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  1. #1
    Community Member Kodwraith's Avatar
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    Default If Ninja, then DEX > STR?

    So is it worth making a WIS/DEX monk assuming you're going for at least 11 AP for Shadow Veil? It seems to hinge on the AP loadout.

    Assuming unarmed/HWs, it seems to me there are a couple basic setups:

    41 shintao/31 henshin, 8 extra.
    41 shintao/ 11 Ninja / rest in henshin.
    41 in henshin / 11 Ninje / rest in shintao.
    41 shintao / 39 henshin split T5/core6 (also works the other way around).

    So are folks still 11 points in Ninja? In which case, why go STR over DEX? It seems DEX is a better choice except for those pesky ray of enfeeblement moments.
    Kodraith / Xanxibar / Xinibar / Lensgrinder :: Lava Divers of Khyber :: I'm a monk. I hit things; it's what I do.

  2. #2
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    Default

    Quote Originally Posted by Kodwraith View Post
    So is it worth making a WIS/DEX monk assuming you're going for at least 11 AP for Shadow Veil? It seems to hinge on the AP loadout.

    Assuming unarmed/HWs, it seems to me there are a couple basic setups:

    41 shintao/31 henshin, 8 extra.
    41 shintao/ 11 Ninja / rest in henshin.
    41 in henshin / 11 Ninje / rest in shintao.
    41 shintao / 39 henshin split T5/core6 (also works the other way around).

    So are folks still 11 points in Ninja? In which case, why go STR over DEX? It seems DEX is a better choice except for those pesky ray of enfeeblement moments.
    There isn't really a big reason to go str anymore. Dex gives you your damage, reflex save, and a bit of ac. Even if you run in sun stance dex seems better still.

  3. #3

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    if you use wraps, Str.

    it is easier to get a high Str due to things like Primal scream, rage, etc but shurikens get extra numbers with high Dex. I think ninjas are great with Dex--high HS & MS, reflex save, shurikens, etc. Wisdom is for finishing moves so you can aim for DCs against mobs or Dex for bosses, shuris
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  4. #4
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    Quote Originally Posted by Saekee View Post
    if you use wraps, Str.

    it is easier to get a high Str due to things like Primal scream, rage, etc but shurikens get extra numbers with high Dex. I think ninjas are great with Dex--high HS & MS, reflex save, shurikens, etc. Wisdom is for finishing moves so you can aim for DCs against mobs or Dex for bosses, shuris
    Rage doesn't stack with primal scream. So max 5 str. If you have that twisted on a monk that is a huge waste of a twist slot. If someone casts it, great. But don't count on other people just because you can get +3 damage if you're lucky. Speccing way more into dex makes more sense for the saves IMO.

  5. #5
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    Default

    I tried to bug report this but the form doesnt want my bug report apparently

    - If you have ninja core 2, your dmg stat will be overriden to DEX, regardless if your DEX is lower than your actual damage stat (in my case STR).

    Using Zen Archery centered with a Bow. My +dmg mod dropped significantly when i bought out ninja core 2, which i need to access core 3 on my build

  6. #6
    Build Constructionist unbongwah's Avatar
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    Default

    I presume we're talking TWF melee pure monks, since for shurimonks the answer is always DEX-based. Going STR-based means you can potentially hit higher total dmg mod thanks to Primal Scream, Madstone Boots, etc.; it also opens up the other tactics feats like Stunning Blow. DEX-based means higher AC & Reflex saves, but the real advantage IMO is it makes your build less MAD; i.e., you only have to worry about DEX, WIS, and CON without STR on top of that. However, you don't necessarily want to dump-stat STR if you're planning to take Power Atk / CL / GC chain.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  7. #7

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    Quote Originally Posted by moo_cow View Post
    Rage doesn't stack with primal scream. So max 5 str. If you have that twisted on a monk that is a huge waste of a twist slot. If someone casts it, great. But don't count on other people just because you can get +3 damage if you're lucky. Speccing way more into dex makes more sense for the saves IMO.
    Well, there is also Titan gloves psionic bonus (+6), blood rage bonuses (not feasible, but the old blood rage would give up to +8 then lethargy), Madstones (as Unbongwah mentions) up to +4, then some bonuses built around races/classes, like Half-Orc Power rage (I assume the OP is not a half-orc player) and the class ones do not really matter in this discussion focused on monks (although fire stance, which is now the DPS stance, boosts STR too, but then you can make a case for DS from wind stance, assuming it is not maxed--which might happen with shadow double giving 50% boosts). I am sure there might be others, such as Divine Might (a big one) for monk pally splashes.

    With the new crafting, ability scores are now more flexible since one is no longer limited by a smaller range of named items as in the past.
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