Thanks for doing this and sharing the screenies.
Also, I see the OP's concern here:
The Disruption gets removed. This effect is why the arm is relevent for me in Haunted Halls. I use it in there for the Disruption.
Here is the arm as it is now if you pull it:
I feel the the Disruption should stay on the arm.
I'm now worried about my others like the Disrupter as well. However, I do know you can put more powerful effects on the arms in the new system.
Will we be able to craft Disruption back onto the Hand of Tombs in the new system?
EDIT ~ I ask because Improved Disruption would be better,
http://ddowiki.com/page/Disruption to craft on an arm. For added value, it would be great if we could craft a new Sovereign Disruption with a larger HP threshold for EE and LE content in the new system on rune arms.