1) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Move Silently (+0.5) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Feat: (Automatic) Artificer Knowledge: Arms and Armor Feat: (Automatic) Retain Essence Spell (2): Lucky Cape Level 17 (Artificer) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Open Lock (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+1) Spell (3): Flame Turret Enhancement: Mechanic (Rog) - Use Magical Device (Rank 1) Enhancement: Mechanic (Rog) - Use Magical Device (Rank 2) Enhancement: Arcanotechnician (Art) - Arcanotechnician (Rank 1) Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 1) Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 2) Enhancement: Arcanotechnician (Art) - Energy of Creation (Rank 3) Enhancement: Deepwood Stalker (Rgr) - Sniper Shot (Rank 1) Enhancement: Deepwood Stalker (Rgr) - Dexterity (Rank 1) Level 18 (Rogue) Skill: Bluff (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+2) Skill: Search (+1) Skill: Spot (+1) Skill: Tumble (+4) Skill: Use Magic Device (+1) Feat: (Selected) Least Dragonmark of Passage Level 19 (Ranger) Skill: Bluff (+1) Skill: Disable Device (+1.5) Skill: Jump (+3) Skill: Move Silently (+1) Skill: Search (+1) Skill: Spot (+1) Feat: (Automatic) Improved Wild Empathy Level 20 (Ranger) Ability Raise: INT Skill: Bluff (+1) Skill: Concentration (+1) Skill: Disable Device (+1) Skill: Hide (+1) Skill: Jump (+1) Skill: Move Silently (+1) Skill: Search (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Spell (2): Barkskin Spell (2): Bear's Endurance Spell (2): Camouflage, Mass Spell (2): Cat's Grace Spell (2): Cure Light Wounds Spell (2): Hold Animal Spell (2): Owl's Wisdom Spell (2): Protection from Energy Spell (2): Snare Spell (2): Spike Growth Spell (2): Summon Nature's Ally II Enhancement: Mechanic (Rog) - Targeting Sights (Rank 1) Enhancement: Mechanic (Rog) - Ooze Flask (Rank 1) Enhancement: Mechanic (Rog) - Rapid Fire (Rank 1) Enhancement: Mechanic (Rog) - Rapid Fire (Rank 2) Enhancement: Mechanic (Rog) - Rapid Fire (Rank 3) Enhancement: Mechanic (Rog) - Time Bomb (Rank 1) Enhancement: Mechanic (Rog) - Time Bomb (Rank 2) Enhancement: Mechanic (Rog) - Time Bomb (Rank 3) Enhancement: Mechanic (Rog) - Sniper (Rank 1) Enhancement: Mechanic (Rog) - Mechanical Reloader (Rank 1)